Player Matchup

Kumbhakarna
Kumbhakarna
CanYouChillBr00
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,587 Elo+
Party 1
Ymir
Ymir
ComeGetSumBr00
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
Eritanos
Heimdallr
Level 26
God Stats
9W - 16L
1,175 SR
Queue Stats
150W - 156L
1,376 Elo+
Solo
Achilles
Achilles
Goldstick1
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Susano
Susano
raffypez3
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,521 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,501 Elo+

VS

Team Averages
Level 18
1,571 SR
1,630 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Auswad12
Loki
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
90W - 37L
1,840 Elo+
Party 2
Ra
Ra
DarkLogic49
Ra
Level 16
God Stats
6W - 1L
1,845 SR
Queue Stats
108W - 44L
1,842 Elo+
Party 2
Cthulhu
Cthulhu
Sweetcrnsalsa
Cthulhu
Level 27
God Stats
7W - 2L
1,744 SR
Queue Stats
104W - 97L
1,532 Elo+
Solo
Artemis
Artemis
TheNumberNine
Artemis
Level 4
God Stats
4W - 7L
1,268 SR
Queue Stats
173W - 151L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CanYouChillBr00
Kumbhakarna
8
1 / 1 / 0
5,177
471
842
7,654
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 1
4,817
438
2,778
9,478
7,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Eritanos
Heimdallr
9
1 / 3 / 2
5,570
506
2,759
6,361
1,689
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Goldstick1
Achilles
10
1 / 3 / 0
5,617
511
2,114
7,292
4,073
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
raffypez3
Susano
10
3 / 4 / 0
5,844
531
5,489
8,724
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
1
0 / 0 / 0
3,863
351
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
11
2 / 3 / 5
6,437
585
3,961
7,138
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 3
7,339
667
9,015
5,821
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
11
3 / 1 / 1
6,718
611
5,581
4,856
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
11
4 / 2 / 2
6,403
582
6,431
5,319
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
16
16
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Loki
2
3
5
1.5
L
Kumbhakarna
CanYouChillBr00
Kumbhakarna
1
1
0
1
L
0
5
1
0.1
W
7
0
3
8.5
L
Heimdallr
Eritanos
Heimdallr
1
3
2
0.67
L
Achilles
Goldstick1
Achilles
1
3
0
0.33
W
Cthulhu
3
1
1
3.5
W
Artemis
4
2
2
2.5
L
Susano
raffypez3
Susano
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
24,988
39,509
Taken
23,134
20,169
Mitigated
9,506
7,320
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Loki
3,961
578
0
2,692
7,138
2,007
0
469
6,628
0
31,018
L
Kumbhakarna
CanYouChillBr00
Kumbhakarna
842
194
0
1,404
7,654
4,435
0
2,874
4,486
8,846
0
L
2,778
68
0
1,860
9,478
7,070
0
4,099
5,089
23,189
0
W
9,015
1,458
601
2,773
5,821
1,816
0
1,525
4,100
41,734
0
L
Heimdallr
Eritanos
Heimdallr
2,759
1,311
0
1,227
6,361
1,689
688
1,125
5,101
0
26,580
L
Achilles
Goldstick1
Achilles
2,114
558
0
373
7,292
4,073
0
2,365
4,646
0
22,196
W
Cthulhu
5,581
670
0
724
4,856
4,577
156
528
4,289
29,332
0
W
Artemis
6,431
2,577
0
1,160
5,319
1,106
666
738
4,497
0
27,161
L
Susano
raffypez3
Susano
5,489
1,403
0
2,456
8,724
2,902
0
2,821
5,591
0
28,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
30,760
209
Minions Killed
256
0
Camps Cleared
0
990,582
Distance Traveled
858,213
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,863
351
0
0
0
6,387
0
W
Loki
6,437
585
61
6
0
180,767
2
L
Kumbhakarna
5,177
471
9
1
0
204,042
3
L
Ymir
4,817
438
37
3
0
196,291
0
W
Ra
7,339
667
83
8
0
244,938
2
L
Heimdallr
5,570
506
59
5
0
163,279
1
L
Achilles
5,617
511
50
5
0
188,745
2
W
Cthulhu
6,718
611
64
6
0
196,497
0
W
Artemis
6,403
582
48
4
0
229,624
2
L
Susano
5,844
531
54
5
0
238,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role