Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
JAVVI
Kukulkan
Level 135
God Stats
3W - 1L
1,731 SR
Queue Stats
206W - 223L
1,509 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nova180599
Cu Chulainn
Level 127
God Stats
4W - 5L
1,440 SR
Queue Stats
290W - 336L
1,486 Elo+
Party 3
Ullr
Ullr
TheKingMonkeyxD
Ullr
Level 121
God Stats
4W - 4L
1,613 SR
Queue Stats
230W - 271L
1,522 Elo+
Party 3
Neith
Neith
softbutterbuns
Neith
Level 160
God Stats
15W - 21L
1,611 SR
Queue Stats
514W - 499L
1,499 Elo+
Solo
Team Averages
Level 136
1,579 SR
1,503 Elo+

VS

Team Averages
Level 116
1,512 SR
1,556 Elo+
Sylvanus
Sylvanus
BillyMays617
Sylvanus
Level 158
God Stats
4W - 10L
1,396 SR
Queue Stats
368W - 387L
1,617 Elo+
Party 1
Ao Kuang
Ao Kuang
GuajiBoy
Ao Kuang
Level 62
God Stats
10W - 9L
1,698 SR
Queue Stats
511W - 516L
1,573 Elo+
Solo
Thoth
Thoth
Smitemyween
Thoth
Level 90
God Stats
0W - 6L
1,187 SR
Queue Stats
279W - 290L
1,489 Elo+
Party 2
King Arthur
King Arthur
Strawnan
King Arthur
Level 129
God Stats
2W - 6L
1,563 SR
Queue Stats
591W - 572L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
dominantruss
Danzaburou
Level 142
God Stats
39W - 34L
1,718 SR
Queue Stats
168W - 186L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 3 / 9
12,400
590
12,824
18,139
8,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
JAVVI
Kukulkan
18
7 / 4 / 8
12,252
583
12,645
8,741
2,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Nova180599
Cu Chulainn
15
0 / 8 / 7
9,692
462
9,360
17,569
12,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 2 / 7
12,306
586
10,443
10,975
3,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 4 / 2
10,676
508
10,412
13,389
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BillyMays617
Sylvanus
12
0 / 5 / 5
7,661
365
3,476
16,902
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
GuajiBoy
Ao Kuang
17
7 / 4 / 2
10,783
513
9,743
17,903
7,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 7 / 2
11,007
524
9,332
14,027
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Strawnan
King Arthur
19
6 / 2 / 9
11,997
571
14,318
18,572
19,344
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
dominantruss
Danzaburou
15
2 / 4 / 1
9,685
461
7,476
12,106
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
22
Kills
21
21
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
9
4.17
L
Sylvanus
BillyMays617
Sylvanus
0
5
5
0.5
L
Ao Kuang
GuajiBoy
Ao Kuang
7
4
2
2
W
Kukulkan
JAVVI
Kukulkan
7
4
8
2.75
W
Cu Chulainn
Nova180599
Cu Chulainn
0
8
7
0.44
L
6
7
2
1
L
King Arthur
Strawnan
King Arthur
6
2
9
5.25
W
3
2
7
3.25
L
Danzaburou
dominantruss
Danzaburou
2
4
1
0.63
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,684
Damage
44,345
68,813
Taken
79,510
32,437
Mitigated
48,624
15,754
Healing
23,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,824
5,844
0
4,895
18,139
8,191
151
5,248
12,891
0
81,233
L
Sylvanus
BillyMays617
Sylvanus
3,476
657
1,499
3,175
16,902
12,859
186
2,980
13,922
20,357
7,764
L
Ao Kuang
GuajiBoy
Ao Kuang
9,743
2,288
0
8,631
17,903
7,141
0
2,906
14,997
64,797
0
W
Kukulkan
JAVVI
Kukulkan
12,645
1,134
0
1,510
8,741
2,692
326
6,015
2,726
70,666
0
W
Cu Chulainn
Nova180599
Cu Chulainn
9,360
1,255
0
3,582
17,569
12,188
85
5,319
12,250
8,321
37,554
L
9,332
897
0
2,455
14,027
5,017
0
5,748
8,279
73,969
0
L
King Arthur
Strawnan
King Arthur
14,318
2,279
0
3,599
18,572
19,344
0
3,534
15,038
0
82,352
W
10,443
5,077
0
1,512
10,975
3,959
1,529
2,386
8,589
0
105,526
L
Danzaburou
dominantruss
Danzaburou
7,476
2,877
0
4,423
12,106
4,263
180
273
11,833
0
71,657
W
10,412
3,408
0
4,255
13,389
5,407
4,343
4,053
9,336
0
80,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,326
Gold Earned
51,133
582
Minions Killed
580
0
Camps Cleared
0
1,974,417
Distance Traveled
1,928,212
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,400
590
114
5
0
454,885
1
L
Sylvanus
7,661
365
40
2
0
330,536
15
L
Ao Kuang
10,783
513
110
5
0
418,605
1
W
Kukulkan
12,252
583
114
5
0
414,042
7
W
Cu Chulainn
9,692
462
80
4
0
372,595
3
L
Thoth
11,007
524
147
7
0
367,241
4
L
King Arthur
11,997
571
155
7
0
436,032
8
W
Ullr
12,306
586
173
8
0
401,412
9
L
Danzaburou
9,685
461
128
6
0
375,798
6
W
Neith
10,676
508
101
5
0
331,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role