Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Clclark76
Scylla
Level 27
God Stats
26W - 37L
1,443 SR
Queue Stats
87W - 131L
1,392 Elo+
Party 3
Hercules
Hercules
Elephantman321
Hercules
Level 63
God Stats
3W - 2L
1,438 SR
Queue Stats
134W - 190L
1,432 Elo+
Party 3
Fafnir
Fafnir
MayorMuffins
Fafnir
Level 29
God Stats
26W - 21L
1,554 SR
Queue Stats
138W - 181L
1,399 Elo+
Party 3
Ullr
Ullr
Vodrick7875
Ullr
Level 72
God Stats
3W - 6L
1,466 SR
Queue Stats
105W - 136L
1,468 Elo+
Party 3
Team Averages
Level 47
1,480 SR
1,438 Elo+

VS

Team Averages
Level 59
1,535 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BocchiVeryStrong
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,650 Elo+
Party 1
Set
Set
MelkorVzl
Set
Level 95
God Stats
3W - 0L
1,500 SR
Queue Stats
380W - 416L
1,454 Elo+
Party 1
Geb
Geb
NinjaStriker24
Geb
Level 24
God Stats
39W - 29L
1,630 SR
Queue Stats
49W - 41L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
TTMACUTINO
Erlang Shen
Level 98
God Stats
20W - 17L
1,547 SR
Queue Stats
277W - 272L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 2 / 0
4,868
487
3,031
6,888
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Clclark76
Scylla
8
0 / 5 / 0
4,490
449
877
4,804
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
9
0 / 1 / 0
5,212
521
2,852
4,672
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
7
0 / 1 / 1
4,873
487
2,374
6,414
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 4 / 0
4,752
475
3,569
7,248
2,052
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 1
7,331
733
6,083
6,426
2,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 0 / 0
5,933
593
2,912
3,976
1,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 2 / 2
5,477
548
5,828
5,852
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 3
5,372
537
1,673
5,849
2,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
TTMACUTINO
Erlang Shen
9
1 / 0 / 1
5,697
570
1,695
6,139
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
12
13
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Anubis
 
Anubis
7
0
1
7.5
W
0
0
0
0
L
Scylla
Clclark76
Scylla
0
5
0
0
L
Hercules
0
1
0
0
L
Fafnir
0
1
1
0.5
W
3
2
2
2
W
1
0
3
2.5
W
Erlang Shen
TTMACUTINO
Erlang Shen
1
0
1
1.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,703
Damage
18,191
30,026
Taken
28,242
12,723
Mitigated
10,522
7,575
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,031
550
0
2,431
6,888
1,861
0
2,454
4,434
0
22,567
W
Anubis
 
Anubis
6,083
463
74
3,969
6,426
2,791
184
877
5,549
46,223
0
W
2,912
841
0
998
3,976
1,039
0
230
3,746
35,589
0
L
Scylla
Clclark76
Scylla
877
74
0
190
4,804
576
0
4,009
795
16,769
0
L
Hercules
2,852
599
0
1,438
4,672
2,882
0
2,298
2,374
0
27,247
L
Fafnir
2,374
840
715
1,305
6,414
5,352
0
1,139
5,275
9,516
0
W
5,828
2,822
0
1,638
5,852
2,121
874
646
5,206
0
30,410
W
1,673
32
951
1,770
5,849
2,025
130
1,157
4,351
9,421
0
W
Erlang Shen
TTMACUTINO
Erlang Shen
1,695
571
0
2,862
6,139
2,546
550
0
6,139
0
26,844
L
3,569
1,880
0
1,496
7,248
2,052
0
768
6,480
0
22,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,195
Gold Earned
29,810
211
Minions Killed
309
0
Camps Cleared
0
918,905
Distance Traveled
970,053
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,868
487
56
6
0
209,317
2
W
Anubis
7,331
733
90
9
0
180,566
3
W
Scylla
5,933
593
91
9
0
175,812
2
L
Scylla
4,490
449
32
3
0
140,053
6
L
Hercules
5,212
521
62
6
0
191,977
2
L
Fafnir
4,873
487
19
2
0
198,935
3
W
Set
5,477
548
58
6
0
203,757
0
W
Geb
5,372
537
9
1
0
187,755
0
W
Erlang Shen
5,697
570
61
6
0
222,163
1
L
Ullr
4,752
475
42
4
0
178,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role