Player Matchup

Ymir
Ymir
De bome
Ymir
Level 8
God Stats
12W - 3L
1,790 SR
Queue Stats
14W - 3L
1,789 Elo+
Party 1
Ra
Ra
dcioffi
Ra
Level 109
God Stats
2W - 2L
1,313 SR
Queue Stats
71W - 57L
1,628 Elo+
Party 1
Hercules
Hercules
xRoguexRaiderx
Hercules
Level 145
God Stats
2W - 2L
1,718 SR
Queue Stats
84W - 49L
1,707 Elo+
Party 1
Team Averages
Level 87
1,607 SR
1,708 Elo+

VS

Team Averages
Level 68
1,521 SR
1,487 Elo+
Pele
Pele
ElizaSai
Pele
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 2L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
FrogArmy1
Zhong Kui
Level 123
God Stats
0W - 4L
1,582 SR
Queue Stats
59W - 73L
1,420 Elo+
Party 2
Jing Wei
Jing Wei
Starguise
Jing Wei
Level 54
God Stats
3W - 5L
1,481 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
De bome
Ymir
11
1 / 2 / 16
8,253
750
3,283
11,813
11,380
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 11
8,924
811
12,020
9,504
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
15
14 / 1 / 6
10,882
989
19,338
18,992
15,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 10 / 3
7,886
717
11,025
13,281
4,842
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
FrogArmy1
Zhong Kui
10
2 / 5 / 5
7,505
682
10,293
14,568
8,739
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Starguise
Jing Wei
10
2 / 5 / 5
7,614
692
7,867
11,312
4,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
7
7
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
De bome
Ymir
1
2
16
4.5
L
Pele
3
10
3
0.45
L
Zhong Kui
FrogArmy1
Zhong Kui
2
5
5
0.9
L
Jing Wei
Starguise
Jing Wei
2
5
5
0.9
W
5
4
11
2.63
W
Hercules
14
1
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
29,185
40,309
Taken
39,161
31,144
Mitigated
17,826
9,132
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
De bome
Ymir
3,283
1,200
0
0
11,813
11,380
124
3,258
8,555
5,538
0
L
Pele
11,025
1,597
0
704
13,281
4,842
0
4,665
8,616
0
28,612
L
Zhong Kui
FrogArmy1
Zhong Kui
10,293
693
0
4,364
14,568
8,739
0
5,987
8,581
26,822
0
L
Jing Wei
Starguise
Jing Wei
7,867
5,000
704
1,401
11,312
4,245
204
3,782
7,530
0
15,111
W
12,020
2,846
1,587
1,839
9,504
4,543
783
3,157
6,347
46,131
2,573
W
Hercules
19,338
6,333
777
4,929
18,992
15,221
27
4,041
14,951
0
33,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
23,005
127
Minions Killed
110
6
Camps Cleared
3
695,049
Distance Traveled
597,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,253
750
5
0
0
213,457
0
L
Pele
7,886
717
43
4
1
192,976
1
L
Zhong Kui
7,505
682
49
4
1
193,683
1
L
Jing Wei
7,614
692
18
2
1
211,066
1
W
Ra
8,924
811
95
9
3
221,422
2
W
Hercules
10,882
989
27
2
3
260,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role