Player Matchup

Ymir
Ymir
Da_Chiddy
Ymir
Level 62
God Stats
42W - 47L
1,398 SR
Queue Stats
75W - 122L
1,221 Elo+
Party 2
Sol
Sol
The_LadyMedusa
Sol
Level 57
God Stats
61W - 80L
1,417 SR
Queue Stats
148W - 216L
1,330 Elo+
Party 2
Izanami
Izanami
snortdog66
Izanami
Level 26
God Stats
9W - 7L
1,593 SR
Queue Stats
119W - 154L
1,406 Elo+
Solo
Team Averages
Level 48
1,469 SR
1,319 Elo+

VS

Team Averages
Level 66
1,340 SR
1,271 Elo+
Artio
Artio
CapnS1lver
Artio
Level 18
God Stats
1W - 5L
1,175 SR
Queue Stats
9W - 15L
1,009 Elo+
Solo
Artemis
Artemis
OdinsSight
Artemis
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
87W - 102L
1,370 Elo+
Party 1
Poseidon
Poseidon
UnwishingLion01
Poseidon
Level 154
God Stats
1W - 3L
1,583 SR
Queue Stats
293W - 380L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 2 / 15
10,430
695
7,224
17,415
16,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
8 / 0 / 11
11,418
761
16,936
7,873
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
snortdog66
Izanami
14
12 / 5 / 4
11,933
796
15,317
15,759
6,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 6 / 2
8,753
584
6,568
17,275
16,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
OdinsSight
Artemis
13
4 / 9 / 3
10,087
672
10,827
17,269
5,495
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
13
1 / 7 / 2
9,053
604
12,791
12,623
3,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
7
7
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
2
6
2
0.5
W
Ymir
2
2
15
4.75
L
Artemis
OdinsSight
Artemis
4
9
3
0.61
W
8
0
11
13.5
L
Poseidon
1
7
2
0.29
W
Izanami
snortdog66
Izanami
12
5
4
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
30,186
41,047
Taken
47,167
25,869
Mitigated
25,569
10,515
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,568
558
363
2,769
17,275
16,584
0
8,785
7,988
18,370
0
W
Ymir
7,224
1,108
633
3,430
17,415
16,235
275
8,436
8,979
18,537
0
L
Artemis
OdinsSight
Artemis
10,827
7,314
0
2,255
17,269
5,495
22
9,104
7,841
0
22,698
W
16,936
6,932
697
1,669
7,873
3,321
2,112
4,348
3,525
40,403
0
L
Poseidon
12,791
1,825
86
1,704
12,623
3,490
0
5,966
6,301
46,333
0
W
Izanami
snortdog66
Izanami
15,317
12,605
0
4,086
15,759
6,313
249
6,722
9,037
0
53,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
27,893
151
Minions Killed
124
5
Camps Cleared
5
715,369
Distance Traveled
664,371
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,753
584
23
2
0
231,195
5
W
Ymir
10,430
695
24
2
0
243,650
0
L
Artemis
10,087
672
23
2
4
211,036
3
W
Sol
11,418
761
65
4
2
266,746
2
L
Poseidon
9,053
604
78
5
1
222,140
3
W
Izanami
11,933
796
62
4
3
204,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role