Player Matchup

Fenrir
Fenrir
Legiliss
Fenrir
Level 51
God Stats
16W - 17L
1,522 SR
Queue Stats
47W - 61L
1,431 Elo+
Party 2
Hou Yi
Hou Yi
LithiumRooster
Hou Yi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 2
King Arthur
King Arthur
Morriartii
King Arthur
Level 144
God Stats
13W - 10L
1,581 SR
Queue Stats
171W - 156L
1,528 Elo+
Party 2
Odin
Odin
Muskrabbit
Odin
Level 52
God Stats
3W - 4L
1,350 SR
Queue Stats
58W - 72L
1,436 Elo+
Party 2
Thoth
Thoth
SoggyPlayer
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,447 Elo+

VS

Team Averages
Level 93
1,570 SR
1,445 Elo+
Neith
Neith
AcidicAngelx
Neith
Level 107
God Stats
6W - 1L
1,737 SR
Queue Stats
228W - 220L
1,461 Elo+
Solo
Merlin
Merlin
El_Impulsivo_PR
Merlin
Level 67
God Stats
2W - 5L
1,342 SR
Queue Stats
368W - 364L
1,408 Elo+
Party 1
Artio
Artio
TiMoThY_KIrBy
Artio
Level 119
God Stats
3W - 1L
1,545 SR
Queue Stats
172W - 150L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
bossisamazing
Gilgamesh
Level 83
God Stats
15W - 13L
1,623 SR
Queue Stats
236W - 210L
1,497 Elo+
Solo
Ravana
Ravana
xXAlucard_PRXx
Ravana
Level 88
God Stats
15W - 7L
1,602 SR
Queue Stats
414W - 389L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Legiliss
Fenrir
10
3 / 3 / 4
6,932
495
6,901
8,784
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 2
5,741
410
6,931
7,830
2,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Morriartii
King Arthur
13
7 / 3 / 1
8,468
605
9,050
13,638
5,740
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 3
6,424
459
4,390
13,240
7,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 7 / 4
7,238
517
5,771
10,461
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 6
7,828
559
10,867
7,171
2,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 3 / 6
8,067
576
6,784
6,783
2,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 9
6,726
480
4,144
13,236
7,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
bossisamazing
Gilgamesh
12
2 / 5 / 2
7,489
535
5,514
11,109
6,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 8
7,192
514
7,494
8,719
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
14
Kills
20
20
Deaths
15
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
5
3
6
2.67
L
Fenrir
Legiliss
Fenrir
3
3
4
1.67
L
0
3
2
0.33
L
King Arthur
Morriartii
King Arthur
7
3
1
2.5
L
2
4
3
0.88
L
2
7
4
0.57
W
4
1
9
8.5
W
Gilgamesh
bossisamazing
Gilgamesh
2
5
2
0.6
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
34,803
53,953
Taken
47,018
20,804
Mitigated
21,252
15,179
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,867
4,217
0
2,849
7,171
2,168
642
84
7,087
0
43,891
W
6,784
484
0
784
6,783
2,178
0
1,429
5,174
36,680
0
L
Fenrir
Legiliss
Fenrir
6,901
1,628
0
3,020
8,784
2,595
0
1,528
7,150
0
25,602
L
6,931
3,264
0
1,342
7,830
2,025
1,163
2,026
5,772
0
25,470
L
King Arthur
Morriartii
King Arthur
9,050
3,109
0
6,452
13,638
5,740
0
2,134
11,370
0
43,187
L
4,390
837
107
2,124
13,240
7,829
63
3,089
10,027
2,336
18,227
L
5,771
421
72
2,062
10,461
2,615
0
2,873
7,318
35,746
0
W
4,144
684
1,577
4,787
13,236
7,158
0
2,105
11,021
14,571
0
W
Gilgamesh
bossisamazing
Gilgamesh
5,514
783
205
576
11,109
6,364
516
460
10,615
5,581
30,032
W
7,494
2,315
0
2,330
8,719
3,384
0
1,659
6,868
0
34,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,803
Gold Earned
37,302
277
Minions Killed
310
0
Camps Cleared
0
1,260,169
Distance Traveled
1,328,864
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,828
559
83
6
0
263,164
3
W
Merlin
8,067
576
69
5
0
240,754
3
L
Fenrir
6,932
495
36
3
0
244,081
1
L
Hou Yi
5,741
410
48
3
0
224,867
1
L
King Arthur
8,468
605
100
7
0
276,452
4
L
Odin
6,424
459
21
2
0
280,550
4
L
Thoth
7,238
517
72
5
0
234,219
2
W
Artio
6,726
480
15
1
0
259,044
5
W
Gilgamesh
7,489
535
75
5
0
299,114
1
W
Ravana
7,192
514
68
5
0
266,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role