Player Matchup

Agni
Agni
Gabriel364077
Agni
Level 9
God Stats
3W - 4L
1,583 SR
Queue Stats
10W - 26L
1,356 Elo+
Party 2
Artemis
Artemis
PredakingDGr8
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Medusa
Medusa
kamazutra_pr
Medusa
Level 16
God Stats
2W - 2L
1,536 SR
Queue Stats
162W - 168L
1,260 Elo+
Solo
Hel
Hel
kurlzzy
Hel
Level 17
God Stats
0W - 4L
1,266 SR
Queue Stats
121W - 128L
1,355 Elo+
Solo
Tyr
Tyr
pintado991
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,323 Elo+
Party 2
Team Averages
Level 11
1,477 SR
1,304 Elo+

VS

Team Averages
Level 17
1,418 SR
1,357 Elo+
Nemesis
Nemesis
DBagMcNancy
Nemesis
Level 17
God Stats
34W - 25L
1,342 SR
Queue Stats
65W - 67L
1,296 Elo+
Party 1
Jormungandr
Jormungandr
Ian318583
Jormungandr
Level 7
God Stats
2W - 11L
1,347 SR
Queue Stats
46W - 76L
1,411 Elo+
Solo
Hera
Hera
Justþéâčħÿ
Hera
Level 24
God Stats
4W - 3L
1,303 SR
Queue Stats
27W - 23L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Kilthak
Cthulhu
Level 14
God Stats
4W - 6L
1,597 SR
Queue Stats
24W - 50L
1,181 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mdiz824
Ah Muzen Cab
Level 22
God Stats
42W - 28L
1,503 SR
Queue Stats
174W - 184L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 3
10,368
798
1,969
6,400
4,033
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
16
0 / 2 / 0
10,131
779
1,626
3,508
1,136
Medusa
20
9 / 10 / 3
14,019
1,078
29,844
29,991
9,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
20
5 / 7 / 11
13,806
1,062
17,541
24,097
13,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 7 / 8
13,382
1,029
17,068
31,818
32,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DBagMcNancy
Nemesis
20
17 / 4 / 11
16,529
1,271
32,866
20,347
8,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Ian318583
Jormungandr
19
0 / 5 / 12
11,443
880
7,148
15,986
19,539
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 1 / 18
14,287
1,099
26,717
8,411
3,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kilthak
Cthulhu
19
2 / 6 / 16
12,393
953
12,174
19,612
13,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
mdiz824
Ah Muzen Cab
19
2 / 3 / 8
11,997
923
8,940
9,969
4,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
92
19
Kills
27
28
Deaths
19
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DBagMcNancy
Nemesis
17
4
11
5.63
L
0
2
3
0.75
W
Jormungandr
Ian318583
Jormungandr
0
5
12
1.2
W
6
1
18
15
W
Cthulhu
Kilthak
Cthulhu
2
6
16
1.67
L
Artemis
0
2
0
0
L
Medusa
9
10
3
1.05
L
Hel
5
7
11
1.5
W
Ah Muzen Cab
mdiz824
Ah Muzen Cab
2
3
8
2
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,048
Damage
87,845
95,814
Taken
74,325
61,048
Mitigated
48,593
18,601
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DBagMcNancy
Nemesis
32,866
18,956
0
4,965
20,347
8,586
0
8,660
11,289
0
46,593
L
1,969
82
0
0
6,400
4,033
0
3,312
3,088
4,822
0
W
Jormungandr
Ian318583
Jormungandr
7,148
2,283
0
0
15,986
19,539
0
6,787
8,123
26,816
0
W
26,717
7,004
0
0
8,411
3,231
0
3,145
4,864
53,730
0
W
Cthulhu
Kilthak
Cthulhu
12,174
656
948
1,848
19,612
13,124
0
2,662
16,527
29,527
0
L
Artemis
1,626
493
0
0
3,508
1,136
0
1,667
1,841
0
6,766
L
Medusa
29,844
22,051
0
5,061
29,991
9,360
0
15,975
14,016
0
60,694
L
Hel
17,541
2,547
4,877
5,151
24,097
13,731
0
11,556
12,541
36,867
0
W
Ah Muzen Cab
mdiz824
Ah Muzen Cab
8,940
5,373
0
2,197
9,969
4,113
0
2,868
6,951
0
29,877
L
17,068
3,780
0
3,512
31,818
32,788
0
13,529
18,289
10,215
24,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,706
Gold Earned
66,649
181
Minions Killed
238
4
Camps Cleared
4
846,381
Distance Traveled
1,097,003
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,529
1,271
31
2
2
241,432
0
L
Agni
10,368
798
4
0
0
85,584
0
W
Jormungandr
11,443
880
40
3
0
211,494
1
W
Hera
14,287
1,099
69
5
0
246,290
1
W
Cthulhu
12,393
953
48
4
2
210,315
3
L
Artemis
10,131
779
13
1
0
68,378
0
L
Medusa
14,019
1,078
73
6
1
188,029
0
L
Hel
13,806
1,062
57
4
2
241,422
0
W
Ah Muzen Cab
11,997
923
50
4
0
187,472
0
L
Tyr
13,382
1,029
34
3
1
262,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role