Player Matchup

Kukulkan
Kukulkan
AscendedDirt
Kukulkan
Level 151
God Stats
11W - 5L
1,807 SR
Queue Stats
147W - 101L
1,726 Elo+
Party 2
Fenrir
Fenrir
Blôndie
Fenrir
Level 146
God Stats
25W - 9L
1,816 SR
Queue Stats
444W - 221L
1,808 Elo+
Party 2
Camazotz
Camazotz
CrazyDavey
Camazotz
Level 99
God Stats
8W - 6L
1,701 SR
Queue Stats
280W - 185L
1,636 Elo+
Party 2
Anubis
Anubis
HopeCWL
Anubis
Level 104
God Stats
10W - 3L
1,878 SR
Queue Stats
322W - 231L
1,763 Elo+
Party 2
Anhur
Anhur
Yáwñ
Anhur
Level 39
God Stats
12W - 2L
1,916 SR
Queue Stats
161W - 27L
1,923 Elo+
Party 2
Team Averages
Level 108
1,824 SR
1,771 Elo+

VS

Team Averages
Level 77
1,457 SR
1,529 Elo+
Rama
Rama
 
Rama
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Manijai
Sun Wukong
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
291W - 290L
1,592 Elo+
Party 3
Ymir
Ymir
Minish23
Ymir
Level 13
God Stats
0W - 4L
1,236 SR
Queue Stats
0W - 7L
1,186 Elo+
Party 3
The Morrigan
The Morrigan
SwedishDaniel
The Morrigan
Level 23
God Stats
2W - 2L
1,526 SR
Queue Stats
58W - 40L
1,761 Elo+
Party 1
Mercury
Mercury
βlackηaugŧћ
Mercury
Level 116
God Stats
6W - 6L
1,526 SR
Queue Stats
327W - 325L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AscendedDirt
Kukulkan
14
0 / 1 / 2
7,984
614
5,049
6,801
2,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Blôndie
Fenrir
11
3 / 1 / 6
7,322
563
3,914
6,786
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
CrazyDavey
Camazotz
12
6 / 1 / 1
7,659
589
4,604
12,083
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
HopeCWL
Anubis
15
4 / 1 / 5
8,983
691
8,441
6,470
3,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Yáwñ
Anhur
13
5 / 2 / 4
8,111
624
8,092
7,520
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 4 / 1
6,890
530
5,433
9,271
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Manijai
Sun Wukong
11
1 / 3 / 1
6,414
493
5,841
10,828
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
8
0 / 3 / 1
5,329
410
2,055
7,907
2,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
SwedishDaniel
The Morrigan
10
1 / 4 / 1
6,086
468
1,912
5,243
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 2
6,298
484
3,073
9,431
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
6
6
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
4
1
0.88
W
Kukulkan
AscendedDirt
Kukulkan
0
1
2
1
W
Fenrir
Blôndie
Fenrir
3
1
6
6
W
Camazotz
CrazyDavey
Camazotz
6
1
1
6.5
W
Anubis
HopeCWL
Anubis
4
1
5
6.5
L
Sun Wukong
Manijai
Sun Wukong
1
3
1
0.5
L
Ymir
0
3
1
0.17
L
The Morrigan
SwedishDaniel
The Morrigan
1
4
1
0.38
W
Anhur
Yáwñ
Anhur
5
2
4
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
18,314
39,660
Taken
42,680
14,721
Mitigated
16,001
18,867
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,433
4,468
0
1,924
9,271
1,382
786
911
8,360
0
46,991
W
Kukulkan
AscendedDirt
Kukulkan
5,049
1,746
0
3,695
6,801
2,762
0
61
6,152
55,508
0
W
Fenrir
Blôndie
Fenrir
3,914
863
0
878
6,786
3,164
0
1,798
4,988
0
13,911
W
Camazotz
CrazyDavey
Camazotz
4,604
1,026
0
7,682
12,083
3,700
0
1,146
10,937
0
41,220
W
Anubis
HopeCWL
Anubis
8,441
736
0
4,408
6,470
3,192
466
629
5,657
64,965
0
L
Sun Wukong
Manijai
Sun Wukong
5,841
1,364
0
2,760
10,828
8,966
0
5,892
4,936
0
37,500
L
Ymir
2,055
409
0
1,454
7,907
2,649
0
2,687
5,220
8,998
0
L
The Morrigan
SwedishDaniel
The Morrigan
1,912
491
0
555
5,243
969
0
2,426
2,817
31,167
115
W
Anhur
Yáwñ
Anhur
8,092
3,990
0
2,204
7,520
1,903
26
218
7,302
0
60,209
L
3,073
785
0
2,670
9,431
2,035
0
1,574
7,857
0
28,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
31,017
460
Minions Killed
312
0
Camps Cleared
0
1,311,281
Distance Traveled
1,295,754
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,890
530
99
8
0
238,157
4
W
Kukulkan
7,984
614
128
10
0
242,518
3
W
Fenrir
7,322
563
26
2
0
286,248
8
W
Camazotz
7,659
589
74
6
0
293,618
3
W
Anubis
8,983
691
141
11
0
241,763
3
L
Sun Wukong
6,414
493
61
5
0
236,746
4
L
Ymir
5,329
410
19
1
0
253,916
10
L
The Morrigan
6,086
468
65
5
0
262,561
9
W
Anhur
8,111
624
91
7
0
247,134
2
L
Mercury
6,298
484
68
5
0
304,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role