Player Matchup

Heimdallr
Heimdallr
GMCriZ
Heimdallr
Level 29
God Stats
3W - 0L
1,910 SR
Queue Stats
94W - 83L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Insほへ
Cthulhu
Level 17
God Stats
2W - 1L
1,735 SR
Queue Stats
146W - 164L
1,485 Elo+
Solo
Agni
Agni
UsuallyTaken
Agni
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 58L
1,653 Elo+
Party 1
Bellona
Bellona
kanyethegiantyo
Bellona
Level 7
God Stats
7W - 1L
1,806 SR
Queue Stats
162W - 139L
1,656 Elo+
Party 1
Ravana
Ravana
my409
Ravana
Level 11
God Stats
23W - 14L
1,766 SR
Queue Stats
76W - 69L
1,672 Elo+
Party 1
Team Averages
Level 18
1,744 SR
1,614 Elo+

VS

Team Averages
Level 20
1,527 SR
1,565 Elo+
Cthulhu
Cthulhu
AceTrainerEma
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,666 Elo+
Solo
Heimdallr
Heimdallr
Keizezr
Heimdallr
Level 14
God Stats
1W - 1L
1,790 SR
Queue Stats
96W - 95L
1,654 Elo+
Party 3
Odin
Odin
KrazieXVI
Odin
Level 36
God Stats
3W - 5L
1,344 SR
Queue Stats
152W - 137L
1,508 Elo+
Party 3
Sobek
Sobek
syyrenss
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,460 Elo+
Party 2
Anubis
Anubis
uReadThisURdumb
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GMCriZ
Heimdallr
14
4 / 1 / 9
9,179
612
5,848
8,301
2,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Insほへ
Cthulhu
12
3 / 1 / 6
8,520
568
3,201
9,503
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
10 / 1 / 2
10,320
688
12,623
7,068
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 7
9,376
625
7,139
9,551
6,959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ravana
my409
Ravana
14
1 / 1 / 5
9,256
617
3,739
6,424
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
0 / 4 / 2
4,995
333
472
4,325
1,397
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heimdallr
Keizezr
Heimdallr
7
2 / 3 / 1
6,220
415
1,571
4,782
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odin
7
0 / 1 / 2
5,567
371
961
4,162
2,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
syyrenss
Sobek
8
0 / 9 / 0
5,442
363
2,651
15,964
11,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 0
7,431
495
8,688
10,971
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
21
Kills
4
6
Deaths
21
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
2
0.25
W
Heimdallr
GMCriZ
Heimdallr
4
1
9
8.5
W
Cthulhu
Insほへ
Cthulhu
3
1
6
6
L
Heimdallr
Keizezr
Heimdallr
2
3
1
0.83
L
Odin
0
1
2
1
W
10
1
2
11
W
3
2
7
3.25
W
Ravana
my409
Ravana
1
1
5
3.5
L
Sobek
syyrenss
Sobek
0
9
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
14,343
40,847
Taken
40,204
22,547
Mitigated
20,782
10,450
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
472
35
0
149
4,325
1,397
0
2,596
1,533
3,596
0
W
Heimdallr
GMCriZ
Heimdallr
5,848
3,080
0
2,612
8,301
2,637
4,644
2,572
5,134
0
56,722
W
Cthulhu
Insほへ
Cthulhu
3,201
638
83
2,293
9,503
7,619
532
3,102
6,401
26,187
0
L
Heimdallr
Keizezr
Heimdallr
1,571
1,132
0
570
4,782
1,215
0
1,556
3,208
0
10,230
L
Odin
961
459
0
400
4,162
2,046
0
1,644
2,496
0
12,747
W
12,623
2,004
0
1,601
7,068
2,324
3,008
2,458
4,610
67,827
0
W
7,139
2,426
0
2,115
9,551
6,959
80
2,182
6,574
9,932
48,131
W
Ravana
my409
Ravana
3,739
1,033
0
1,746
6,424
3,008
5,049
1,497
4,723
0
61,133
L
Sobek
syyrenss
Sobek
2,651
482
0
1,326
15,964
11,384
0
7,485
8,339
10,318
0
L
8,688
623
0
1,939
10,971
4,740
0
3,094
7,662
49,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
29,655
507
Minions Killed
170
0
Camps Cleared
0
1,411,214
Distance Traveled
880,971
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,995
333
4
0
0
105,268
1
W
Heimdallr
9,179
612
89
6
0
265,276
0
W
Cthulhu
8,520
568
39
3
0
277,336
1
L
Heimdallr
6,220
415
25
2
0
125,207
0
L
Odin
5,567
371
29
2
0
102,746
2
W
Agni
10,320
688
130
9
0
272,387
4
W
Bellona
9,376
625
125
8
0
310,058
1
W
Ravana
9,256
617
124
8
0
286,157
1
L
Sobek
5,442
363
16
1
0
268,243
2
L
Anubis
7,431
495
96
6
0
279,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role