Player Matchup

Tsukuyomi
Tsukuyomi
BadKarmal
Tsukuyomi
Level 118
God Stats
1W - 1L
1,638 SR
Queue Stats
3W - 5L
1,259 Elo+
Party 2
Neith
Neith
FREE VENGEANCE
Neith
Level 67
God Stats
0W - 3L
1,123 SR
Queue Stats
6W - 8L
1,392 Elo+
Party 2
Agni
Agni
Jakka Ken
Agni
Level 128
God Stats
0W - 1L
1,434 SR
Queue Stats
1W - 6L
972 Elo+
Party 2
Janus
Janus
TheArtOfRuin840
Janus
Level 93
God Stats
1W - 4L
1,471 SR
Queue Stats
9W - 19L
1,203 Elo+
Party 2
Team Averages
Level 102
1,417 SR
1,206 Elo+

VS

Team Averages
Level 84
1,544 SR
1,384 Elo+
Izanami
Izanami
MRomeo
Izanami
Level 121
God Stats
5W - 5L
1,569 SR
Queue Stats
15W - 22L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
Whopperjr7
Baron Samedi
Level 101
God Stats
5W - 11L
1,538 SR
Queue Stats
20W - 29L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
dupes4life
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 1
Bastet
Bastet
mckshmackums
Bastet
Level 88
God Stats
1W - 1L
1,569 SR
Queue Stats
16W - 20L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BadKarmal
Tsukuyomi
16
3 / 8 / 1
9,759
813
7,309
11,661
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 1
8,879
740
6,235
8,233
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
15
0 / 3 / 5
8,989
749
7,910
9,884
3,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
8,361
697
5,080
8,262
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MRomeo
Izanami
16
4 / 2 / 8
9,999
833
8,529
9,485
3,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Whopperjr7
Baron Samedi
17
6 / 1 / 5
10,609
884
9,830
9,083
3,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
dupes4life
Cthulhu
15
3 / 1 / 10
10,137
845
6,511
9,116
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
6 / 2 / 7
10,708
892
7,938
9,340
3,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
19
19
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BadKarmal
Tsukuyomi
3
8
1
0.44
L
2
4
1
0.63
L
Agni
0
3
5
0.83
W
Izanami
MRomeo
Izanami
4
2
8
4
L
1
4
1
0.38
W
Baron Samedi
Whopperjr7
Baron Samedi
6
1
5
8.5
W
Cthulhu
dupes4life
Cthulhu
3
1
10
8
W
Bastet
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
32,808
38,040
Taken
37,024
13,525
Mitigated
18,320
4,622
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BadKarmal
Tsukuyomi
7,309
1,088
0
745
11,661
4,664
0
3,804
7,512
0
28,125
L
6,235
1,857
0
1,122
8,233
3,317
675
3,010
5,126
0
29,009
L
Agni
7,910
273
36
2,246
9,884
3,126
0
5,070
4,723
28,948
0
W
Izanami
MRomeo
Izanami
8,529
3,568
61
994
9,485
3,480
2,173
4,193
5,292
0
35,756
L
5,080
132
103
370
8,262
2,418
0
3,955
4,084
16,603
0
W
Baron Samedi
Whopperjr7
Baron Samedi
9,830
88
925
5,052
9,083
3,499
1,679
4,441
4,642
38,036
0
W
Cthulhu
dupes4life
Cthulhu
6,511
136
1,205
2,136
9,116
7,770
236
2,299
6,817
20,351
0
W
Bastet
7,938
1,352
450
1,151
9,340
3,571
890
2,778
6,562
0
37,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
41,453
189
Minions Killed
206
9
Camps Cleared
12
861,594
Distance Traveled
950,409
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,759
813
48
4
3
218,190
0
L
Neith
8,879
740
53
4
4
201,511
2
L
Agni
8,989
749
57
5
1
237,490
1
W
Izanami
9,999
833
47
4
1
227,211
0
L
Janus
8,361
697
31
3
1
204,403
0
W
Baron Samedi
10,609
884
76
6
1
238,443
1
W
Cthulhu
10,137
845
38
3
2
225,973
3
W
Bastet
10,708
892
45
4
8
258,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role