Player Matchup

Khepri
Khepri
Capitan Stephie
Khepri
Level 77
God Stats
12W - 3L
1,783 SR
Queue Stats
179W - 157L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
Demon Guzzler
Kuzenbo
Level 104
God Stats
9W - 6L
1,471 SR
Queue Stats
203W - 177L
1,479 Elo+
Party 2
Terra
Terra
Dreamin Sinker
Terra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
275W - 259L
1,515 Elo+
Party 2
Discordia
Discordia
GODYO
Discordia
Level 160
God Stats
28W - 23L
1,615 SR
Queue Stats
2,737W - 2,862L
1,440 Elo+
Solo
Janus
Janus
GrrthWormJim
Janus
Level 99
God Stats
5W - 2L
1,464 SR
Queue Stats
235W - 223L
1,530 Elo+
Party 2
Team Averages
Level 111
1,567 SR
1,489 Elo+

VS

Team Averages
Level 67
1,430 SR
1,406 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SuperMario_1227
Sylvanus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 453L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
Trixter108
Jing Wei
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,335 Elo+
Party 1
Geb
Geb
baconninja27
Geb
Level 18
God Stats
0W - 3L
1,337 SR
Queue Stats
43W - 78L
1,389 Elo+
Party 1
Cabrakan
Cabrakan
joshiewasie
Cabrakan
Level 77
God Stats
0W - 2L
1,314 SR
Queue Stats
18W - 17L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 12
10,404
743
9,392
15,958
14,195
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
17
3 / 4 / 13
10,583
756
14,163
21,018
31,641
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 13
11,198
800
5,446
21,282
27,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
GODYO
Discordia
16
3 / 4 / 11
10,483
749
11,593
11,396
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 4 / 10
11,845
846
23,697
14,595
7,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
2 / 4 / 7
10,898
778
20,770
11,798
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
18
4 / 6 / 9
10,549
754
10,190
22,863
19,474
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Trixter108
Jing Wei
20
8 / 3 / 7
11,624
830
22,701
17,352
7,371
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 10
9,854
704
10,790
17,341
18,848
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cabrakan
joshiewasie
Cabrakan
8
0 / 1 / 3
7,329
524
1,869
3,415
4,364
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
18
Kills
16
17
Deaths
18
59
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
7
1.38
W
3
3
12
3
W
Kuzenbo
3
4
13
2.38
W
3
2
13
4.75
W
Discordia
GODYO
Discordia
3
4
11
2.13
W
6
4
10
2.75
L
Sylvanus
4
6
9
1.42
L
Jing Wei
Trixter108
Jing Wei
8
3
7
3.83
L
2
4
10
1.75
L
Cabrakan
joshiewasie
Cabrakan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,291
Damage
66,320
84,249
Taken
72,769
85,298
Mitigated
55,217
43,017
Healing
34,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
20,770
1,393
4,001
3,245
11,798
5,160
252
11,326
472
57,308
0
W
9,392
844
2,179
2,589
15,958
14,195
1,264
9,525
6,433
18,406
0
W
Kuzenbo
14,163
4,830
2,546
2,124
21,018
31,641
280
7,961
13,057
27,193
0
W
5,446
1,429
16,422
9,445
21,282
27,389
739
11,195
10,087
13,118
0
W
Discordia
GODYO
Discordia
11,593
785
1,020
1,743
11,396
4,992
1,807
7,639
3,757
38,438
0
W
23,697
1,194
2,038
2,911
14,595
7,081
1,441
7,299
7,296
38,248
0
L
Sylvanus
10,190
2,969
7,946
7,540
22,863
19,474
245
20,897
1,723
16,267
0
L
Jing Wei
Trixter108
Jing Wei
22,701
15,092
1,416
5,765
17,352
7,371
1,151
15,708
1,644
0
49,416
L
10,790
725
1,164
2,898
17,341
18,848
21
13,359
3,911
22,350
0
L
Cabrakan
joshiewasie
Cabrakan
1,869
213
146
224
3,415
4,364
0
2,687
728
2,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,513
Gold Earned
50,254
155
Minions Killed
179
0
Camps Cleared
0
1,247,357
Distance Traveled
962,064
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,898
778
89
6
0
253,750
1
W
Khepri
10,404
743
21
2
0
254,992
0
W
Kuzenbo
10,583
756
26
2
0
259,832
0
W
Terra
11,198
800
20
1
0
272,100
0
W
Discordia
10,483
749
48
3
0
181,910
1
W
Janus
11,845
846
40
3
0
278,523
0
L
Sylvanus
10,549
754
22
2
0
199,750
0
L
Jing Wei
11,624
830
51
4
0
214,282
1
L
Geb
9,854
704
14
1
0
237,933
2
L
Cabrakan
7,329
524
3
0
0
56,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role