Player Matchup

Olorun
Olorun
Daddy Thug Tea
Olorun
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
64W - 85L
1,190 Elo+
Solo
Pele
Pele
HinataHyugaOwO
Pele
Level 23
God Stats
9W - 9L
1,500 SR
Queue Stats
83W - 87L
1,381 Elo+
Party 1
Nemesis
Nemesis
JordieDoll
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,196 Elo+
Solo
Ne Zha
Ne Zha
LittleL0K3YBVNDZ
Ne Zha
Level 27
God Stats
13W - 27L
1,354 SR
Queue Stats
85W - 93L
1,405 Elo+
Party 1
Yemoja
Yemoja
ThrasherPanther
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,053 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,245 Elo+

VS

Team Averages
Level 26
1,398 SR
1,341 Elo+
Danzaburou
Danzaburou
Homunculus_o_o
Danzaburou
Level 22
God Stats
47W - 49L
1,525 SR
Queue Stats
91W - 117L
1,416 Elo+
Party 2
Cupid
Cupid
MermandOWO
Cupid
Level 24
God Stats
3W - 2L
1,308 SR
Queue Stats
36W - 46L
1,217 Elo+
Solo
Ares
Ares
Rickihardcore
Ares
Level 30
God Stats
38W - 37L
1,472 SR
Queue Stats
384W - 468L
1,307 Elo+
Solo
Hera
Hera
iEndlesswaltz22
Hera
Level 26
God Stats
1W - 4L
1,183 SR
Queue Stats
149W - 196L
1,368 Elo+
Party 2
Olorun
Olorun
xRTxRampage
Olorun
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 304L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
7,978
886
5,878
15,567
6,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 10 / 1
7,999
889
6,076
15,781
6,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
JordieDoll
Nemesis
14
1 / 6 / 1
8,765
974
5,361
15,520
6,075
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 0
8,543
949
14,049
19,669
8,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 8 / 2
9,347
1,039
5,100
17,650
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Homunculus_o_o
Danzaburou
18
10 / 0 / 24
11,509
1,279
21,695
10,418
5,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
18
17 / 2 / 20
11,855
1,317
20,229
8,046
3,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 0 / 29
11,444
1,272
11,839
9,718
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
11 / 0 / 23
11,640
1,293
17,328
5,588
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
16
2 / 1 / 21
9,339
1,038
6,459
7,817
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
161
3
Kills
44
44
Deaths
3
4
Assists
117
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
0
10
1
0.05
W
Danzaburou
Homunculus_o_o
Danzaburou
10
0
24
22
L
Nemesis
JordieDoll
Nemesis
1
6
1
0.25
L
2
10
0
0.2
W
Cupid
17
2
20
13.5
W
4
0
29
18.5
L
0
8
2
0.13
W
11
0
23
22.5
W
Olorun
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
77,550
84,187
Taken
41,587
38,284
Mitigated
24,149
9,469
Healing
10,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,878
3,554
255
2,343
15,567
6,342
0
7,287
8,082
18,394
0
L
6,076
1,355
0
710
15,781
6,422
0
5,385
10,254
0
12,908
W
Danzaburou
Homunculus_o_o
Danzaburou
21,695
13,475
0
2,784
10,418
5,042
0
2,604
7,814
0
40,541
L
Nemesis
JordieDoll
Nemesis
5,361
1,438
0
1,536
15,520
6,075
0
6,861
8,305
0
11,857
L
14,049
8,922
0
2,315
19,669
8,462
0
8,184
11,385
0
23,403
W
Cupid
20,229
12,733
1,008
703
8,046
3,782
0
1,136
6,910
0
39,950
W
11,839
1,726
0
1,282
9,718
9,016
0
2,852
6,866
16,515
0
L
5,100
964
1,091
1,219
17,650
10,983
0
6,789
10,535
23,619
0
W
17,328
5,811
196
1,207
5,588
2,565
0
1,112
4,476
33,157
0
W
Olorun
6,459
4,105
1,393
2,401
7,817
3,744
0
3,274
4,543
12,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
55,787
116
Minions Killed
169
0
Camps Cleared
4
731,719
Distance Traveled
925,892
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,978
886
28
3
0
148,787
0
L
Pele
7,999
889
22
2
0
155,975
0
W
Danzaburou
11,509
1,279
45
5
1
222,405
0
L
Nemesis
8,765
974
18
2
0
146,546
1
L
Ne Zha
8,543
949
19
2
0
154,183
0
W
Cupid
11,855
1,317
51
6
1
162,765
0
W
Ares
11,444
1,272
10
1
0
208,104
0
L
Yemoja
9,347
1,039
29
3
0
126,228
0
W
Hera
11,640
1,293
53
6
1
158,884
0
W
Olorun
9,339
1,038
10
1
1
173,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role