Player Matchup

Thor
Thor
SausageGolden
Thor
Level 156
God Stats
3W - 0L
1,886 SR
Queue Stats
49W - 22L
1,681 Elo+
Party 1
Sol
Sol
aalf10
Sol
Level 155
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 4L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
valentin2552
Cthulhu
Level 88
God Stats
12W - 12L
1,536 SR
Queue Stats
172W - 186L
1,506 Elo+
Solo
Team Averages
Level 133
1,598 SR
1,603 Elo+

VS

Team Averages
Level 123
1,592 SR
1,612 Elo+
The Morrigan
The Morrigan
CapitanPrince
The Morrigan
Level 160
God Stats
10W - 9L
1,571 SR
Queue Stats
982W - 684L
1,600 Elo+
Party 2
Tyr
Tyr
InvyS
Tyr
Level 102
God Stats
240W - 185L
1,645 SR
Queue Stats
364W - 275L
1,645 Elo+
Solo
Hachiman
Hachiman
Magreelin
Hachiman
Level 108
God Stats
16W - 15L
1,558 SR
Queue Stats
451W - 300L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 10
12,893
758
11,801
15,262
10,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
aalf10
Sol
15
6 / 7 / 9
12,249
721
15,639
18,988
6,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
valentin2552
Cthulhu
17
7 / 3 / 12
13,076
769
16,185
23,464
26,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CapitanPrince
The Morrigan
15
7 / 9 / 6
12,171
716
16,331
11,968
9,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
InvyS
Tyr
14
5 / 6 / 6
11,657
686
15,560
21,603
19,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Magreelin
Hachiman
14
2 / 5 / 8
10,683
628
15,845
17,538
5,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
20
Kills
14
14
Deaths
20
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CapitanPrince
The Morrigan
7
9
6
1.11
L
Tyr
InvyS
Tyr
5
6
6
1.33
L
Hachiman
Magreelin
Hachiman
2
5
8
1.2
W
7
4
10
3
W
Sol
aalf10
Sol
6
7
9
1.5
W
Cthulhu
valentin2552
Cthulhu
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,625
Damage
47,736
57,714
Taken
51,109
43,554
Mitigated
34,498
15,755
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CapitanPrince
The Morrigan
16,331
1,877
254
2,498
11,968
9,435
0
7,826
3,605
35,123
2,379
L
Tyr
InvyS
Tyr
15,560
1,982
234
6,078
21,603
19,840
0
12,284
8,600
0
35,142
L
Hachiman
Magreelin
Hachiman
15,845
7,092
0
1,401
17,538
5,223
953
10,359
6,620
0
46,281
W
11,801
2,547
0
3,680
15,262
10,457
499
4,891
9,738
0
35,755
W
Sol
aalf10
Sol
15,639
6,914
0
6,856
18,988
6,223
2,740
3,948
14,481
51,347
0
W
Cthulhu
valentin2552
Cthulhu
16,185
1,347
697
4,522
23,464
26,874
183
3,776
19,072
52,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
34,511
183
Minions Killed
160
9
Camps Cleared
5
946,053
Distance Traveled
862,354
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,171
716
41
2
1
239,781
4
L
Tyr
11,657
686
42
2
2
329,185
5
L
Hachiman
10,683
628
77
5
2
293,388
2
W
Thor
12,893
758
43
3
3
308,399
5
W
Sol
12,249
721
70
4
4
267,055
4
W
Cthulhu
13,076
769
70
4
2
370,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role