Player Matchup

Chaac
Chaac
DTA_Daddy13
Chaac
Level 127
God Stats
11W - 16L
1,452 SR
Queue Stats
120W - 131L
1,382 Elo+
Solo
Neith
Neith
Ke_rmit
Neith
Level 124
God Stats
2W - 10L
1,191 SR
Queue Stats
104W - 118L
1,277 Elo+
Solo
Janus
Janus
Way 2 Crispy YA
Janus
Level 140
God Stats
1W - 3L
1,317 SR
Queue Stats
22W - 41L
1,405 Elo+
Solo
Team Averages
Level 130
1,320 SR
1,355 Elo+

VS

Team Averages
Level 72
1,483 SR
1,431 Elo+
Charybdis
Charybdis
FluffyNinja131
Charybdis
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 52L
1,268 Elo+
Solo
Nox
Nox
HuuuHYuH
Nox
Level 89
God Stats
2W - 1L
1,402 SR
Queue Stats
339W - 280L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
KDDKDDK
Amaterasu
Level 58
God Stats
37W - 26L
1,546 SR
Queue Stats
271W - 223L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,139
614
3,416
6,352
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Ke_rmit
Neith
9
0 / 6 / 3
6,106
611
3,159
7,812
2,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 1
6,777
678
6,517
7,479
2,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FluffyNinja131
Charybdis
12
6 / 0 / 7
7,793
779
6,416
5,516
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 9
7,566
757
5,375
4,761
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
KDDKDDK
Amaterasu
11
4 / 3 / 9
7,276
728
6,705
8,627
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
15
15
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Charybdis
FluffyNinja131
Charybdis
6
0
7
9.5
W
5
0
9
9.5
W
Amaterasu
KDDKDDK
Amaterasu
4
3
9
2.83
L
Neith
Ke_rmit
Neith
0
6
3
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,092
Damage
18,496
21,643
Taken
18,904
8,973
Mitigated
9,574
3,333
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,416
292
155
826
6,352
4,074
0
940
5,412
0
7,811
W
Charybdis
FluffyNinja131
Charybdis
6,416
2,441
0
90
5,516
2,056
382
1,887
3,298
0
24,902
W
5,375
395
0
500
4,761
1,716
510
1,713
2,971
24,779
0
W
Amaterasu
KDDKDDK
Amaterasu
6,705
1,978
0
2,163
8,627
5,802
0
3,180
5,362
0
10,971
L
Neith
Ke_rmit
Neith
3,159
856
0
621
7,812
2,679
0
1,276
6,536
0
19,125
L
6,517
353
299
1,432
7,479
2,220
0
3,441
4,038
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
22,635
81
Minions Killed
110
2
Camps Cleared
5
461,542
Distance Traveled
562,959
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,139
614
11
1
1
148,062
1
W
Charybdis
7,793
779
37
4
3
197,024
2
W
Nox
7,566
757
63
6
1
181,565
2
W
Amaterasu
7,276
728
10
1
1
184,370
1
L
Neith
6,106
611
34
3
0
163,792
0
L
Janus
6,777
678
36
4
1
149,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role