Player Matchup

Hercules
Hercules
AbutreDiabo
Hercules
Level 28
God Stats
5W - 12L
1,306 SR
Queue Stats
146W - 151L
1,428 Elo+
Solo
Aphrodite
Aphrodite
DkTr0N
Aphrodite
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 121L
1,397 Elo+
Party 2
Chaac
Chaac
EsQs-VINNY
Chaac
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
32W - 67L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
EsQssilva
Jormungandr
Level 14
God Stats
2W - 2L
1,703 SR
Queue Stats
20W - 26L
1,388 Elo+
Party 2
Agni
Agni
Szayel_8Espada
Agni
Level 26
God Stats
2W - 4L
1,444 SR
Queue Stats
61W - 54L
1,548 Elo+
Solo
Team Averages
Level 29
1,531 SR
1,417 Elo+

VS

Team Averages
Level 22
1,555 SR
1,554 Elo+
Artemis
Artemis
Bonnie795
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 14L
1,581 Elo+
Solo
Baron Samedi
Baron Samedi
Genaantimacacos
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,679 Elo+
Solo
Achilles
Achilles
Maicolito
Achilles
Level 24
God Stats
4W - 0L
1,718 SR
Queue Stats
96W - 93L
1,467 Elo+
Solo
Hel
Hel
aimnssy
Hel
Level 21
God Stats
24W - 16L
1,669 SR
Queue Stats
117W - 98L
1,513 Elo+
Party 1
Athena
Athena
umiushy
Athena
Level 22
God Stats
12W - 8L
1,386 SR
Queue Stats
214W - 195L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AbutreDiabo
Hercules
18
7 / 1 / 5
13,430
1,119
18,442
22,364
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
DkTr0N
Aphrodite
18
3 / 10 / 9
11,363
947
5,512
17,982
26,170
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
18
1 / 6 / 8
10,861
905
16,784
22,268
28,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
EsQssilva
Jormungandr
18
1 / 7 / 12
11,333
944
14,372
22,381
29,850
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 8
11,833
986
25,456
22,194
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

121

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bonnie795
Artemis
18
8 / 8 / 10
12,311
1,026
21,496
18,146
7,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Genaantimacacos
Baron Samedi
19
5 / 0 / 18
12,319
1,027
21,179
14,610
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Maicolito
Achilles
19
8 / 4 / 17
12,692
1,058
20,390
19,564
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
19
3 / 4 / 23
12,264
1,022
22,493
17,362
11,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
umiushy
Athena
19
7 / 0 / 20
13,742
1,145
13,296
15,407
26,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
119
16
Kills
31
31
Deaths
16
42
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hercules
AbutreDiabo
Hercules
7
1
5
9.5
W
Artemis
Bonnie795
Artemis
8
8
10
1.63
L
Aphrodite
DkTr0N
Aphrodite
3
10
9
0.75
L
Chaac
1
6
8
0.83
L
Jormungandr
EsQssilva
Jormungandr
1
7
12
1
W
Baron Samedi
Genaantimacacos
Baron Samedi
5
0
18
14
W
Achilles
Maicolito
Achilles
8
4
17
4.13
L
4
7
8
1.14
W
Hel
3
4
23
3.63
W
Athena
umiushy
Athena
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,566
Damage
98,854
107,189
Taken
85,089
107,358
Mitigated
70,699
18,812
Healing
38,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AbutreDiabo
Hercules
18,442
8,115
0
5,499
22,364
14,607
0
11,685
10,114
0
45,049
W
Artemis
Bonnie795
Artemis
21,496
11,314
768
647
18,146
7,861
0
9,446
8,250
0
38,385
L
Aphrodite
DkTr0N
Aphrodite
5,512
1,836
2,773
2,804
17,982
26,170
0
8,905
8,659
10,526
0
L
Chaac
16,784
1,510
0
3,743
22,268
28,562
0
12,800
8,621
1,696
32,515
L
Jormungandr
EsQssilva
Jormungandr
14,372
2,879
0
50
22,381
29,850
0
11,840
9,721
33,514
0
W
Baron Samedi
Genaantimacacos
Baron Samedi
21,179
1,517
5,427
3,713
14,610
7,677
0
7,747
6,422
41,312
0
W
Achilles
Maicolito
Achilles
20,390
6,955
0
2,258
19,564
16,806
0
11,249
7,511
0
27,361
L
25,456
1,791
495
3,448
22,194
8,169
0
10,341
11,438
40,438
0
W
Hel
22,493
1,897
15,432
9,640
17,362
11,809
0
9,015
7,601
31,843
0
W
Athena
umiushy
Athena
13,296
2,357
0
1,095
15,407
26,546
0
7,954
6,704
30,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,820
Gold Earned
63,328
192
Minions Killed
175
8
Camps Cleared
4
1,201,601
Distance Traveled
1,177,844
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,430
1,119
70
6
6
274,317
0
W
Artemis
12,311
1,026
43
4
2
194,981
1
L
Aphrodite
11,363
947
13
1
0
205,162
3
L
Chaac
10,861
905
47
4
2
270,745
2
L
Jormungandr
11,333
944
21
2
0
228,990
0
W
Baron Samedi
12,319
1,027
48
4
1
241,234
0
W
Achilles
12,692
1,058
24
2
1
236,188
0
L
Agni
11,833
986
41
3
0
222,387
1
W
Hel
12,264
1,022
24
2
0
249,971
0
W
Athena
13,742
1,145
36
3
0
255,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role