Player Matchup

Hun Batz
Hun Batz
Alexman76
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Elite1811
Ah Puch
Level 140
God Stats
2W - 2L
1,605 SR
Queue Stats
410W - 443L
1,531 Elo+
Party 1
Fafnir
Fafnir
normich97
Fafnir
Level 122
God Stats
3W - 1L
1,327 SR
Queue Stats
134W - 129L
1,516 Elo+
Party 1
Team Averages
Level 117
1,477 SR
1,510 Elo+

VS

Team Averages
Level 115
1,539 SR
1,492 Elo+
Sun Wukong
Sun Wukong
EmmanuelCC
Sun Wukong
Level 128
God Stats
1W - 4L
1,618 SR
Queue Stats
109W - 124L
1,506 Elo+
Party 2
Janus
Janus
SirKittyPaws
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,482 Elo+
Solo
Charybdis
Charybdis
Ti7o
Charybdis
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 26L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alexman76
Hun Batz
12
5 / 4 / 5
9,055
755
8,674
10,870
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Elite1811
Ah Puch
14
6 / 1 / 5
9,456
788
13,381
9,114
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
normich97
Fafnir
12
2 / 1 / 11
8,725
727
3,724
8,253
9,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmmanuelCC
Sun Wukong
11
3 / 4 / 2
8,223
685
6,821
13,141
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 3
7,235
603
5,387
7,092
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Ti7o
Charybdis
11
2 / 5 / 2
8,071
673
7,995
11,693
3,236
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Alexman76
Hun Batz
5
4
5
1.88
W
Ah Puch
Elite1811
Ah Puch
6
1
5
8.5
L
Sun Wukong
EmmanuelCC
Sun Wukong
3
4
2
1
L
0
4
3
0.38
L
Charybdis
Ti7o
Charybdis
2
5
2
0.6
W
Fafnir
normich97
Fafnir
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
20,203
28,237
Taken
31,926
16,035
Mitigated
18,338
5,111
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Alexman76
Hun Batz
8,674
2,921
0
300
10,870
3,477
28
2,985
7,502
0
31,015
W
Ah Puch
Elite1811
Ah Puch
13,381
1,002
0
2,136
9,114
2,835
583
1,140
7,677
42,309
0
L
Sun Wukong
EmmanuelCC
Sun Wukong
6,821
1,159
0
2,313
13,141
13,000
0
5,145
7,652
0
16,315
L
5,387
166
0
0
7,092
2,102
0
4,825
1,961
23,600
0
L
Charybdis
Ti7o
Charybdis
7,995
3,076
0
700
11,693
3,236
0
6,390
4,835
0
22,956
W
Fafnir
normich97
Fafnir
3,724
757
567
2,108
8,253
9,723
290
1,987
5,974
11,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
23,529
146
Minions Killed
127
8
Camps Cleared
3
712,689
Distance Traveled
644,711
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,055
755
42
4
6
244,029
5
W
Ah Puch
9,456
788
85
7
2
232,101
3
L
Sun Wukong
8,223
685
29
2
0
236,222
5
L
Janus
7,235
603
57
5
2
212,668
2
L
Charybdis
8,071
673
41
3
1
195,821
2
W
Fafnir
8,725
727
19
2
0
236,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role