Player Matchup

Amaterasu
Amaterasu
HLY WTR
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,375 Elo+
Party 2
Nemesis
Nemesis
PolarClap
Nemesis
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo
Hades
Hades
Slickshiny
Hades
Level 17
God Stats
2W - 4L
1,299 SR
Queue Stats
3W - 7L
1,243 Elo+
Solo
Sobek
Sobek
TootiseRollup
Sobek
Level 26
God Stats
6W - 12L
1,266 SR
Queue Stats
452W - 414L
1,447 Elo+
Solo
Jormungandr
Jormungandr
redopyu
Jormungandr
Level 26
God Stats
1W - 2L
1,487 SR
Queue Stats
12W - 8L
1,433 Elo+
Party 2
Team Averages
Level 25
1,369 SR
1,367 Elo+

VS

Team Averages
Level 26
1,481 SR
1,292 Elo+
Izanami
Izanami
ENTERpa55word57
Izanami
Level 28
God Stats
33W - 24L
1,740 SR
Queue Stats
102W - 107L
1,465 Elo+
Solo
Raijin
Raijin
Merz88
Raijin
Level 22
God Stats
2W - 2L
1,451 SR
Queue Stats
2W - 3L
1,166 Elo+
Solo
Anubis
Anubis
SlimmerFlipper4
Anubis
Level 24
God Stats
7W - 8L
1,153 SR
Queue Stats
7W - 8L
1,055 Elo+
Solo
Bakasura
Bakasura
Zen_Fuego
Bakasura
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 63L
1,358 Elo+
Party 1
Odin
Odin
chargers448
Odin
Level 27
God Stats
8W - 4L
1,561 SR
Queue Stats
37W - 38L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HLY WTR
Amaterasu
9
1 / 6 / 7
6,850
381
7,182
15,060
6,437
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
PolarClap
Nemesis
16
10 / 3 / 3
10,210
567
16,889
12,959
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
6
0 / 5 / 0
5,445
303
208
5,389
1,325
14
4 / 2 / 7
8,580
477
4,804
13,736
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
redopyu
Jormungandr
11
2 / 5 / 2
7,238
402
4,604
13,408
3,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 3
10,382
577
10,877
11,906
4,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Merz88
Raijin
13
10 / 4 / 5
9,449
525
9,606
11,171
3,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 5
7,936
441
12,042
12,002
5,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zen_Fuego
Bakasura
14
3 / 5 / 4
8,814
490
7,800
14,671
6,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 7
8,615
479
2,618
6,973
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
17
Kills
20
21
Deaths
17
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Amaterasu
HLY WTR
Amaterasu
1
6
7
0.75
W
Raijin
Merz88
Raijin
10
4
5
3.13
L
Nemesis
PolarClap
Nemesis
10
3
3
3.83
L
Hades
0
5
0
0
W
2
6
5
0.75
L
4
2
7
3.75
W
Bakasura
Zen_Fuego
Bakasura
3
5
4
1
W
2
1
7
5.5
L
Jormungandr
redopyu
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,687
Damage
42,943
60,552
Taken
56,723
30,043
Mitigated
24,767
12,866
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,877
6,682
79
6,732
11,906
4,606
1,472
1,562
10,344
0
94,739
L
Amaterasu
HLY WTR
Amaterasu
7,182
4,172
179
3,117
15,060
6,437
485
3,951
10,427
0
25,916
W
Raijin
Merz88
Raijin
9,606
1,235
0
2,693
11,171
3,698
908
1,823
9,348
40,863
0
L
Nemesis
PolarClap
Nemesis
16,889
8,697
0
5,389
12,959
5,243
0
4,119
8,658
0
59,684
L
Hades
208
208
0
90
5,389
1,325
0
1,652
3,729
3,257
0
W
12,042
1,090
0
4,565
12,002
5,365
504
3,453
8,549
48,393
0
L
4,804
470
0
4,091
13,736
13,396
320
4,460
8,878
28,110
0
W
Bakasura
Zen_Fuego
Bakasura
7,800
5,315
0
4,038
14,671
6,771
0
2,378
12,293
0
53,108
W
2,618
570
0
986
6,973
4,327
532
400
6,573
0
24,339
L
Jormungandr
redopyu
Jormungandr
4,604
1,118
0
0
13,408
3,642
624
7,466
5,834
37,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,323
Gold Earned
45,196
224
Minions Killed
475
0
Camps Cleared
0
1,686,479
Distance Traveled
1,639,264
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,382
577
167
9
0
317,230
5
L
Amaterasu
6,850
381
42
2
0
376,595
3
W
Raijin
9,449
525
66
4
0
296,867
1
L
Nemesis
10,210
567
84
5
0
407,203
3
L
Hades
5,445
303
6
0
0
205,613
10
W
Anubis
7,936
441
76
4
0
272,218
0
L
Sobek
8,580
477
36
2
0
383,878
5
W
Bakasura
8,814
490
102
6
0
391,061
1
W
Odin
8,615
479
64
4
0
361,888
2
L
Jormungandr
7,238
402
56
3
0
313,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role