Player Matchup

Fenrir
Fenrir
Enjoyingosprey05
Fenrir
Level 8
God Stats
1W - 5L
1,158 SR
Queue Stats
1W - 8L
945 Elo+
Party 2
Izanami
Izanami
Gianiko
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,067 Elo+
Party 2
Rama
Rama
ImmortalBull92
Rama
Level 16
God Stats
2W - 2L
1,551 SR
Queue Stats
40W - 40L
1,418 Elo+
Solo
Aphrodite
Aphrodite
LordReshad
Aphrodite
Level 18
God Stats
2W - 1L
1,689 SR
Queue Stats
133W - 155L
1,446 Elo+
Solo
King Arthur
King Arthur
ToxixPeresite
King Arthur
Level 23
God Stats
5W - 3L
1,530 SR
Queue Stats
15W - 6L
1,552 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,286 Elo+

VS

Team Averages
Level 26
1,506 SR
1,429 Elo+
Sun Wukong
Sun Wukong
EL HUEVO 19
Sun Wukong
Level 26
God Stats
0W - 1L
1,377 SR
Queue Stats
45W - 54L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
Guilty_Dawg
Tsukuyomi
Level 22
God Stats
7W - 6L
1,461 SR
Queue Stats
10W - 18L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
Level 28
God Stats
50W - 70L
1,552 SR
Queue Stats
172W - 193L
1,369 Elo+
Solo
Khepri
Khepri
SilvertongueDjin
Khepri
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
10W - 20L
1,370 Elo+
Solo
Olorun
Olorun
limo_twist
Olorun
Level 27
God Stats
3W - 2L
1,830 SR
Queue Stats
11W - 16L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 8 / 7
14,105
543
20,637
22,194
8,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Gianiko
Izanami
18
4 / 4 / 11
12,626
486
18,827
19,156
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 0 / 3
12,295
473
12,617
13,220
4,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
LordReshad
Aphrodite
16
2 / 2 / 14
12,128
466
7,595
16,148
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
ToxixPeresite
King Arthur
20
10 / 5 / 14
13,625
524
26,799
32,325
21,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EL HUEVO 19
Sun Wukong
17
1 / 3 / 3
11,175
430
13,330
21,294
22,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Guilty_Dawg
Tsukuyomi
16
6 / 9 / 2
11,296
434
13,688
24,177
9,035
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
19
9 / 7 / 3
13,638
525
24,732
23,164
13,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 9 / 4
10,236
394
8,208
24,912
35,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
limo_twist
Olorun
16
2 / 6 / 7
10,399
400
11,959
23,682
10,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
34
Kills
19
19
Deaths
34
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EL HUEVO 19
Sun Wukong
1
3
3
0.83
W
14
8
7
2.19
W
Izanami
Gianiko
Izanami
4
4
11
2.38
L
Tsukuyomi
Guilty_Dawg
Tsukuyomi
6
9
2
0.78
W
4
0
3
5.5
W
Aphrodite
LordReshad
Aphrodite
2
2
14
4.5
L
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
9
7
3
1.5
L
1
9
4
0.33
W
King Arthur
ToxixPeresite
King Arthur
10
5
14
3.4
L
Olorun
limo_twist
Olorun
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,475
Damage
71,917
103,043
Taken
117,229
53,655
Mitigated
91,286
42,589
Healing
35,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EL HUEVO 19
Sun Wukong
13,330
2,643
0
4,207
21,294
22,694
584
2,543
18,751
0
62,990
W
20,637
4,828
0
1,513
22,194
8,998
5,475
4,579
17,615
0
54,815
W
Izanami
Gianiko
Izanami
18,827
13,509
0
7,762
19,156
6,390
4,177
4,641
14,370
0
79,872
L
Tsukuyomi
Guilty_Dawg
Tsukuyomi
13,688
3,918
257
6,103
24,177
9,035
784
1,467
22,710
0
64,378
W
12,617
7,776
0
4,487
13,220
4,464
6,120
2,748
10,168
0
80,998
W
Aphrodite
LordReshad
Aphrodite
7,595
738
5,211
10,254
16,148
12,082
952
2,545
13,239
35,350
0
L
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
24,732
7,516
0
7,526
23,164
13,662
3,216
2,206
20,958
0
100,260
L
8,208
1,201
514
5,067
24,912
35,587
224
704
24,208
50,401
0
W
King Arthur
ToxixPeresite
King Arthur
26,799
6,059
0
13,362
32,325
21,721
620
6,067
25,661
473
92,716
L
Olorun
limo_twist
Olorun
11,959
6,562
2,131
9,768
23,682
10,308
2,857
883
22,799
63,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,779
Gold Earned
56,744
515
Minions Killed
534
0
Camps Cleared
0
2,282,599
Distance Traveled
2,202,875
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,175
430
105
4
0
487,110
6
W
Fenrir
14,105
543
68
3
0
494,475
0
W
Izanami
12,626
486
126
5
0
400,367
2
L
Tsukuyomi
11,296
434
105
4
0
452,194
0
W
Rama
12,295
473
151
6
0
445,056
0
W
Aphrodite
12,128
466
61
2
0
432,533
3
L
Ah Muzen Cab
13,638
525
173
7
0
431,121
0
L
Khepri
10,236
394
70
3
0
398,134
4
W
King Arthur
13,625
524
109
4
0
510,168
0
L
Olorun
10,399
400
81
3
0
434,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role