Player Matchup

Bacchus
Bacchus
AnelCaviti
Bacchus
Level 106
God Stats
2W - 2L
1,478 SR
Queue Stats
141W - 134L
1,415 Elo+
Solo
Thanatos
Thanatos
CH0R1Z00_GRAND3
Thanatos
Level 56
God Stats
1W - 3L
1,358 SR
Queue Stats
138W - 149L
1,392 Elo+
Party 2
Poseidon
Poseidon
DENZEL_ARIK
Poseidon
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 131L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
GoDLiKe53
Guan Yu
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
306W - 282L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kawa358
Ah Muzen Cab
Level 69
God Stats
3W - 4L
1,568 SR
Queue Stats
232W - 246L
1,419 Elo+
Party 2
Team Averages
Level 80
1,438 SR
1,416 Elo+

VS

Team Averages
Level 92
1,545 SR
1,390 Elo+
Sylvanus
Sylvanus
GendelftheFab
Sylvanus
Level 54
God Stats
1W - 1L
1,585 SR
Queue Stats
38W - 36L
1,430 Elo+
Solo
Geb
Geb
Qrow72
Geb
Level 106
God Stats
2W - 0L
1,478 SR
Queue Stats
78W - 97L
1,388 Elo+
Solo
Hera
Hera
VXINIE
Hera
Level 88
God Stats
2W - 0L
1,753 SR
Queue Stats
128W - 128L
1,349 Elo+
Party 1
Janus
Janus
bluaxolotl
Janus
Level 81
God Stats
8W - 4L
1,576 SR
Queue Stats
137W - 150L
1,346 Elo+
Party 1
Ymir
Ymir
kalymaya
Ymir
Level 129
God Stats
1W - 3L
1,332 SR
Queue Stats
191W - 189L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AnelCaviti
Bacchus
18
1 / 5 / 16
10,696
669
12,453
24,598
30,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
15
4 / 10 / 8
10,573
661
8,224
16,475
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DENZEL_ARIK
Poseidon
19
5 / 7 / 9
11,749
734
28,612
17,612
7,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
GoDLiKe53
Guan Yu
18
2 / 5 / 16
11,076
692
13,995
35,398
39,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Kawa358
Ah Muzen Cab
20
7 / 2 / 9
12,080
755
28,531
13,668
6,454
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GendelftheFab
Sylvanus
20
8 / 3 / 19
12,928
808
16,216
26,892
32,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
Qrow72
Geb
19
4 / 5 / 21
11,766
735
12,461
27,843
32,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
VXINIE
Hera
18
5 / 4 / 16
11,430
714
21,009
15,952
7,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
20
10 / 2 / 14
13,631
852
28,113
15,388
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
2 / 5 / 20
10,937
684
15,123
25,637
29,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
119
19
Kills
29
29
Deaths
19
58
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AnelCaviti
Bacchus
1
5
16
1.8
L
Thanatos
4
10
8
0.8
L
Poseidon
DENZEL_ARIK
Poseidon
5
7
9
1.36
W
Sylvanus
GendelftheFab
Sylvanus
8
3
19
5.83
L
Guan Yu
GoDLiKe53
Guan Yu
2
5
16
2
L
Ah Muzen Cab
Kawa358
Ah Muzen Cab
7
2
9
5.75
W
Geb
Qrow72
Geb
4
5
21
2.9
W
Hera
VXINIE
Hera
5
4
16
3.25
W
Janus
10
2
14
8.5
W
Ymir
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,815
Damage
92,922
107,751
Taken
111,712
89,522
Mitigated
108,149
42,482
Healing
47,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AnelCaviti
Bacchus
12,453
398
1,561
1,073
24,598
30,556
528
21,807
2,345
20,736
0
L
Thanatos
8,224
1,933
863
3,734
16,475
6,112
1,231
15,303
985
0
12,569
L
Poseidon
DENZEL_ARIK
Poseidon
28,612
2,343
2,389
1,288
17,612
7,038
856
14,397
2,939
51,509
0
W
Sylvanus
GendelftheFab
Sylvanus
16,216
2,972
11,603
11,358
26,892
32,148
958
10,582
15,576
21,614
0
L
Guan Yu
GoDLiKe53
Guan Yu
13,995
1,555
9,272
15,724
35,398
39,362
427
29,605
5,409
1,647
20,634
L
Ah Muzen Cab
Kawa358
Ah Muzen Cab
28,531
7,377
2,536
4,042
13,668
6,454
2,269
10,407
3,151
0
58,004
W
Geb
Qrow72
Geb
12,461
908
2,568
3,768
27,843
32,900
832
9,597
17,969
24,227
0
W
Hera
VXINIE
Hera
21,009
6,648
3,564
1,848
15,952
7,180
1,747
6,329
9,361
40,766
0
W
Janus
28,113
2,936
3,272
3,812
15,388
6,883
1,888
6,313
8,971
70,437
0
W
Ymir
15,123
1,693
1,221
4,382
25,637
29,038
643
9,186
16,070
23,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
60,692
152
Minions Killed
205
0
Camps Cleared
0
1,379,288
Distance Traveled
1,354,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,696
669
18
1
0
279,936
0
L
Thanatos
10,573
661
8
1
0
234,434
1
L
Poseidon
11,749
734
43
3
0
249,678
0
W
Sylvanus
12,928
808
28
2
0
298,032
1
L
Guan Yu
11,076
692
25
2
0
304,767
0
L
Ah Muzen Cab
12,080
755
58
4
0
310,473
0
W
Geb
11,766
735
24
2
0
276,241
0
W
Hera
11,430
714
41
3
0
254,498
0
W
Janus
13,631
852
88
6
0
291,357
0
W
Ymir
10,937
684
24
2
0
234,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role