Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
FireMan950
Chang'e
Silver I
Level 78
God Stats
4W - 3L
1,596 SR
Queue Stats
36W - 46L
1,569 MMR
Solo
Rama
Rama
Bronze III
Kenay_Aklaq
Rama
Bronze III
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 MMR
Party 1
Susano
Susano
Bronze III
Kilgods05
Susano
Bronze III
Level 48
God Stats
1W - 2L
1,408 SR
Queue Stats
3W - 8L
1,407 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Reel Em Up8507
Gilgamesh
Gold II
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
270W - 266L
1,566 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,501 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,594 SR
1,488 MMR
Kukulkan
Kukulkan
Gold III
C_The_bEaSt69247
Kukulkan
Gold III
Level 107
God Stats
13W - 10L
1,661 SR
Queue Stats
421W - 415L
1,511 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Dirtykillswitch
Jing Wei
Gold IV
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 210L
1,429 MMR
Solo
Cthulhu
Cthulhu
Gold IV
M4UR1NUTS
Cthulhu
Gold IV
Level 109
God Stats
7W - 3L
1,748 SR
Queue Stats
98W - 111L
1,487 MMR
Solo
Chaac
Chaac
Gold II
Psych0 W33b
Chaac
Gold II
Level 133
God Stats
7W - 1L
1,619 SR
Queue Stats
267W - 272L
1,588 MMR
Solo
Fenrir
Fenrir
Silver II
weaselpower420
Fenrir
Silver II
Level 80
God Stats
1W - 1L
1,442 SR
Queue Stats
23W - 30L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 3 / 3
6,771
423
3,944
14,718
11,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
FireMan950
Chang'e
10
0 / 6 / 5
6,703
419
7,025
12,566
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 6 / 3
6,280
393
4,991
11,829
3,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Kilgods05
Susano
12
3 / 6 / 3
7,642
478
6,655
10,372
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Reel Em Up8507
Gilgamesh
12
4 / 5 / 3
7,570
473
9,028
15,280
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AthenaArtioGebSetMorgan Le Fay

VS

Bans
OdinAnhurTsukuyomiChironLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 9
8,898
556
14,364
6,647
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
14
4 / 0 / 7
8,557
535
7,633
8,914
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
M4UR1NUTS
Cthulhu
14
5 / 0 / 13
8,883
555
10,091
13,648
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 2 / 10
8,670
542
9,720
15,249
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 6 / 3
8,767
548
4,777
14,254
5,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
9
Kills
26
26
Deaths
10
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
3
3
0.83
W
6
2
9
5.25
W
Jing Wei
4
0
7
7.5
L
Chang'e
FireMan950
Chang'e
0
6
5
0.42
L
1
6
3
0.42
L
Susano
Kilgods05
Susano
3
6
3
0.75
W
Cthulhu
M4UR1NUTS
Cthulhu
5
0
13
11.5
W
6
2
10
5.5
L
Gilgamesh
Reel Em Up8507
Gilgamesh
4
5
3
1.1
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,643
Damage
46,585
64,765
Taken
58,712
34,448
Mitigated
40,963
13,752
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,944
272
0
3,374
14,718
11,989
0
7,018
7,240
18,471
0
W
14,364
2,025
0
1,744
6,647
3,204
1,106
1,390
5,163
55,577
0
W
Jing Wei
7,633
6,060
0
4,614
8,914
3,233
3,520
1,305
7,581
0
63,628
L
Chang'e
FireMan950
Chang'e
7,025
1,004
1,631
4,960
12,566
4,908
21
5,478
6,749
32,177
0
L
4,991
2,902
0
704
11,829
3,301
0
5,090
6,551
0
23,258
L
Susano
Kilgods05
Susano
6,655
1,006
0
7
10,372
3,597
0
2,354
7,834
0
40,547
W
Cthulhu
M4UR1NUTS
Cthulhu
10,091
454
1,396
3,064
13,648
15,561
81
3,869
9,621
22,603
0
W
9,720
1,139
0
5,613
15,249
13,376
28
3,379
11,706
9,293
30,155
L
Gilgamesh
Reel Em Up8507
Gilgamesh
9,028
2,729
0
3,076
15,280
10,653
116
6,107
8,423
2,649
35,359
W
4,777
1,638
0
4,436
14,254
5,589
0
1,707
12,465
0
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
43,775
273
Minions Killed
403
0
Camps Cleared
0
1,420,873
Distance Traveled
1,589,542
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,771
423
23
1
0
303,355
9
W
Kukulkan
8,898
556
114
7
0
302,860
6
W
Jing Wei
8,557
535
116
7
0
284,990
6
L
Chang'e
6,703
419
72
5
0
268,801
2
L
Rama
6,280
393
47
3
0
246,501
0
L
Susano
7,642
478
61
4
0
310,276
0
W
Cthulhu
8,883
555
21
1
0
340,519
2
W
Chaac
8,670
542
66
4
0
329,065
4
L
Gilgamesh
7,570
473
70
4
0
291,940
0
W
Fenrir
8,767
548
86
5
0
332,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role