Player Matchup

Mulan
Mulan
Heel4life89
Mulan
Level 148
God Stats
38W - 26L
1,562 SR
Queue Stats
346W - 312L
1,516 Elo+
Party 1
Hel
Hel
JayPup7375
Hel
Level 60
God Stats
30W - 69L
1,263 SR
Queue Stats
250W - 336L
1,283 Elo+
Party 1
Neith
Neith
ReaperPup8778
Neith
Level 159
God Stats
10W - 4L
1,775 SR
Queue Stats
361W - 297L
1,516 Elo+
Party 1
Team Averages
Level 122
1,533 SR
1,438 Elo+

VS

Team Averages
Level 77
1,626 SR
1,467 Elo+
Artemis
Artemis
 
Artemis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Strxp ap
Chaac
Level 75
God Stats
4W - 1L
1,599 SR
Queue Stats
20W - 27L
1,434 Elo+
Party 2
Hel
Hel
TrippydrippyXXX
Hel
Level 89
God Stats
1W - 0L
1,779 SR
Queue Stats
24W - 17L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 7
11,195
700
19,099
21,179
20,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 12 / 8
9,673
605
9,066
14,554
4,946
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 9 / 7
11,133
696
17,374
16,938
6,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
14 / 4 / 11
13,478
842
19,177
18,881
7,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Strxp ap
Chaac
16
9 / 1 / 16
12,150
759
14,390
18,002
18,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 8 / 16
11,698
731
13,391
18,375
6,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
13
Kills
28
28
Deaths
13
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
14
4
11
4.88
L
6
7
7
1.36
L
2
12
8
0.5
L
5
9
7
0.94
W
Chaac
Strxp ap
Chaac
9
1
16
17
W
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
46,958
52,671
Taken
55,258
32,254
Mitigated
32,958
9,950
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
19,177
11,123
87
3,116
18,881
7,616
2,104
2,534
15,884
0
50,141
L
19,099
2,061
0
2,850
21,179
20,984
0
5,688
14,951
176
28,459
L
9,066
861
1,909
1,477
14,554
4,946
962
3,372
10,962
21,382
0
L
17,374
6,609
397
3,317
16,938
6,324
139
3,484
13,202
0
45,944
W
Chaac
Strxp ap
Chaac
14,390
3,741
0
8,704
18,002
18,557
496
2,878
14,525
0
32,213
W
13,391
603
7,023
8,057
18,375
6,785
332
4,566
13,235
43,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,001
Gold Earned
37,326
129
Minions Killed
149
4
Camps Cleared
9
689,002
Distance Traveled
759,439
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,478
842
54
3
3
237,882
1
L
Mulan
11,195
700
33
2
2
260,818
0
L
Hel
9,673
605
26
2
1
212,426
1
L
Neith
11,133
696
70
4
1
215,758
4
W
Chaac
12,150
759
32
2
1
275,494
1
W
Hel
11,698
731
63
4
5
246,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role