Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ChaoticPatriot
Discordia
Level 108
God Stats
10W - 9L
1,619 SR
Queue Stats
419W - 433L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePeyPey
Baron Samedi
Level 85
God Stats
1W - 4L
1,427 SR
Queue Stats
164W - 146L
1,580 Elo+
Party 1
Janus
Janus
newandinproved
Janus
Level 120
God Stats
0W - 4L
1,140 SR
Queue Stats
151W - 154L
1,496 Elo+
Party 1
Odin
Odin
thaifighter09
Odin
Level 68
God Stats
3W - 2L
1,600 SR
Queue Stats
270W - 281L
1,475 Elo+
Party 1
Team Averages
Level 106
1,457 SR
1,505 Elo+

VS

Team Averages
Level 130
1,588 SR
1,510 Elo+
Olorun
Olorun
ForensicXons
Olorun
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,547 Elo+
Solo
Ah Puch
Ah Puch
N30NxPENGUIN
Ah Puch
Level 124
God Stats
4W - 1L
1,552 SR
Queue Stats
332W - 343L
1,489 Elo+
Solo
Neith
Neith
ShekumbeBadingo
Neith
Level 144
God Stats
3W - 3L
1,704 SR
Queue Stats
260W - 261L
1,463 Elo+
Solo
Ymir
Ymir
SmokeSumtin2248
Ymir
Level 100
God Stats
7W - 4L
1,554 SR
Queue Stats
441W - 425L
1,540 Elo+
Solo
Cerberus
Cerberus
johnomano
Cerberus
Level 129
God Stats
10W - 2L
1,631 SR
Queue Stats
203W - 195L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
0 / 8 / 10
9,483
632
8,400
28,392
25,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
ChaoticPatriot
Discordia
18
3 / 11 / 10
10,906
727
11,945
17,411
4,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ThePeyPey
Baron Samedi
20
10 / 5 / 8
12,632
842
21,004
17,989
8,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 9 / 8
10,183
679
12,200
14,261
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 8 / 8
11,379
759
14,222
18,923
17,245
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
11 / 6 / 13
12,681
845
14,227
17,816
8,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
N30NxPENGUIN
Ah Puch
20
12 / 2 / 15
13,245
883
26,556
11,052
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
15 / 2 / 17
13,749
917
24,320
11,732
5,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 6 / 24
10,283
686
6,906
19,898
30,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
johnomano
Cerberus
17
0 / 6 / 27
10,471
698
11,005
22,291
31,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
21
Kills
39
41
Deaths
22
44
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
8
10
0.63
L
Discordia
ChaoticPatriot
Discordia
3
11
10
0.73
W
Olorun
11
6
13
2.92
W
Ah Puch
N30NxPENGUIN
Ah Puch
12
2
15
9.75
W
15
2
17
11.75
W
1
6
24
2.17
L
Baron Samedi
ThePeyPey
Baron Samedi
10
5
8
2.8
W
Cerberus
johnomano
Cerberus
0
6
27
2.25
L
3
9
8
0.78
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,771
Damage
83,014
96,976
Taken
82,789
58,766
Mitigated
81,510
29,139
Healing
38,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,400
589
1,098
7,579
28,392
25,393
0
16,719
11,673
16,012
0
L
Discordia
ChaoticPatriot
Discordia
11,945
817
777
1,928
17,411
4,415
1,140
10,398
7,013
32,336
0
W
Olorun
14,227
8,647
2,892
8,525
17,816
8,621
2,492
12,571
5,245
27,825
0
W
Ah Puch
N30NxPENGUIN
Ah Puch
26,556
631
3,689
4,630
11,052
5,443
1,215
8,298
2,754
57,010
0
W
24,320
9,633
38
5,628
11,732
5,741
1,441
7,950
3,782
0
53,194
W
6,906
296
1,448
1,932
19,898
30,039
165
10,799
9,099
11,744
0
L
Baron Samedi
ThePeyPey
Baron Samedi
21,004
1,732
6,887
6,145
17,989
8,221
512
11,268
6,721
42,401
0
W
Cerberus
johnomano
Cerberus
11,005
270
1,877
7,381
22,291
31,666
82
13,931
8,360
19,297
0
L
12,200
783
1,512
1,338
14,261
3,492
312
10,791
3,470
23,924
0
L
14,222
2,537
591
1,284
18,923
17,245
714
9,518
9,405
0
21,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,583
Gold Earned
60,429
163
Minions Killed
192
0
Camps Cleared
0
1,257,430
Distance Traveled
1,286,991
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,483
632
13
1
0
230,743
4
L
Discordia
10,906
727
52
3
0
242,093
1
W
Olorun
12,681
845
35
2
0
218,413
3
W
Ah Puch
13,245
883
57
4
0
248,298
0
W
Neith
13,749
917
61
4
0
286,708
2
W
Ymir
10,283
686
9
1
0
247,782
1
L
Baron Samedi
12,632
842
58
4
0
251,111
1
W
Cerberus
10,471
698
30
2
0
285,790
0
L
Janus
10,183
679
30
2
0
253,738
1
L
Odin
11,379
759
10
1
0
279,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role