Player Matchup

Heimdallr
Heimdallr
ASoySauce
Heimdallr
Level 26
God Stats
3W - 4L
1,445 SR
Queue Stats
46W - 51L
1,402 Elo+
Solo
Bellona
Bellona
Enchanted-GM
Bellona
Level 6
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 5L
1,160 Elo+
Solo
Baron Samedi
Baron Samedi
SHOCK4NATOR
Baron Samedi
Level 29
God Stats
26W - 12L
1,752 SR
Queue Stats
129W - 136L
1,499 Elo+
Solo
Set
Set
Team_Danilo43
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
998 Elo+
Solo
Cthulhu
Cthulhu
number1-JESTER
Cthulhu
Level 17
God Stats
13W - 17L
1,550 SR
Queue Stats
100W - 100L
1,329 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,277 Elo+

VS

Team Averages
Level 27
1,578 SR
1,500 Elo+
Aphrodite
Aphrodite
HBEggs
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,262 Elo+
Solo
Guan Yu
Guan Yu
MahjongSheep
Guan Yu
Level 29
God Stats
4W - 4L
1,803 SR
Queue Stats
22W - 15L
1,754 Elo+
Solo
Mercury
Mercury
PrivatePark1nson
Mercury
Level 29
God Stats
20W - 16L
1,587 SR
Queue Stats
112W - 117L
1,473 Elo+
Solo
Anubis
Anubis
WUT Fishes
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
WUT Looney
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ASoySauce
Heimdallr
14
3 / 0 / 2
8,265
551
7,172
7,504
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Enchanted-GM
Bellona
9
1 / 3 / 1
6,067
404
4,011
9,226
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SHOCK4NATOR
Baron Samedi
14
8 / 2 / 3
9,166
611
8,542
6,555
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 1
6,079
405
2,152
10,866
3,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 1
6,215
414
4,441
10,416
3,563
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HBEggs
Aphrodite
7
0 / 2 / 0
5,579
372
1,472
5,361
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
MahjongSheep
Guan Yu
14
5 / 1 / 5
8,037
536
12,214
12,569
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 2 / 3
9,067
604
8,314
9,763
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
WUT Fishes
Anubis
7
2 / 6 / 1
6,173
412
2,070
7,405
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
WUT Looney
Danzaburou
7
0 / 2 / 0
5,336
356
2,328
5,259
1,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
13
Kills
17
17
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ASoySauce
Heimdallr
3
0
2
4
W
Bellona
Enchanted-GM
Bellona
1
3
1
0.5
L
Aphrodite
HBEggs
Aphrodite
0
2
0
0
L
Guan Yu
MahjongSheep
Guan Yu
5
1
5
7.5
L
10
2
3
5.75
W
Baron Samedi
SHOCK4NATOR
Baron Samedi
8
2
3
4.75
W
1
8
1
0.19
L
Anubis
WUT Fishes
Anubis
2
6
1
0.42
L
Danzaburou
WUT Looney
Danzaburou
0
2
0
0
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,318
Damage
26,398
44,567
Taken
40,357
20,012
Mitigated
22,438
10,680
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ASoySauce
Heimdallr
7,172
2,703
0
2,992
7,504
3,178
477
760
6,744
0
46,897
W
Bellona
Enchanted-GM
Bellona
4,011
720
0
1,113
9,226
7,231
34
844
8,028
4,893
16,372
L
Aphrodite
HBEggs
Aphrodite
1,472
706
447
2,184
5,361
1,729
331
470
4,891
15,870
0
L
Guan Yu
MahjongSheep
Guan Yu
12,214
1,326
240
7,345
12,569
11,993
299
5,779
6,790
0
52,712
L
8,314
3,934
0
3,798
9,763
3,211
203
2,711
7,052
0
52,057
W
Baron Samedi
SHOCK4NATOR
Baron Samedi
8,542
1,487
220
2,426
6,555
3,035
1,374
1,171
5,237
49,290
0
W
2,152
839
77
2,055
10,866
3,005
1,163
767
10,010
0
22,602
L
Anubis
WUT Fishes
Anubis
2,070
211
0
1,311
7,405
3,823
240
5,102
2,303
14,069
0
L
Danzaburou
WUT Looney
Danzaburou
2,328
978
116
939
5,259
1,682
380
69
5,190
0
13,728
W
4,441
676
225
1,572
10,416
3,563
82
0
9,814
26,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,792
Gold Earned
34,192
272
Minions Killed
279
0
Camps Cleared
0
1,306,305
Distance Traveled
1,169,132
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,265
551
88
6
0
257,904
1
W
Bellona
6,067
404
32
2
0
258,640
4
L
Aphrodite
5,579
372
30
2
0
157,796
0
L
Guan Yu
8,037
536
97
6
0
281,275
4
L
Mercury
9,067
604
108
7
0
358,072
5
W
Baron Samedi
9,166
611
76
5
0
265,055
2
W
Set
6,079
405
34
2
0
256,889
3
L
Anubis
6,173
412
19
1
0
158,887
1
L
Danzaburou
5,336
356
25
2
0
213,102
0
W
Cthulhu
6,215
414
42
3
0
267,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role