Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Xbones
Vamana
Level 75
God Stats
4W - 1L
1,763 SR
Queue Stats
14W - 6L
1,645 Elo+
Solo
Sobek
Sobek
hmigsss
Sobek
Level 116
God Stats
6W - 2L
1,434 SR
Queue Stats
456W - 440L
1,518 Elo+
Solo
Discordia
Discordia
slimmm300
Discordia
Level 89
God Stats
6W - 4L
1,742 SR
Queue Stats
314W - 307L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
smoothdiched
Danzaburou
Level 117
God Stats
31W - 16L
1,695 SR
Queue Stats
694W - 688L
1,581 Elo+
Party 1
Team Averages
Level 111
1,627 SR
1,559 Elo+

VS

Team Averages
Level 99
1,537 SR
1,562 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Brontagious
Morgan Le Fay
Level 157
God Stats
12W - 21L
1,519 SR
Queue Stats
213W - 200L
1,653 Elo+
Party 2
Mercury
Mercury
Hocusing
Mercury
Level 69
God Stats
11W - 5L
1,597 SR
Queue Stats
528W - 490L
1,526 Elo+
Solo
Rama
Rama
Poormungandr
Rama
Level 48
God Stats
0W - 1L
1,570 SR
Queue Stats
118W - 117L
1,481 Elo+
Solo
Fafnir
Fafnir
TheBootyTemple
Fafnir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 230L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 3 / 6
10,692
594
14,170
12,671
5,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Xbones
Vamana
18
6 / 0 / 4
10,972
610
9,568
13,116
6,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
hmigsss
Sobek
14
3 / 0 / 11
9,572
532
7,176
11,449
12,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
slimmm300
Discordia
15
4 / 2 / 7
9,266
515
9,160
7,937
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
smoothdiched
Danzaburou
19
6 / 0 / 5
11,602
645
12,165
13,368
5,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 4 / 0
8,639
480
2,466
7,913
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Brontagious
Morgan Le Fay
13
2 / 8 / 1
8,347
464
10,241
13,891
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hocusing
Mercury
15
2 / 6 / 1
8,826
490
6,530
15,914
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 6 / 0
7,378
410
5,754
13,997
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
8,690
483
4,291
16,621
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
27
Kills
5
5
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
3
6
3.67
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Morgan Le Fay
Brontagious
Morgan Le Fay
2
8
1
0.31
L
Mercury
Hocusing
Mercury
2
6
1
0.42
L
0
6
0
0
L
1
3
2
0.67
W
Vamana
Xbones
Vamana
6
0
4
8
W
Sobek
hmigsss
Sobek
3
0
11
8.5
W
Discordia
slimmm300
Discordia
4
2
7
3.75
W
Danzaburou
smoothdiched
Danzaburou
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,239
Damage
29,282
58,541
Taken
68,336
34,211
Mitigated
33,153
22,663
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,170
2,723
0
5,208
12,671
5,827
880
3,397
9,274
0
84,441
L
Kukulkan
 
Kukulkan
2,466
582
0
1,813
7,913
2,415
30
0
7,913
52,452
0
L
Morgan Le Fay
Brontagious
Morgan Le Fay
10,241
503
0
2,176
13,891
4,415
0
5,206
8,172
52,796
0
L
Mercury
Hocusing
Mercury
6,530
1,606
0
983
15,914
4,569
0
2,276
13,444
0
67,750
L
5,754
4,643
0
3,039
13,997
3,156
0
1,745
12,133
0
45,757
L
4,291
661
0
4,922
16,621
18,598
0
5,931
10,269
25,063
0
W
Vamana
Xbones
Vamana
9,568
3,467
0
3,914
13,116
6,726
2,037
3,439
9,677
0
77,548
W
Sobek
hmigsss
Sobek
7,176
820
0
5,431
11,449
12,813
196
3,629
7,820
25,538
0
W
Discordia
slimmm300
Discordia
9,160
1,050
0
1,267
7,937
2,964
817
4,690
3,247
49,708
0
W
Danzaburou
smoothdiched
Danzaburou
12,165
5,559
0
6,843
13,368
5,881
1,374
1,946
11,422
0
94,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,104
Gold Earned
41,880
578
Minions Killed
451
0
Camps Cleared
0
1,856,694
Distance Traveled
1,691,917
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,692
594
143
8
0
392,898
4
L
Kukulkan
8,639
480
123
7
0
330,984
2
L
Morgan Le Fay
8,347
464
103
6
0
309,615
2
L
Mercury
8,826
490
105
6
0
374,849
7
L
Rama
7,378
410
91
5
0
330,348
1
L
Fafnir
8,690
483
29
2
0
346,121
7
W
Vamana
10,972
610
146
8
0
382,173
1
W
Sobek
9,572
532
21
1
0
382,758
13
W
Discordia
9,266
515
107
6
0
348,977
4
W
Danzaburou
11,602
645
161
9
0
349,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role