Player Matchup

Scylla
Scylla
ATOkay
Scylla
Level 28
God Stats
1W - 4L
1,465 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
Sakoshira
Hun Batz
Level 119
God Stats
1W - 1L
1,622 SR
Queue Stats
52W - 46L
1,521 Elo+
Party 1
Ares
Ares
Salaux
Ares
Level 140
God Stats
1W - 1L
1,309 SR
Queue Stats
39W - 31L
1,534 Elo+
Party 1
Team Averages
Level 96
1,465 SR
1,470 Elo+

VS

Team Averages
Level 35
1,520 SR
1,437 Elo+
Ne Zha
Ne Zha
BradsApwuzzy
Ne Zha
Level 26
God Stats
0W - 1L
1,772 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 2
Chronos
Chronos
Herald-Of-Naught
Chronos
Level 63
God Stats
1W - 5L
1,287 SR
Queue Stats
91W - 107L
1,327 Elo+
Solo
Bellona
Bellona
Trumps Fired
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ATOkay
Scylla
14
3 / 3 / 11
9,888
659
8,609
7,071
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Sakoshira
Hun Batz
15
8 / 1 / 7
10,632
709
18,244
12,219
5,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Salaux
Ares
14
4 / 1 / 11
10,665
711
12,899
18,495
22,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 5 / 3
8,462
564
6,786
12,338
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 4
9,325
622
7,610
13,419
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Trumps Fired
Bellona
13
3 / 6 / 2
9,308
621
14,526
21,624
18,523
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
5
5
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
ATOkay
Scylla
3
3
11
2.83
L
Ne Zha
1
5
3
0.5
L
1
4
4
0.75
W
Hun Batz
Sakoshira
Hun Batz
8
1
7
11.5
W
Ares
Salaux
Ares
4
1
11
9.5
L
Bellona
Trumps Fired
Bellona
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,752
Damage
28,922
37,785
Taken
47,381
31,081
Mitigated
30,957
6,073
Healing
9,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ATOkay
Scylla
8,609
2,011
0
250
7,071
2,770
184
1,936
5,006
30,939
0
L
Ne Zha
6,786
1,293
0
2,407
12,338
8,053
0
5,756
6,582
0
20,956
L
7,610
2,331
0
4,307
13,419
4,381
451
6,799
6,620
43,643
0
W
Hun Batz
Sakoshira
Hun Batz
18,244
3,152
0
110
12,219
5,975
1,297
1,983
10,146
0
46,083
W
Ares
Salaux
Ares
12,899
507
23
5,690
18,495
22,336
179
3,856
13,795
22,836
0
L
Bellona
Trumps Fired
Bellona
14,526
4,812
0
2,870
21,624
18,523
0
9,477
12,147
0
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
27,095
148
Minions Killed
167
6
Camps Cleared
7
845,698
Distance Traveled
806,077
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,888
659
70
5
1
255,340
5
L
Ne Zha
8,462
564
30
2
4
266,026
8
L
Chronos
9,325
622
87
6
1
271,313
5
W
Hun Batz
10,632
709
66
4
3
319,948
2
W
Ares
10,665
711
12
1
2
270,410
4
L
Bellona
9,308
621
50
3
2
268,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role