Player Matchup

Chronos
Chronos
DUDUZGOD
Chronos
Level 25
God Stats
6W - 1L
1,980 SR
Queue Stats
59W - 48L
1,564 Elo+
Party 1
Chaac
Chaac
Dani_Gemida_
Chaac
Level 18
God Stats
3W - 5L
1,392 SR
Queue Stats
20W - 30L
1,443 Elo+
Party 1
Yemoja
Yemoja
RATINHARcc
Yemoja
Level 16
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 3
Ratatoskr
Ratatoskr
RATINRcc
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 3
Tiamat
Tiamat
k1llerG4mer
Tiamat
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 88L
1,551 Elo+
Party 1
Team Averages
Level 20
1,527 SR
1,396 Elo+

VS

Team Averages
Level 25
1,591 SR
1,424 Elo+
Kali
Kali
EttBMlak
Kali
Level 29
God Stats
2W - 1L
1,270 SR
Queue Stats
90W - 89L
1,423 Elo+
Party 2
Bacchus
Bacchus
Frabinz
Bacchus
Level 29
God Stats
11W - 8L
1,547 SR
Queue Stats
82W - 85L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
MeLe_KiLLeR
Cthulhu
Level 21
God Stats
13W - 4L
1,696 SR
Queue Stats
32W - 28L
1,428 Elo+
Party 2
Neith
Neith
PedroR
Neith
Level 16
God Stats
4W - 0L
1,814 SR
Queue Stats
16W - 18L
1,362 Elo+
Party 2
Raijin
Raijin
RashSC
Raijin
Level 29
God Stats
3W - 2L
1,627 SR
Queue Stats
271W - 210L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DUDUZGOD
Chronos
11
5 / 3 / 0
7,069
589
6,010
8,605
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 0
5,682
474
3,081
10,018
5,171
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
RATINHARcc
Yemoja
8
0 / 2 / 1
5,354
446
1,168
5,879
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
RATINRcc
Ratatoskr
7
0 / 3 / 2
4,906
409
534
4,761
1,123
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
10
0 / 4 / 2
5,623
469
3,884
8,459
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
6 / 1 / 3
7,345
612
3,966
6,567
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Frabinz
Bacchus
10
1 / 0 / 7
6,702
559
5,579
7,508
7,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
MeLe_KiLLeR
Cthulhu
12
2 / 0 / 1
6,988
582
4,254
5,621
4,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
PedroR
Neith
10
2 / 2 / 4
6,373
531
3,592
4,718
1,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Raijin
RashSC
Raijin
13
4 / 2 / 2
7,470
623
8,145
6,938
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
15
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
DUDUZGOD
Chronos
5
3
0
1.67
L
0
3
0
0
W
Kali
6
1
3
7.5
W
Bacchus
Frabinz
Bacchus
1
0
7
4.5
W
Cthulhu
MeLe_KiLLeR
Cthulhu
2
0
1
2.5
W
Neith
PedroR
Neith
2
2
4
2
L
Yemoja
RATINHARcc
Yemoja
0
2
1
0.25
L
Ratatoskr
RATINRcc
Ratatoskr
0
3
2
0.33
W
Raijin
RashSC
Raijin
4
2
2
2.5
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,677
Damage
25,536
37,722
Taken
31,352
15,302
Mitigated
18,667
9,583
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DUDUZGOD
Chronos
6,010
2,582
0
2,634
8,605
2,603
187
4,083
4,464
40,542
0
L
3,081
921
0
3,324
10,018
5,171
82
4,984
4,340
0
25,160
W
Kali
3,966
1,419
0
3,189
6,567
2,663
89
953
5,514
0
45,509
W
Bacchus
Frabinz
Bacchus
5,579
540
0
2,102
7,508
7,249
483
3,607
3,901
21,448
0
W
Cthulhu
MeLe_KiLLeR
Cthulhu
4,254
568
0
732
5,621
4,844
475
0
5,621
31,421
0
W
Neith
PedroR
Neith
3,592
1,505
0
1,090
4,718
1,594
120
2,710
2,008
0
24,700
L
Yemoja
RATINHARcc
Yemoja
1,168
205
450
1,127
5,879
2,814
20
3,093
2,770
7,189
0
L
Ratatoskr
RATINRcc
Ratatoskr
534
218
0
0
4,761
1,123
0
881
3,795
0
14,800
W
Raijin
RashSC
Raijin
8,145
1,081
0
953
6,938
2,317
0
3,582
3,006
48,436
0
L
Tiamat
3,884
299
0
2,048
8,459
3,591
0
3,764
4,375
29,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,634
Gold Earned
34,878
213
Minions Killed
339
0
Camps Cleared
0
1,083,683
Distance Traveled
1,135,890
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,069
589
63
5
0
210,542
1
L
Chaac
5,682
474
50
4
0
238,992
2
W
Kali
7,345
612
81
7
0
257,390
0
W
Bacchus
6,702
559
31
3
0
248,815
2
W
Cthulhu
6,988
582
77
6
0
215,523
4
W
Neith
6,373
531
55
5
0
198,849
4
L
Yemoja
5,354
446
14
1
0
194,858
1
L
Ratatoskr
4,906
409
36
3
0
213,325
0
W
Raijin
7,470
623
95
8
0
215,313
5
L
Tiamat
5,623
469
50
4
0
225,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role