Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Danieljaeger
Chaac
Level 20
God Stats
41W - 34L
1,490 SR
Queue Stats
98W - 77L
1,488 Elo+
Party 2
Geb
Geb
Iratetick24
Geb
Level 65
God Stats
11W - 10L
1,602 SR
Queue Stats
355W - 167L
1,634 Elo+
Party 1
Bellona
Bellona
badatsmite2
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,849 Elo+
Party 1
Ganesha
Ganesha
untamedduck
Ganesha
Level 103
God Stats
10W - 3L
1,830 SR
Queue Stats
243W - 98L
1,693 Elo+
Party 1
Team Averages
Level 67
1,584 SR
1,633 Elo+

VS

Team Averages
Level 78
1,552 SR
1,624 Elo+
Medusa
Medusa
BayBee140
Medusa
Level 42
God Stats
86W - 62L
1,641 SR
Queue Stats
233W - 166L
1,603 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathxAngel23
Tsukuyomi
Level 100
God Stats
1W - 0L
1,337 SR
Queue Stats
18W - 8L
1,782 Elo+
Party 3
Chaac
Chaac
Walrus420
Chaac
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,297 Elo+
Party 3
Anubis
Anubis
WannaknowY
Anubis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,648 Elo+
Party 3
Sobek
Sobek
aFishboy
Sobek
Level 129
God Stats
1W - 1L
1,780 SR
Queue Stats
16W - 7L
1,791 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 2 / 5
10,312
1,031
11,725
11,284
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 10 / 5
9,805
981
13,633
20,502
27,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 4 / 7
11,866
1,187
17,311
18,219
16,101
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
badatsmite2
Bellona
17
2 / 6 / 6
10,213
1,021
7,484
18,949
17,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
untamedduck
Ganesha
17
0 / 8 / 7
9,966
997
14,168
19,403
8,656
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

109

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BayBee140
Medusa
18
7 / 4 / 16
11,655
1,166
19,526
14,361
5,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
DeathxAngel23
Tsukuyomi
18
11 / 4 / 17
12,669
1,267
22,085
13,143
4,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Walrus420
Chaac
17
0 / 2 / 22
10,087
1,009
8,757
13,320
14,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
WannaknowY
Anubis
17
6 / 3 / 17
10,798
1,080
15,237
11,410
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
aFishboy
Sobek
18
6 / 0 / 22
12,546
1,255
15,396
16,377
22,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
13
Kills
30
30
Deaths
13
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
5
2.75
W
Medusa
BayBee140
Medusa
7
4
16
3.75
L
2
10
5
0.45
W
Tsukuyomi
DeathxAngel23
Tsukuyomi
11
4
17
4.88
L
6
4
7
2.38
W
Chaac
Walrus420
Chaac
0
2
22
5.5
W
Anubis
WannaknowY
Anubis
6
3
17
4.83
W
Sobek
aFishboy
Sobek
6
0
22
17
L
Bellona
badatsmite2
Bellona
2
6
6
0.83
L
Ganesha
untamedduck
Ganesha
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,321
Damage
81,001
88,357
Taken
68,611
84,257
Mitigated
52,681
4,553
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,725
894
0
1,403
11,284
15,032
0
3,541
7,467
1,810
31,936
W
Medusa
BayBee140
Medusa
19,526
12,781
0
1,281
14,361
5,381
0
6,211
8,018
0
43,467
L
13,633
1,487
0
1,905
20,502
27,242
0
8,648
11,708
430
28,092
W
Tsukuyomi
DeathxAngel23
Tsukuyomi
22,085
4,980
0
3,004
13,143
4,712
0
7,910
5,097
0
39,232
L
17,311
954
0
672
18,219
16,101
0
5,919
11,916
35,163
0
W
Chaac
Walrus420
Chaac
8,757
1,302
0
3,844
13,320
14,234
0
6,680
6,351
1,114
21,619
W
Anubis
WannaknowY
Anubis
15,237
592
0
3,022
11,410
5,681
0
5,858
5,363
33,661
0
W
Sobek
aFishboy
Sobek
15,396
1,494
0
3,979
16,377
22,673
0
5,634
10,296
28,217
0
L
Bellona
badatsmite2
Bellona
7,484
2,303
0
146
18,949
17,226
0
5,974
12,879
0
23,102
L
Ganesha
untamedduck
Ganesha
14,168
599
0
427
19,403
8,656
0
6,765
12,174
32,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
57,755
198
Minions Killed
202
5
Camps Cleared
7
959,391
Distance Traveled
1,008,592
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,312
1,031
62
6
2
227,081
3
W
Medusa
11,655
1,166
49
5
3
185,191
0
L
Chaac
9,805
981
43
4
1
147,530
0
W
Tsukuyomi
12,669
1,267
47
5
2
230,203
0
L
Geb
11,866
1,187
48
5
0
212,873
0
W
Chaac
10,087
1,009
30
3
0
217,915
2
W
Anubis
10,798
1,080
58
6
0
152,568
0
W
Sobek
12,546
1,255
18
2
2
222,715
6
L
Bellona
10,213
1,021
38
4
2
195,636
0
L
Ganesha
9,966
997
7
1
0
176,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role