Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
NewbsAreBad
Ullr
Level 10
God Stats
1W - 2L
1,196 SR
Queue Stats
8W - 9L
1,517 Elo+
Party 1
Chronos
Chronos
Tamyio
Chronos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,085 Elo+
Party 1
Team Averages
Level 14
1,399 SR
1,368 Elo+

VS

Team Averages
Level 66
1,459 SR
1,366 Elo+
Anubis
Anubis
KoliMoflaHD
Anubis
Level 86
God Stats
35W - 39L
1,448 SR
Queue Stats
153W - 215L
1,350 Elo+
Solo
Fenrir
Fenrir
boytype
Fenrir
Level 7
God Stats
2W - 3L
1,408 SR
Queue Stats
2W - 7L
1,178 Elo+
Solo
Hercules
Hercules
cornedfrog
Hercules
Level 106
God Stats
45W - 52L
1,520 SR
Queue Stats
530W - 536L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
8 / 1 / 13
10,943
730
12,487
9,762
7,562
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
16 / 2 / 7
12,435
829
22,655
12,780
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Tamyio
Chronos
11
0 / 3 / 16
9,390
626
4,127
6,856
2,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 6 / 0
10,542
703
5,927
11,087
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
boytype
Fenrir
9
0 / 13 / 2
7,720
515
1,907
16,292
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
cornedfrog
Hercules
11
0 / 5 / 5
8,875
592
8,257
22,403
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
24
Kills
6
6
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
13
14.5
L
Anubis
6
6
0
1
W
16
2
7
9.75
W
Chronos
Tamyio
Chronos
0
3
16
2.67
L
Fenrir
boytype
Fenrir
0
13
2
0.08
L
Hercules
cornedfrog
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,269
Damage
16,091
29,398
Taken
49,782
14,860
Mitigated
33,519
4,562
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,487
2,964
0
785
9,762
7,562
586
1,829
7,768
415
26,731
L
Anubis
5,927
284
0
2,303
11,087
4,079
0
503
10,584
32,420
0
W
22,655
9,210
0
3,323
12,780
4,929
880
2,585
9,990
0
72,010
W
Chronos
Tamyio
Chronos
4,127
1,790
0
454
6,856
2,369
339
1,771
5,001
11,847
0
L
Fenrir
boytype
Fenrir
1,907
366
0
723
16,292
11,117
0
1,247
15,045
0
7,711
L
Hercules
cornedfrog
Hercules
8,257
1,222
0
4,823
22,403
18,323
0
2,698
19,705
0
22,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
27,137
161
Minions Killed
107
7
Camps Cleared
4
811,973
Distance Traveled
645,544
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,943
730
37
2
2
294,764
4
L
Anubis
10,542
703
60
4
3
159,605
2
W
Ullr
12,435
829
102
7
5
269,997
1
W
Chronos
9,390
626
22
1
0
247,212
0
L
Fenrir
7,720
515
21
1
0
202,030
5
L
Hercules
8,875
592
26
2
1
283,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role