Player Matchup

Da Ji
Da Ji
SHEEPLEADERnumbe
Da Ji
Level 47
God Stats
36W - 34L
1,570 SR
Queue Stats
227W - 211L
1,484 Elo+
Party 4
King Arthur
King Arthur
Sakurai-Kyo_312
King Arthur
Level 88
God Stats
109W - 107L
1,509 SR
Queue Stats
548W - 572L
1,426 Elo+
Party 4
Cthulhu
Cthulhu
darastrix1988
Cthulhu
Level 42
God Stats
8W - 13L
1,390 SR
Queue Stats
148W - 184L
1,297 Elo+
Party 3
Agni
Agni
darkzexalking
Agni
Level 79
God Stats
21W - 23L
1,542 SR
Queue Stats
390W - 449L
1,401 Elo+
Party 4
Artemis
Artemis
trpl_tp_mcha_frp
Artemis
Level 31
God Stats
1W - 6L
1,190 SR
Queue Stats
182W - 255L
1,328 Elo+
Party 3
Team Averages
Level 57
1,440 SR
1,387 Elo+

VS

Team Averages
Level 63
1,508 SR
1,366 Elo+
Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Always_Flaccid7
Gilgamesh
Level 96
God Stats
7W - 7L
1,583 SR
Queue Stats
121W - 118L
1,350 Elo+
Party 2
Erlang Shen
Erlang Shen
BlitZ-Trickshots
Erlang Shen
Level 59
God Stats
1W - 2L
1,455 SR
Queue Stats
65W - 63L
1,378 Elo+
Party 2
Baron Samedi
Baron Samedi
OmgCoDThunderGod
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,162 Elo+
Party 1
Izanami
Izanami
lRocketRaccoon
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 265L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,656
605
6,884
8,609
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Sakurai-Kyo_312
King Arthur
12
4 / 0 / 0
6,953
632
4,977
6,235
4,361
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
8
0 / 3 / 5
4,989
454
3,324
7,274
4,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 2 / 1
7,059
642
5,251
5,080
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 2 / 1
5,732
521
4,947
4,111
771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
3 / 5 / 4
6,288
572
3,613
13,956
7,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Always_Flaccid7
Gilgamesh
12
2 / 1 / 2
6,471
588
2,372
7,745
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
BlitZ-Trickshots
Erlang Shen
8
0 / 3 / 0
4,615
420
1,707
5,768
2,737
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
OmgCoDThunderGod
Baron Samedi
8
0 / 5 / 1
4,841
440
2,617
7,037
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 4 / 2
5,650
514
6,173
7,932
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
18
Kills
9
9
Deaths
18
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
4
1
L
Gilgamesh
Always_Flaccid7
Gilgamesh
2
1
2
3
L
Erlang Shen
BlitZ-Trickshots
Erlang Shen
0
3
0
0
L
Baron Samedi
OmgCoDThunderGod
Baron Samedi
0
5
1
0.1
W
4
2
4
3
W
King Arthur
Sakurai-Kyo_312
King Arthur
4
0
0
4
W
Cthulhu
0
3
5
0.83
W
5
2
1
2.75
L
4
4
2
1.25
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,383
Damage
16,482
31,309
Taken
42,438
13,563
Mitigated
16,989
10,736
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,613
1,603
140
3,316
13,956
7,531
182
2,395
11,561
14,392
0
L
Gilgamesh
Always_Flaccid7
Gilgamesh
2,372
555
0
3,046
7,745
2,883
0
453
7,292
0
33,214
L
Erlang Shen
BlitZ-Trickshots
Erlang Shen
1,707
618
0
912
5,768
2,737
0
0
5,768
0
14,479
L
Baron Samedi
OmgCoDThunderGod
Baron Samedi
2,617
205
0
1,018
7,037
1,961
0
4,662
2,375
19,595
0
W
6,884
1,884
0
3,388
8,609
2,564
0
1,155
7,454
0
32,545
W
King Arthur
Sakurai-Kyo_312
King Arthur
4,977
1,218
0
1,849
6,235
4,361
0
147
6,088
0
37,536
W
Cthulhu
3,324
950
78
2,035
7,274
4,166
488
1,521
5,753
15,789
0
W
5,251
1,125
0
1,740
5,080
1,701
686
2,822
2,258
40,489
0
L
6,173
4,310
0
3,150
7,932
1,877
0
1,065
6,867
0
24,534
W
4,947
2,261
0
1,646
4,111
771
452
585
3,526
0
17,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,389
Gold Earned
27,865
261
Minions Killed
204
0
Camps Cleared
0
1,056,671
Distance Traveled
982,752
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,288
572
24
2
0
196,676
1
L
Gilgamesh
6,471
588
75
7
0
247,639
0
L
Erlang Shen
4,615
420
35
3
0
211,195
1
L
Baron Samedi
4,841
440
30
3
0
162,907
1
W
Da Ji
6,656
605
58
5
0
256,173
4
W
King Arthur
6,953
632
81
7
0
224,022
0
W
Cthulhu
4,989
454
19
2
0
199,354
2
W
Agni
7,059
642
75
7
0
178,558
3
L
Izanami
5,650
514
40
4
0
164,335
1
W
Artemis
5,732
521
28
3
0
198,564
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role