Player Matchup

Bakasura
Bakasura
Kyukai
Bakasura
Level 18
God Stats
1W - 1L
1,742 SR
Queue Stats
24W - 20L
1,512 Elo+
Solo
Hel
Hel
Shotta_Shadoww
Hel
Level 18
God Stats
0W - 1L
1,752 SR
Queue Stats
35W - 24L
1,607 Elo+
Solo
Ares
Ares
syyrenss
Ares
Level 19
God Stats
4W - 6L
1,470 SR
Queue Stats
56W - 60L
1,484 Elo+
Party 2
Charybdis
Charybdis
uReadThisURdumb
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Party 2
Geb
Geb
zombsmasher
Geb
Level 28
God Stats
0W - 3L
1,695 SR
Queue Stats
74W - 60L
1,591 Elo+
Solo
Team Averages
Level 20
1,632 SR
1,581 Elo+

VS

Team Averages
Level 19
1,703 SR
1,575 Elo+
Neith
Neith
GMCriZ
Neith
Level 29
God Stats
2W - 2L
1,788 SR
Queue Stats
94W - 83L
1,592 Elo+
Party 1
Odin
Odin
Parzival-DmTm
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,354 Elo+
Solo
Hel
Hel
UsuallyTaken
Hel
Level 25
God Stats
3W - 1L
1,597 SR
Queue Stats
105W - 58L
1,643 Elo+
Party 1
Sobek
Sobek
kanyethegiantyo
Sobek
Level 7
God Stats
2W - 0L
1,897 SR
Queue Stats
162W - 139L
1,628 Elo+
Party 1
Ravana
Ravana
my409
Ravana
Level 10
God Stats
23W - 14L
1,733 SR
Queue Stats
76W - 69L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kyukai
Bakasura
12
2 / 3 / 1
7,551
472
6,645
10,298
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 1
7,435
465
4,518
11,983
4,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
0 / 4 / 2
6,463
404
2,271
13,328
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
uReadThisURdumb
Charybdis
13
2 / 4 / 0
7,938
496
6,152
11,557
3,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 0
8,483
530
8,753
11,457
7,235
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GMCriZ
Neith
15
3 / 1 / 5
9,030
564
7,448
7,928
2,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 8
7,184
449
2,834
7,896
4,768
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 7
9,501
594
13,380
8,310
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
7,833
490
5,611
14,026
10,764
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
my409
Ravana
16
9 / 0 / 4
9,588
599
10,822
9,392
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
6
Kills
20
20
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
GMCriZ
Neith
3
1
5
5.5
L
Bakasura
Kyukai
Bakasura
2
3
1
0.83
W
1
1
8
5
L
1
6
1
0.25
W
5
3
7
2.83
W
2
1
2
3
W
Ravana
my409
Ravana
9
0
4
11
L
Ares
0
4
2
0.25
L
Charybdis
uReadThisURdumb
Charybdis
2
4
0
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,339
Damage
40,095
58,623
Taken
47,552
28,777
Mitigated
24,111
18,144
Healing
20,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GMCriZ
Neith
7,448
3,123
0
2,016
7,928
2,256
570
1,001
6,827
0
72,920
L
Bakasura
Kyukai
Bakasura
6,645
3,225
0
3,770
10,298
4,521
0
1,737
8,519
0
42,824
W
2,834
868
0
2,066
7,896
4,768
31
1,581
6,000
193
21,019
L
4,518
187
382
4,172
11,983
4,111
0
4,988
6,621
40,140
0
W
13,380
1,490
2,885
4,173
8,310
2,598
171
2,614
5,274
65,133
0
W
5,611
605
0
5,608
14,026
10,764
0
8,180
5,539
37,539
0
W
Ravana
my409
Ravana
10,822
3,015
0
4,102
9,392
3,725
0
1,720
7,276
0
60,354
L
Ares
2,271
513
0
1,186
13,328
9,625
0
4,679
8,469
14,159
0
L
Charybdis
uReadThisURdumb
Charybdis
6,152
3,349
0
3,754
11,557
3,285
0
2,015
9,456
0
54,576
L
8,753
1,977
0
4,880
11,457
7,235
0
5,149
6,308
52,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
43,136
407
Minions Killed
466
0
Camps Cleared
0
1,397,317
Distance Traveled
1,549,084
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,030
564
139
9
0
302,854
3
L
Bakasura
7,551
472
93
6
0
281,140
0
W
Odin
7,184
449
34
2
0
313,124
0
L
Hel
7,435
465
86
5
0
301,465
1
W
Hel
9,501
594
121
8
0
298,490
4
W
Sobek
7,833
490
74
5
0
293,771
0
W
Ravana
9,588
599
98
6
0
340,845
0
L
Ares
6,463
404
17
1
0
263,337
3
L
Charybdis
7,938
496
117
7
0
282,575
0
L
Geb
8,483
530
94
6
0
268,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role