Player Matchup

Chaac
Chaac
Silver II
Fuilteach
Chaac
Silver II
Level 113
God Stats
4W - 2L
1,793 SR
Queue Stats
31W - 30L
1,429 MMR
Party 1
Geb
Geb
Bronze III
Jonrod24
Geb
Bronze III
Level 156
God Stats
2W - 0L
1,521 SR
Queue Stats
15W - 17L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver IV
LordMaincra
Aphrodite
Silver IV
Level 142
God Stats
3W - 5L
1,235 SR
Queue Stats
69W - 73L
1,351 MMR
Party 2
Bastet
Bastet
Silver I
PlentyRoyal
Bastet
Silver I
Level 105
God Stats
7W - 4L
1,315 SR
Queue Stats
31W - 30L
1,429 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Reynoldsss
Danzaburou
Platinum IV
Level 158
God Stats
20W - 16L
1,621 SR
Queue Stats
519W - 509L
1,531 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,497 SR
1,448 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,548 SR
1,542 MMR
Persephone
Persephone
Gold II
 
Persephone
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
 
Ymir
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
ALEJANDRO117
Medusa
Gold I
Level 153
God Stats
21W - 20L
1,545 SR
Queue Stats
337W - 339L
1,606 MMR
Solo
Fenrir
Fenrir
Gold II
BLXTCH
Fenrir
Gold II
Level 141
God Stats
30W - 34L
1,697 SR
Queue Stats
221W - 214L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fuilteach
Chaac
8
1 / 1 / 1
4,484
747
3,008
4,962
2,409
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

5
0 / 1 / 0
3,573
596
927
4,052
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
LordMaincra
Aphrodite
8
0 / 0 / 0
4,353
726
1,519
3,151
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
7
2 / 1 / 0
4,125
688
1,553
3,279
1,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Reynoldsss
Danzaburou
6
0 / 2 / 1
3,822
637
2,604
4,042
969
Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatAthenaMorgan Le FayUllrGilgamesh

VS

Bans
ArtioNikeOdinGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
8
0 / 0 / 1
4,442
740
1,904
2,687
820
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
7
0 / 2 / 1
4,111
685
2,593
5,259
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
 
Ymir
6
0 / 1 / 3
3,953
659
2,029
3,993
1,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
6
3 / 0 / 0
4,139
690
4,092
2,278
558
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BLXTCH
Fenrir
5
2 / 0 / 0
4,015
669
1,199
2,576
683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
5
5
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
1
0.5
L
Sylvanus
 
Sylvanus
0
2
1
0.25
L
Ymir
 
Ymir
0
1
3
1.5
L
Medusa
3
0
0
3
L
Fenrir
BLXTCH
Fenrir
2
0
0
2
W
Chaac
Fuilteach
Chaac
1
1
1
1.5
W
0
1
0
0
W
Aphrodite
LordMaincra
Aphrodite
0
0
0
0
W
Bastet
2
1
0
2
W
Danzaburou
Reynoldsss
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,611
Damage
11,817
19,486
Taken
16,793
7,782
Mitigated
7,431
8,413
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,904
369
0
1,387
2,687
820
0
1,257
1,430
20,440
0
L
Sylvanus
 
Sylvanus
2,593
1,042
96
1,716
5,259
3,766
0
0
5,259
13,962
4,892
L
Ymir
 
Ymir
2,029
743
0
905
3,993
1,604
0
568
3,425
9,476
0
L
Medusa
4,092
1,885
0
1,100
2,278
558
0
359
1,919
0
20,511
L
Fenrir
BLXTCH
Fenrir
1,199
189
0
1,232
2,576
683
0
262
2,314
0
9,797
W
Chaac
Fuilteach
Chaac
3,008
1,002
0
2,885
4,962
2,409
0
1,846
3,116
0
21,175
W
927
231
0
978
4,052
2,433
0
486
3,566
5,419
0
W
Aphrodite
LordMaincra
Aphrodite
1,519
170
98
2,783
3,151
951
0
1,672
1,479
23,023
0
W
Bastet
1,553
575
0
447
3,279
1,020
0
490
2,789
0
16,337
W
Danzaburou
Reynoldsss
Danzaburou
2,604
1,402
0
1,222
4,042
969
0
1,543
2,499
0
17,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,357
Gold Earned
20,660
178
Minions Killed
153
0
Camps Cleared
0
670,081
Distance Traveled
584,998
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,442
740
36
6
0
119,723
1
L
Sylvanus
4,111
685
37
6
0
112,698
0
L
Ymir
3,953
659
12
2
0
127,785
2
L
Medusa
4,139
690
41
7
0
128,298
0
L
Fenrir
4,015
669
27
5
0
96,494
1
W
Chaac
4,484
747
48
8
0
134,431
0
W
Geb
3,573
596
7
1
0
133,627
2
W
Aphrodite
4,353
726
57
10
0
140,957
2
W
Bastet
4,125
688
28
5
0
139,807
0
W
Danzaburou
3,822
637
38
6
0
121,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role