Player Matchup

Fenrir
Fenrir
Conner8905
Fenrir
Level 154
God Stats
4W - 5L
1,718 SR
Queue Stats
858W - 873L
1,642 Elo+
Party 2
Nu Wa
Nu Wa
Darkvanir
Nu Wa
Level 147
God Stats
7W - 10L
1,519 SR
Queue Stats
113W - 124L
1,511 Elo+
Party 2
Hachiman
Hachiman
Emiser Z
Hachiman
Level 88
God Stats
4W - 4L
1,532 SR
Queue Stats
285W - 318L
1,461 Elo+
Party 2
Yemoja
Yemoja
I Am Papah
Yemoja
Level 65
God Stats
3W - 1L
1,808 SR
Queue Stats
10W - 20L
1,355 Elo+
Party 2
Achilles
Achilles
Np Denny
Achilles
Level 129
God Stats
19W - 18L
1,715 SR
Queue Stats
597W - 592L
1,537 Elo+
Party 2
Team Averages
Level 117
1,659 SR
1,501 Elo+

VS

Team Averages
Level 131
1,626 SR
1,517 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Awdacity
Achilles
Level 120
God Stats
4W - 1L
1,738 SR
Queue Stats
28W - 33L
1,490 Elo+
Party 3
Anubis
Anubis
Jorogol
Anubis
Level 148
God Stats
5W - 3L
1,742 SR
Queue Stats
489W - 479L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
UlfricWasRight
Hun Batz
Level 149
God Stats
3W - 2L
1,649 SR
Queue Stats
543W - 539L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Conner8905
Fenrir
14
3 / 3 / 2
8,666
542
4,635
9,540
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Darkvanir
Nu Wa
14
1 / 4 / 3
8,251
516
7,389
6,810
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Emiser Z
Hachiman
11
1 / 8 / 3
7,126
445
6,144
14,232
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
I Am Papah
Yemoja
12
2 / 6 / 2
7,755
485
3,798
13,764
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
Np Denny
Achilles
15
0 / 1 / 0
8,831
552
6,448
12,197
10,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 4 / 4
10,619
664
16,915
12,804
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
 
Kumbhakarna
14
4 / 0 / 14
9,555
597
3,355
11,768
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Awdacity
Achilles
15
1 / 0 / 0
8,889
556
7,948
9,592
10,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Jorogol
Anubis
16
6 / 2 / 4
9,678
605
10,591
9,185
4,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
15
3 / 1 / 5
9,052
566
5,321
10,112
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
22
22
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
4
4
2.5
W
Kumbhakarna
 
Kumbhakarna
4
0
14
11
W
Achilles
Awdacity
Achilles
1
0
0
1
L
Fenrir
Conner8905
Fenrir
3
3
2
1.33
L
Nu Wa
Darkvanir
Nu Wa
1
4
3
0.63
L
Hachiman
Emiser Z
Hachiman
1
8
3
0.31
L
Yemoja
I Am Papah
Yemoja
2
6
2
0.5
W
Anubis
Jorogol
Anubis
6
2
4
4
L
Achilles
Np Denny
Achilles
0
1
0
0
W
Hun Batz
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,414
Damage
44,130
56,543
Taken
53,461
26,565
Mitigated
36,664
14,506
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,915
12,376
0
2,791
12,804
4,269
2,992
2,077
10,727
0
92,449
W
Kumbhakarna
 
Kumbhakarna
3,355
702
0
3,305
11,768
13,341
40
2,221
9,547
12,704
0
W
Achilles
Awdacity
Achilles
7,948
1,234
0
4,502
9,592
10,624
0
1,278
8,314
0
43,111
L
Fenrir
Conner8905
Fenrir
4,635
855
0
3,146
9,540
3,514
0
4,761
4,779
0
51,964
L
Nu Wa
Darkvanir
Nu Wa
7,389
1,139
0
472
6,810
1,629
18
3,500
3,310
59,297
0
L
Hachiman
Emiser Z
Hachiman
6,144
4,301
0
1,411
14,232
2,585
0
927
13,305
0
39,060
L
Yemoja
I Am Papah
Yemoja
3,798
889
1,061
2,420
13,764
8,552
0
4,766
8,998
18,514
0
W
Anubis
Jorogol
Anubis
10,591
635
0
4,604
9,185
4,629
196
4,514
4,671
73,644
0
L
Achilles
Np Denny
Achilles
6,448
1,520
0
5,996
12,197
10,285
0
64
10,840
6,735
53,277
W
Hun Batz
5,321
1,390
0
4,500
10,112
3,801
0
1,862
8,250
0
59,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
47,793
461
Minions Killed
510
0
Camps Cleared
0
1,522,727
Distance Traveled
1,614,547
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,619
664
142
9
0
282,025
3
W
Kumbhakarna
9,555
597
16
1
0
362,063
6
W
Achilles
8,889
556
99
6
0
317,763
3
L
Fenrir
8,666
542
98
6
0
343,330
1
L
Nu Wa
8,251
516
114
7
0
298,120
6
L
Hachiman
7,126
445
73
5
0
267,827
3
L
Yemoja
7,755
485
24
2
0
276,694
2
W
Anubis
9,678
605
142
9
0
296,036
3
L
Achilles
8,831
552
152
10
0
336,756
6
W
Hun Batz
9,052
566
111
7
0
356,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role