Player Matchup

Nemesis
Nemesis
KingStiffness
Nemesis
Level 29
God Stats
7W - 6L
1,549 SR
Queue Stats
91W - 68L
1,460 Elo+
Party 1
Chaac
Chaac
Snubed
Chaac
Level 68
God Stats
6W - 6L
1,332 SR
Queue Stats
124W - 123L
1,444 Elo+
Party 1
Tiamat
Tiamat
Tomato67
Tiamat
Level 65
God Stats
2W - 0L
1,788 SR
Queue Stats
108W - 104L
1,438 Elo+
Party 1
Team Averages
Level 54
1,556 SR
1,447 Elo+

VS

Team Averages
Level 49
1,397 SR
1,248 Elo+
Chiron
Chiron
Imp_PurplePark17
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,298 Elo+
Party 2
Cthulhu
Cthulhu
SalimJesus
Cthulhu
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 55L
1,307 Elo+
Party 2
Tyr
Tyr
sauceboss956
Tyr
Level 17
God Stats
0W - 2L
1,190 SR
Queue Stats
6W - 16L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
9 / 3 / 9
12,785
710
16,051
16,295
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Snubed
Chaac
16
7 / 2 / 10
12,715
706
18,361
24,161
22,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Tomato67
Tiamat
15
4 / 3 / 12
11,948
664
13,646
12,241
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
12,116
673
26,186
16,503
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
SalimJesus
Cthulhu
14
2 / 8 / 4
11,153
620
13,261
22,273
20,592
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 6
10,287
572
2,917
15,685
8,557
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
20
Kills
8
8
Deaths
20
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Nemesis
9
3
9
4.5
L
Cthulhu
SalimJesus
Cthulhu
2
8
4
0.5
W
Chaac
Snubed
Chaac
7
2
10
6
W
Tiamat
Tomato67
Tiamat
4
3
12
3.33
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,058
Damage
42,364
52,697
Taken
54,461
39,041
Mitigated
35,721
20,733
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,186
13,456
983
3,188
16,503
6,572
1,091
2,774
13,659
0
64,888
W
Nemesis
16,051
7,945
589
3,135
16,295
8,408
1,159
4,168
12,127
0
41,622
L
Cthulhu
SalimJesus
Cthulhu
13,261
691
95
470
22,273
20,592
202
7,053
15,220
35,410
0
W
Chaac
Snubed
Chaac
18,361
2,875
0
11,912
24,161
22,650
806
5,580
18,581
0
61,496
W
Tiamat
Tomato67
Tiamat
13,646
1,519
435
4,662
12,241
7,983
1,022
4,865
7,376
41,990
0
L
2,917
1,127
0
0
15,685
8,557
0
3,819
11,866
330
8,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,448
Gold Earned
33,556
184
Minions Killed
150
12
Camps Cleared
3
1,029,744
Distance Traveled
830,891
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,116
673
99
6
2
287,548
3
W
Nemesis
12,785
710
50
3
6
376,758
0
L
Cthulhu
11,153
620
36
2
1
297,418
1
W
Chaac
12,715
706
70
4
5
339,266
1
W
Tiamat
11,948
664
64
4
1
313,720
1
L
Tyr
10,287
572
15
1
0
245,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role