Player Matchup

He Bo
He Bo
Damoη
He Bo
Level 43
God Stats
3W - 1L
1,887 SR
Queue Stats
286W - 52L
1,808 Elo+
Party 1
Hercules
Hercules
Jubileugames
Hercules
Level 58
God Stats
2W - 0L
1,659 SR
Queue Stats
406W - 50L
1,905 Elo+
Party 1
Neith
Neith
JєrєmyGilbєrt
Neith
Level 26
God Stats
3W - 0L
1,703 SR
Queue Stats
153W - 39L
1,737 Elo+
Party 1
Team Averages
Level 42
1,750 SR
1,817 Elo+

VS

Team Averages
Level 73
1,508 SR
1,469 Elo+
Neith
Neith
Racing13
Neith
Level 139
God Stats
2W - 4L
1,410 SR
Queue Stats
70W - 80L
1,489 Elo+
Party 2
Thoth
Thoth
eldolape24
Thoth
Level 25
God Stats
2W - 2L
1,639 SR
Queue Stats
13W - 20L
1,434 Elo+
Party 2
Mulan
Mulan
fullbringer99
Mulan
Level 55
God Stats
16W - 13L
1,474 SR
Queue Stats
55W - 65L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Damoη
He Bo
13
14 / 3 / 6
9,906
901
7,721
10,790
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Jubileugames
Hercules
14
9 / 0 / 12
9,473
861
14,805
15,573
11,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 2 / 18
8,362
760
3,845
8,337
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Racing13
Neith
10
0 / 9 / 4
7,415
674
7,652
9,958
3,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
10
4 / 9 / 0
8,408
764
5,250
9,213
2,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 3
7,329
666
5,487
9,958
9,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
5
5
Deaths
24
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
Damoη
He Bo
14
3
6
5.67
W
Hercules
Jubileugames
Hercules
9
0
12
15
W
1
2
18
5
L
Neith
Racing13
Neith
0
9
4
0.22
L
Thoth
4
9
0
0.44
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
18,389
34,700
Taken
29,129
17,656
Mitigated
16,134
13,629
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Damoη
He Bo
7,721
233
322
4,155
10,790
3,561
363
2,186
8,604
33,025
0
W
Hercules
Jubileugames
Hercules
14,805
4,065
0
6,164
15,573
11,184
224
2,416
13,157
0
26,494
W
3,845
1,570
0
2,988
8,337
2,911
1,031
1,359
6,978
0
20,389
L
Neith
Racing13
Neith
7,652
4,531
0
365
9,958
3,614
0
1,429
8,200
0
23,256
L
Thoth
5,250
590
200
506
9,213
2,910
0
3,422
5,436
8,214
0
L
5,487
682
0
1,124
9,958
9,610
0
3,169
6,443
148
14,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
23,152
124
Minions Killed
82
7
Camps Cleared
1
603,820
Distance Traveled
520,638
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,906
901
65
6
1
179,886
3
W
Hercules
9,473
861
24
2
3
228,264
0
W
Neith
8,362
760
35
3
3
195,670
0
L
Neith
7,415
674
46
4
0
174,102
3
L
Thoth
8,408
764
14
1
1
154,937
3
L
Mulan
7,329
666
22
2
0
191,599
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role