Player Matchup

Ymir
Ymir
Frozenpeaz
Ymir
Level 105
God Stats
1W - 0L
1,309 SR
Queue Stats
16W - 20L
1,348 Elo+
Solo
Tiamat
Tiamat
InaNutChell
Tiamat
Level 67
God Stats
7W - 6L
1,430 SR
Queue Stats
219W - 253L
1,313 Elo+
Party 2
Bacchus
Bacchus
P2BarrelRoll
Bacchus
Level 102
God Stats
5W - 5L
1,339 SR
Queue Stats
112W - 124L
1,379 Elo+
Solo
Hachiman
Hachiman
Paid for Purp
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 67L
1,311 Elo+
Party 2
Cerberus
Cerberus
fohrestte
Cerberus
Level 157
God Stats
8W - 4L
1,688 SR
Queue Stats
273W - 240L
1,466 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,363 Elo+

VS

Team Averages
Level 63
1,431 SR
1,387 Elo+
Achilles
Achilles
Cyndernobs
Achilles
Level 68
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 1
The Morrigan
The Morrigan
MarcosFennix
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Rhino300315
Jormungandr
Level 88
God Stats
0W - 1L
1,139 SR
Queue Stats
5W - 6L
1,439 Elo+
Solo
He Bo
He Bo
Vivid UT
He Bo
Level 70
God Stats
1W - 6L
1,290 SR
Queue Stats
195W - 220L
1,367 Elo+
Solo
Nemesis
Nemesis
ultralordsheen
Nemesis
Level 60
God Stats
0W - 2L
1,514 SR
Queue Stats
10W - 14L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 25
12,896
716
18,592
21,184
29,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
20
3 / 0 / 34
14,216
790
17,503
16,088
15,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
P2BarrelRoll
Bacchus
20
6 / 4 / 27
12,566
698
17,351
23,834
38,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Paid for Purp
Hachiman
19
14 / 7 / 17
13,324
740
24,600
21,951
13,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
fohrestte
Cerberus
20
8 / 3 / 28
12,791
711
12,845
27,416
33,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cyndernobs
Achilles
19
3 / 7 / 13
11,135
619
17,634
26,389
38,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
MarcosFennix
The Morrigan
16
2 / 9 / 9
10,120
562
8,488
15,446
10,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Rhino300315
Jormungandr
17
0 / 11 / 9
10,015
556
15,589
22,986
12,206
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
Vivid UT
He Bo
20
8 / 7 / 7
12,263
681
22,559
17,693
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 6 / 11
11,810
656
14,971
18,369
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
66
40
Kills
17
17
Deaths
40
131
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cyndernobs
Achilles
3
7
13
1.36
W
9
3
25
7.17
W
Tiamat
3
0
34
20
L
The Morrigan
MarcosFennix
The Morrigan
2
9
9
0.72
W
Bacchus
P2BarrelRoll
Bacchus
6
4
27
4.88
W
Hachiman
Paid for Purp
Hachiman
14
7
17
3.21
L
Jormungandr
Rhino300315
Jormungandr
0
11
9
0.41
L
He Bo
Vivid UT
He Bo
8
7
7
1.64
W
Cerberus
fohrestte
Cerberus
8
3
28
7.33
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,891
Damage
79,241
110,473
Taken
100,883
131,373
Mitigated
78,514
41,944
Healing
29,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cyndernobs
Achilles
17,634
2,395
2,007
6,402
26,389
38,824
0
16,776
9,613
0
23,995
W
18,592
603
1,811
3,546
21,184
29,984
453
8,621
12,326
33,720
0
W
Tiamat
17,503
920
1,375
7,158
16,088
15,591
467
7,475
8,484
42,885
0
L
The Morrigan
MarcosFennix
The Morrigan
8,488
4,081
653
1,128
15,446
10,623
0
10,509
4,809
18,098
1,107
W
Bacchus
P2BarrelRoll
Bacchus
17,351
1,246
5,558
4,495
23,834
38,846
1,225
10,540
12,752
28,236
0
W
Hachiman
Paid for Purp
Hachiman
24,600
16,666
2,948
3,465
21,951
13,432
2,330
9,405
12,255
0
34,512
L
Jormungandr
Rhino300315
Jormungandr
15,589
1,675
2,492
2,400
22,986
12,206
0
13,233
9,753
35,081
0
L
He Bo
Vivid UT
He Bo
22,559
2,272
2,133
6,457
17,693
7,575
0
13,104
4,589
40,707
0
W
Cerberus
fohrestte
Cerberus
12,845
388
1,743
9,845
27,416
33,520
1,136
9,922
16,960
36,880
0
L
14,971
4,627
3,142
2,838
18,369
9,286
0
12,541
5,828
0
25,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,793
Gold Earned
55,343
175
Minions Killed
140
0
Camps Cleared
0
1,636,981
Distance Traveled
1,363,210
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,135
619
22
1
0
315,939
0
W
Ymir
12,896
716
31
2
0
304,265
1
W
Tiamat
14,216
790
55
3
0
361,357
0
L
The Morrigan
10,120
562
20
1
0
211,903
0
W
Bacchus
12,566
698
19
1
0
345,836
0
W
Hachiman
13,324
740
16
1
0
281,111
0
L
Jormungandr
10,015
556
37
2
0
246,574
0
L
He Bo
12,263
681
37
2
0
258,037
0
W
Cerberus
12,791
711
54
3
0
344,412
0
L
Nemesis
11,810
656
24
1
0
330,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role