Player Matchup

Freya
Freya
BROGUY1093
Freya
Level 152
God Stats
5W - 4L
1,604 SR
Queue Stats
640W - 690L
1,401 Elo+
Party 2
Aphrodite
Aphrodite
DragonLoliPhira
Aphrodite
Level 73
God Stats
2W - 2L
1,885 SR
Queue Stats
87W - 115L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Omega_X_Ultra
Cthulhu
Level 122
God Stats
7W - 5L
1,617 SR
Queue Stats
375W - 397L
1,496 Elo+
Party 2
Odin
Odin
StrungDragoon81
Odin
Level 61
God Stats
2W - 0L
1,717 SR
Queue Stats
49W - 36L
1,457 Elo+
Party 2
Xbalanque
Xbalanque
TheRealEsp1898
Xbalanque
Level 86
God Stats
7W - 2L
1,329 SR
Queue Stats
194W - 174L
1,408 Elo+
Party 2
Team Averages
Level 99
1,631 SR
1,430 Elo+

VS

Team Averages
Level 94
1,486 SR
1,372 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
BMW_BUM
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 1
Yemoja
Yemoja
Elven Paladin
Yemoja
Level 126
God Stats
5W - 7L
1,455 SR
Queue Stats
243W - 285L
1,390 Elo+
Party 3
Hachiman
Hachiman
FJV175
Hachiman
Level 65
God Stats
8W - 10L
1,476 SR
Queue Stats
175W - 177L
1,347 Elo+
Solo
Chronos
Chronos
RRAZ
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 271L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
18
8 / 1 / 12
10,883
837
14,773
17,754
8,819
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
DragonLoliPhira
Aphrodite
18
2 / 1 / 15
10,660
820
5,593
8,267
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
17
7 / 1 / 17
11,273
867
16,727
19,551
23,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 5 / 18
10,717
824
10,305
17,614
15,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
TheRealEsp1898
Xbalanque
17
7 / 4 / 15
11,032
849
23,857
15,597
7,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 8 / 4
7,639
588
7,819
15,276
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
BMW_BUM
Erlang Shen
14
3 / 7 / 2
8,229
633
7,760
16,435
7,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 3 / 7
9,261
712
8,732
19,716
11,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
FJV175
Hachiman
14
0 / 7 / 7
8,439
649
10,730
13,827
5,033
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
RRAZ
Chronos
17
5 / 4 / 3
9,855
758
17,257
14,226
6,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
29
Kills
11
12
Deaths
29
77
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
4
0.25
L
Erlang Shen
BMW_BUM
Erlang Shen
3
7
2
0.57
W
Freya
8
1
12
14
W
Aphrodite
DragonLoliPhira
Aphrodite
2
1
15
9.5
L
3
3
7
2.17
L
Hachiman
FJV175
Hachiman
0
7
7
0.5
W
Cthulhu
7
1
17
15.5
L
Chronos
RRAZ
Chronos
5
4
3
1.63
W
5
5
18
2.8
W
Xbalanque
TheRealEsp1898
Xbalanque
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,255
Damage
52,298
78,783
Taken
79,480
62,115
Mitigated
38,975
37,143
Healing
26,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,819
2,324
0
2,947
15,276
8,473
327
8,360
6,916
0
12,254
L
Erlang Shen
BMW_BUM
Erlang Shen
7,760
3,322
496
3,003
16,435
7,992
0
9,125
7,310
221
14,122
W
Freya
14,773
6,184
1,498
6,357
17,754
8,819
868
5,119
11,795
20,109
0
W
Aphrodite
DragonLoliPhira
Aphrodite
5,593
1,330
6,319
4,611
8,267
6,710
1,156
5,291
2,976
18,925
0
L
8,732
2,284
7,269
8,215
19,716
11,430
68
9,606
10,110
16,408
0
L
Hachiman
FJV175
Hachiman
10,730
5,196
935
2,122
13,827
5,033
0
6,440
7,387
0
23,166
W
Cthulhu
16,727
583
4,130
5,338
19,551
23,079
324
5,711
13,840
32,412
0
L
Chronos
RRAZ
Chronos
17,257
3,952
476
988
14,226
6,047
1,565
6,279
7,947
31,184
0
W
10,305
1,359
1,161
2,132
17,614
15,664
583
6,006
11,608
5,387
13,392
W
Xbalanque
TheRealEsp1898
Xbalanque
23,857
8,319
1,396
4,201
15,597
7,843
1,155
4,065
11,532
0
45,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,565
Gold Earned
43,423
140
Minions Killed
100
0
Camps Cleared
0
1,259,539
Distance Traveled
1,024,703
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,639
588
11
1
0
231,052
0
L
Erlang Shen
8,229
633
11
1
0
172,651
0
W
Freya
10,883
837
10
1
0
242,884
0
W
Aphrodite
10,660
820
37
3
0
266,415
1
L
Yemoja
9,261
712
12
1
0
198,312
0
L
Hachiman
8,439
649
32
2
0
201,175
1
W
Cthulhu
11,273
867
29
2
0
297,477
3
L
Chronos
9,855
758
34
3
0
221,513
0
W
Odin
10,717
824
18
1
0
238,396
0
W
Xbalanque
11,032
849
46
4
0
214,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role