Player Matchup

Danzaburou
Danzaburou
JukeShoes
Danzaburou
Level 69
God Stats
2W - 0L
1,525 SR
Queue Stats
8W - 12L
1,349 Elo+
Party 1
Sobek
Sobek
UnprotectedSaxx
Sobek
Level 87
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 8L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
puddingNips69
Kukulkan
Level 53
God Stats
2W - 1L
1,718 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 1
Odin
Odin
userryan12
Odin
Level 125
God Stats
6W - 10L
1,522 SR
Queue Stats
22W - 37L
1,365 Elo+
Party 1
Team Averages
Level 84
1,612 SR
1,372 Elo+

VS

Team Averages
Level 106
1,526 SR
1,404 Elo+
Geb
Geb
Gorilla_Mitts
Geb
Level 144
God Stats
1W - 5L
1,513 SR
Queue Stats
33W - 61L
1,303 Elo+
Solo
Skadi
Skadi
Hofent
Skadi
Level 78
God Stats
2W - 1L
1,746 SR
Queue Stats
5W - 4L
1,512 Elo+
Solo
Sol
Sol
SkoolGirlZombies
Sol
Level 117
God Stats
8W - 7L
1,599 SR
Queue Stats
17W - 14L
1,570 Elo+
Solo
Chang'e
Chang'e
Tyreck921
Chang'e
Level 85
God Stats
4W - 15L
1,246 SR
Queue Stats
369W - 555L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JukeShoes
Danzaburou
20
18 / 2 / 0
15,623
919
32,178
17,041
7,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 14
12,739
749
8,258
22,509
35,896
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
puddingNips69
Kukulkan
18
3 / 3 / 8
12,731
749
13,709
9,285
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 3
11,303
665
5,468
12,912
10,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 11
11,167
657
6,678
21,126
30,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
Hofent
Skadi
17
7 / 8 / 1
11,770
692
16,557
16,406
7,570
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 1
12,018
707
14,058
16,880
6,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Tyreck921
Chang'e
17
2 / 6 / 5
11,494
676
8,799
18,681
14,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
21
Kills
13
13
Deaths
21
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
1
11
5.5
L
Skadi
Hofent
Skadi
7
8
1
0.94
W
Danzaburou
JukeShoes
Danzaburou
18
2
0
9
L
4
6
1
0.75
L
Chang'e
Tyreck921
Chang'e
2
6
5
0.75
W
0
2
14
3.5
W
Kukulkan
puddingNips69
Kukulkan
3
3
8
2.33
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,613
Damage
46,092
61,747
Taken
73,093
58,360
Mitigated
59,951
20,009
Healing
15,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,678
882
529
1,490
21,126
30,876
246
6,582
14,544
28,021
0
L
Skadi
Hofent
Skadi
16,557
10,122
0
1,907
16,406
7,570
452
4,324
12,082
0
43,931
W
Danzaburou
JukeShoes
Danzaburou
32,178
20,856
0
9,237
17,041
7,873
6,287
9,884
6,883
0
88,504
L
14,058
2,741
147
3,694
16,880
6,607
319
4,674
12,206
50,066
0
L
Chang'e
Tyreck921
Chang'e
8,799
957
2,968
5,099
18,681
14,898
190
6,870
11,811
39,489
0
W
8,258
429
597
7,892
22,509
35,896
151
7,968
14,175
30,403
0
W
Kukulkan
puddingNips69
Kukulkan
13,709
1,110
0
641
9,285
4,319
356
4,234
5,007
49,002
0
W
5,468
532
0
1,642
12,912
10,272
0
7,002
5,762
0
21,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
46,449
258
Minions Killed
235
8
Camps Cleared
9
1,270,557
Distance Traveled
1,158,988
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,167
657
32
2
0
362,109
0
L
Skadi
11,770
692
53
3
3
244,259
0
W
Danzaburou
15,623
919
103
6
4
301,432
0
L
Sol
12,018
707
79
5
5
302,458
3
L
Chang'e
11,494
676
71
4
1
250,162
3
W
Sobek
12,739
749
43
3
1
359,221
3
W
Kukulkan
12,731
749
72
4
1
311,239
0
W
Odin
11,303
665
40
2
2
298,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role