Player Matchup

Mulan
Mulan
Platinum IV
Dreamweaver1343
Mulan
Platinum IV
Level 65
God Stats
3W - 0L
1,919 SR
Queue Stats
35W - 11L
1,994 MMR
Party 2
Neith
Neith
Platinum IV
I Sasuke I4578
Neith
Platinum IV
Level 135
God Stats
29W - 16L
1,733 SR
Queue Stats
548W - 541L
1,865 MMR
Party 1
Terra
Terra
Platinum II
Ridi Pure
Terra
Platinum II
Level 132
God Stats
3W - 1L
1,635 SR
Queue Stats
371W - 371L
1,889 MMR
Party 1
Awilix
Awilix
Platinum IV
TibialCactus331
Awilix
Platinum IV
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 12L
1,994 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum I
qrafiti
Baron Samedi
Platinum I
Level 89
God Stats
2W - 1L
1,493 SR
Queue Stats
636W - 644L
1,978 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,656 SR
1,944 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,733 SR
1,944 MMR
Janus
Janus
Platinum III
Ketsuryugan x
Janus
Platinum III
Level 129
God Stats
2W - 5L
1,563 SR
Queue Stats
268W - 272L
1,864 MMR
Solo
Charybdis
Charybdis
Platinum II
LaFlamma__
Charybdis
Platinum II
Level 142
God Stats
45W - 42L
1,964 SR
Queue Stats
581W - 577L
1,981 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
N YER F4CE
Kuzenbo
Diamond IV
Level 155
God Stats
20W - 13L
1,755 SR
Queue Stats
171W - 161L
2,004 MMR
Solo
Artio
Artio
Diamond IV
Ratatoskr X
Artio
Diamond IV
Level 160
God Stats
1W - 1L
1,707 SR
Queue Stats
147W - 146L
1,979 MMR
Solo
Chaac
Chaac
Platinum III
Young_Sauce_K
Chaac
Platinum III
Level 154
God Stats
31W - 18L
1,674 SR
Queue Stats
268W - 260L
1,890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
9,937
585
14,040
12,344
14,176
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
8 / 1 / 1
10,844
638
10,119
11,103
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
Ridi Pure
Terra
14
1 / 0 / 14
8,449
497
5,541
15,207
14,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 1 / 4
10,261
604
8,698
11,774
5,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
qrafiti
Baron Samedi
15
6 / 1 / 5
9,546
562
11,479
8,525
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayGebTiamatGilgameshTsukuyomi

VS

Bans
AthenaHeraDanzaburouPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,331
431
2,263
12,054
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LaFlamma__
Charybdis
11
1 / 7 / 0
6,987
411
3,475
9,942
2,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
N YER F4CE
Kuzenbo
11
0 / 4 / 0
7,167
422
3,618
13,581
9,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 2
8,147
479
3,840
12,620
6,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 5 / 0
9,482
558
9,687
18,664
12,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
24
Kills
3
3
Deaths
24
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
8
1
1
8.5
L
0
7
2
0.14
L
Charybdis
LaFlamma__
Charybdis
1
7
0
0.14
L
Kuzenbo
N YER F4CE
Kuzenbo
0
4
0
0
L
0
1
2
1
W
Terra
Ridi Pure
Terra
1
0
14
8
W
6
1
4
8
L
2
5
0
0.4
W
Baron Samedi
qrafiti
Baron Samedi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
22,883
58,953
Taken
66,861
42,791
Mitigated
34,015
33,120
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,040
2,042
0
5,340
12,344
14,176
506
1,235
11,109
15,883
51,175
W
10,119
4,021
0
6,549
11,103
4,821
5,442
2,120
8,983
0
82,183
L
2,263
118
0
2,299
12,054
2,685
138
3,793
8,065
35,610
0
L
Charybdis
LaFlamma__
Charybdis
3,475
1,284
0
1,660
9,942
2,444
2,546
1,295
8,586
0
35,359
L
Kuzenbo
N YER F4CE
Kuzenbo
3,618
1,501
1,509
2,250
13,581
9,815
112
4,614
8,759
34,488
0
L
3,840
777
284
5,483
12,620
6,388
0
4,901
7,421
44,542
4,959
W
Terra
Ridi Pure
Terra
5,541
1,138
3,339
6,734
15,207
14,582
498
3,613
11,594
28,965
0
W
8,698
3,673
0
5,323
11,774
5,046
1,339
1,382
10,392
0
74,857
L
9,687
797
134
8,232
18,664
12,683
0
4,316
14,295
1,349
50,704
W
Baron Samedi
qrafiti
Baron Samedi
11,479
1,423
1,696
4,139
8,525
4,166
950
2,080
6,445
65,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,037
Gold Earned
39,114
581
Minions Killed
385
0
Camps Cleared
0
1,641,378
Distance Traveled
1,560,321
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,937
585
134
8
0
327,151
2
W
Neith
10,844
638
157
9
0
295,952
6
L
Janus
7,331
431
85
5
0
323,043
0
L
Charybdis
6,987
411
63
4
0
268,764
2
L
Kuzenbo
7,167
422
41
2
0
335,664
5
L
Artio
8,147
479
87
5
0
310,570
7
W
Terra
8,449
497
37
2
0
349,022
11
W
Awilix
10,261
604
125
7
0
365,408
4
L
Chaac
9,482
558
109
6
0
322,280
3
W
Baron Samedi
9,546
562
128
8
0
303,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role