Player Matchup

King Arthur
King Arthur
CreativeName203
King Arthur
Level 19
God Stats
12W - 19L
1,308 SR
Queue Stats
84W - 108L
1,303 Elo+
Party 3
Heimdallr
Heimdallr
ElLadri
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,406 Elo+
Party 1
Nemesis
Nemesis
MustBeSnow
Nemesis
Level 89
God Stats
12W - 7L
1,573 SR
Queue Stats
299W - 282L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
NinjaArtwork
Baron Samedi
Level 57
God Stats
7W - 2L
1,788 SR
Queue Stats
256W - 334L
1,394 Elo+
Solo
Raijin
Raijin
SharkNett
Raijin
Level 107
God Stats
2W - 1L
1,732 SR
Queue Stats
125W - 168L
1,389 Elo+
Party 1
Team Averages
Level 58
1,580 SR
1,388 Elo+

VS

Team Averages
Level 39
1,402 SR
1,354 Elo+
Chronos
Chronos
Beartooz
Chronos
Level 46
God Stats
5W - 15L
1,446 SR
Queue Stats
21W - 41L
1,402 Elo+
Party 2
Osiris
Osiris
Konopko2020
Osiris
Level 32
God Stats
2W - 11L
1,369 SR
Queue Stats
25W - 53L
1,350 Elo+
Party 2
Danzaburou
Danzaburou
PabloFreshcobar
Danzaburou
Level 30
God Stats
5W - 6L
1,461 SR
Queue Stats
20W - 39L
1,402 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rainny Cube
Cu Chulainn
Level 45
God Stats
6W - 9L
1,397 SR
Queue Stats
26W - 44L
1,365 Elo+
Party 2
Fenrir
Fenrir
RarelyPlays
Fenrir
Level 40
God Stats
9W - 17L
1,336 SR
Queue Stats
137W - 174L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CreativeName203
King Arthur
17
0 / 4 / 9
10,998
458
10,883
25,103
19,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ElLadri
Heimdallr
17
2 / 8 / 3
11,566
482
8,811
15,989
6,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
MustBeSnow
Nemesis
20
18 / 1 / 6
14,483
603
22,547
12,351
8,392
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NinjaArtwork
Baron Samedi
14
0 / 6 / 8
9,103
379
6,753
19,098
13,754
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
SharkNett
Raijin
20
13 / 1 / 10
13,989
583
22,531
15,247
6,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beartooz
Chronos
16
1 / 12 / 1
10,498
437
12,919
20,823
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
17
1 / 3 / 1
10,750
448
11,237
17,154
20,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
PabloFreshcobar
Danzaburou
17
8 / 6 / 4
11,776
491
13,108
16,791
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Rainny Cube
Cu Chulainn
16
6 / 5 / 5
10,760
448
12,481
27,974
20,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
16
4 / 7 / 2
10,450
435
10,757
18,549
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
33
Kills
20
20
Deaths
33
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
Beartooz
Chronos
1
12
1
0.13
W
King Arthur
CreativeName203
King Arthur
0
4
9
1.13
W
Heimdallr
ElLadri
Heimdallr
2
8
3
0.44
L
Osiris
1
3
1
0.5
W
Nemesis
MustBeSnow
Nemesis
18
1
6
21
W
Baron Samedi
NinjaArtwork
Baron Samedi
0
6
8
0.67
L
Danzaburou
PabloFreshcobar
Danzaburou
8
6
4
1.67
L
Cu Chulainn
Rainny Cube
Cu Chulainn
6
5
5
1.7
L
Fenrir
4
7
2
0.71
W
Raijin
SharkNett
Raijin
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,525
Damage
60,502
87,788
Taken
101,291
55,000
Mitigated
61,920
25,522
Healing
24,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Beartooz
Chronos
12,919
2,051
94
3,255
20,823
7,120
1,652
14,132
6,691
63,454
0
W
King Arthur
CreativeName203
King Arthur
10,883
1,240
0
6,355
25,103
19,499
480
431
24,633
135
55,653
W
Heimdallr
ElLadri
Heimdallr
8,811
4,145
0
3,178
15,989
6,557
1,084
198
15,366
0
80,232
L
Osiris
11,237
4,568
0
3,290
17,154
20,300
1,317
2,233
14,921
0
70,514
W
Nemesis
MustBeSnow
Nemesis
22,547
13,328
0
1,648
12,351
8,392
988
2,626
9,298
0
110,228
W
Baron Samedi
NinjaArtwork
Baron Samedi
6,753
2,351
34
5,474
19,098
13,754
76
2,633
15,884
38,508
0
L
Danzaburou
PabloFreshcobar
Danzaburou
13,108
7,752
0
2,579
16,791
6,216
2,179
4,587
12,204
0
85,720
L
Cu Chulainn
Rainny Cube
Cu Chulainn
12,481
1,973
0
10,337
27,974
20,983
1,067
4,988
22,986
0
44,537
L
Fenrir
10,757
2,789
0
4,666
18,549
7,301
0
4,025
14,524
0
60,952
W
Raijin
SharkNett
Raijin
22,531
1,970
0
8,833
15,247
6,798
1,959
6,534
8,044
107,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,139
Gold Earned
54,234
593
Minions Killed
504
0
Camps Cleared
0
2,247,609
Distance Traveled
2,108,445
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,498
437
119
5
0
393,872
0
W
King Arthur
10,998
458
95
4
0
464,974
3
W
Heimdallr
11,566
482
149
6
0
421,130
0
L
Osiris
10,750
448
121
5
0
427,166
2
W
Nemesis
14,483
603
133
6
0
539,334
8
W
Baron Samedi
9,103
379
38
2
0
375,259
6
L
Danzaburou
11,776
491
135
6
0
367,629
2
L
Cu Chulainn
10,760
448
47
2
0
459,353
1
L
Fenrir
10,450
435
82
3
0
460,425
3
W
Raijin
13,989
583
178
7
0
446,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role