Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BigGameBuck101
Zhong Kui
Level 44
God Stats
19W - 11L
1,576 SR
Queue Stats
247W - 232L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Sephi802
Cthulhu
Level 126
God Stats
2W - 3L
1,693 SR
Queue Stats
291W - 328L
1,342 Elo+
Party 1
Osiris
Osiris
ShiroG15-
Osiris
Level 46
God Stats
23W - 29L
1,347 SR
Queue Stats
162W - 225L
1,327 Elo+
Party 1
Chernobog
Chernobog
StormNetwork1
Chernobog
Level 37
God Stats
23W - 49L
1,396 SR
Queue Stats
177W - 200L
1,404 Elo+
Solo
Team Averages
Level 75
1,502 SR
1,410 Elo+

VS

Team Averages
Level 41
1,542 SR
1,477 Elo+
Bellona
Bellona
ChefSalt
Bellona
Level 28
God Stats
24W - 15L
1,752 SR
Queue Stats
238W - 166L
1,703 Elo+
Party 3
Kukulkan
Kukulkan
EmPeezy
Kukulkan
Level 34
God Stats
7W - 2L
1,790 SR
Queue Stats
218W - 157L
1,670 Elo+
Party 3
Hun Batz
Hun Batz
PhucItSMe
Hun Batz
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,426 Elo+
Solo
Apollo
Apollo
VersatileHawk
Apollo
Level 68
God Stats
5W - 2L
1,384 SR
Queue Stats
13W - 15L
1,268 Elo+
Party 2
Athena
Athena
XNovaxHawkX
Athena
Level 35
God Stats
1W - 1L
1,284 SR
Queue Stats
6W - 5L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
5 / 5 / 3
9,789
515
5,883
17,138
9,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
BigGameBuck101
Zhong Kui
17
5 / 3 / 0
10,392
547
12,978
14,819
10,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Sephi802
Cthulhu
13
2 / 4 / 7
8,310
437
10,379
18,095
18,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
ShiroG15-
Osiris
13
0 / 10 / 2
8,194
431
4,943
14,165
11,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
StormNetwork1
Chernobog
14
4 / 6 / 4
9,151
482
5,400
10,710
3,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefSalt
Bellona
18
9 / 3 / 7
11,792
621
14,364
13,805
15,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
EmPeezy
Kukulkan
18
8 / 2 / 4
11,670
614
16,622
11,086
4,587
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
PhucItSMe
Hun Batz
16
2 / 7 / 9
9,847
518
4,673
13,571
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

15
4 / 4 / 10
9,684
510
10,351
9,963
3,418
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
14
4 / 1 / 10
9,860
519
6,572
13,321
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
16
Kills
27
28
Deaths
17
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
5
3
1.3
L
Zhong Kui
BigGameBuck101
Zhong Kui
5
3
0
1.67
W
Bellona
ChefSalt
Bellona
9
3
7
4.17
W
Kukulkan
EmPeezy
Kukulkan
8
2
4
5
W
Hun Batz
PhucItSMe
Hun Batz
2
7
9
0.93
L
Cthulhu
Sephi802
Cthulhu
2
4
7
1.38
L
Osiris
ShiroG15-
Osiris
0
10
2
0.1
L
Chernobog
StormNetwork1
Chernobog
4
6
4
1
W
4
4
10
2.25
W
Athena
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
52,582
74,927
Taken
61,746
53,405
Mitigated
39,079
19,424
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,883
2,712
0
5,650
17,138
9,657
99
6,144
10,994
0
49,865
L
Zhong Kui
BigGameBuck101
Zhong Kui
12,978
566
0
7,423
14,819
10,250
0
6,821
7,998
73,381
0
W
Bellona
ChefSalt
Bellona
14,364
5,474
0
3,463
13,805
15,289
558
3,611
10,194
2,150
78,341
W
Kukulkan
EmPeezy
Kukulkan
16,622
1,324
0
2,816
11,086
4,587
428
5,717
5,369
80,950
0
W
Hun Batz
PhucItSMe
Hun Batz
4,673
1,245
0
1,440
13,571
5,744
1,083
3,636
9,935
0
69,579
L
Cthulhu
Sephi802
Cthulhu
10,379
784
309
1,472
18,095
18,948
67
4,609
13,486
30,760
0
L
Osiris
ShiroG15-
Osiris
4,943
1,624
0
1,195
14,165
11,072
770
3,710
10,455
0
40,036
L
Chernobog
StormNetwork1
Chernobog
5,400
2,899
379
2,996
10,710
3,478
548
2,462
8,248
0
52,906
W
10,351
7,563
0
3,278
9,963
3,418
2,144
5,408
4,555
0
57,064
W
Athena
6,572
1,677
0
4,027
13,321
10,041
173
5,044
8,277
20,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,836
Gold Earned
52,853
424
Minions Killed
495
0
Camps Cleared
0
1,649,367
Distance Traveled
1,836,598
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,789
515
76
4
0
386,409
2
L
Zhong Kui
10,392
547
132
7
0
338,030
2
W
Bellona
11,792
621
144
8
0
375,801
4
W
Kukulkan
11,670
614
137
7
0
368,028
3
W
Hun Batz
9,847
518
105
6
0
369,004
7
L
Cthulhu
8,310
437
38
2
0
335,151
1
L
Osiris
8,194
431
76
4
0
303,877
6
L
Chernobog
9,151
482
102
5
0
285,900
0
W
Apollo
9,684
510
90
5
0
344,322
8
W
Athena
9,860
519
19
1
0
379,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role