Player Matchup

Khepri
Khepri
EraLIAo
Khepri
Level 29
God Stats
2W - 3L
1,352 SR
Queue Stats
102W - 111L
1,515 Elo+
Party 3
Rama
Rama
HezzynKhav
Rama
Level 15
God Stats
1W - 3L
1,473 SR
Queue Stats
9W - 18L
1,352 Elo+
Party 3
Bellona
Bellona
RBTBEE
Bellona
Level 88
God Stats
2W - 3L
1,740 SR
Queue Stats
96W - 83L
1,551 Elo+
Party 3
Persephone
Persephone
SlenderGamerBr9
Persephone
Level 29
God Stats
11W - 6L
1,573 SR
Queue Stats
78W - 53L
1,609 Elo+
Party 3
Ao Kuang
Ao Kuang
lokiApenas
Ao Kuang
Level 25
God Stats
2W - 2L
1,763 SR
Queue Stats
93W - 77L
1,558 Elo+
Solo
Team Averages
Level 37
1,580 SR
1,517 Elo+

VS

Team Averages
Level 14
1,608 SR
1,635 Elo+
Hun Batz
Hun Batz
Cristiano43
Hun Batz
Level 4
God Stats
2W - 2L
1,279 SR
Queue Stats
18W - 16L
1,732 Elo+
Party 1
Bellona
Bellona
Josefh-Joestar-X
Bellona
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 21L
1,563 Elo+
Party 2
Izanami
Izanami
Mesias43
Izanami
Level 15
God Stats
4W - 0L
1,789 SR
Queue Stats
61W - 58L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
Mr_Behemoth-_-
Sylvanus
Level 17
God Stats
13W - 3L
1,770 SR
Queue Stats
74W - 33L
1,647 Elo+
Party 2
Loki
Loki
lSemNome
Loki
Level 15
God Stats
15W - 14L
1,703 SR
Queue Stats
47W - 33L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EraLIAo
Khepri
12
1 / 2 / 6
7,984
444
4,556
11,162
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 9 / 4
6,519
362
4,894
12,310
3,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
RBTBEE
Bellona
13
0 / 4 / 3
7,657
425
8,053
14,664
16,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
SlenderGamerBr9
Persephone
13
6 / 9 / 4
9,537
530
16,529
16,219
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
lokiApenas
Ao Kuang
15
9 / 6 / 3
10,064
559
13,168
19,708
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cristiano43
Hun Batz
14
8 / 2 / 14
9,899
550
9,435
15,912
17,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 5
10,669
593
10,170
14,470
13,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Mesias43
Izanami
16
5 / 3 / 8
10,448
580
14,069
14,532
5,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sylvanus
15
6 / 5 / 8
10,126
563
16,527
18,205
10,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
9 / 4 / 6
10,745
597
8,792
12,264
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
16
Kills
30
30
Deaths
16
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Cristiano43
Hun Batz
8
2
14
7.5
L
Khepri
EraLIAo
Khepri
1
2
6
2
L
0
9
4
0.22
W
2
2
5
2.25
W
Izanami
Mesias43
Izanami
5
3
8
3
W
Sylvanus
6
5
8
2
L
Bellona
RBTBEE
Bellona
0
4
3
0.38
L
Persephone
SlenderGamerBr9
Persephone
6
9
4
0.89
W
Loki
9
4
6
3
L
Ao Kuang
lokiApenas
Ao Kuang
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,200
Damage
58,993
74,063
Taken
75,383
45,591
Mitigated
51,995
18,570
Healing
32,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Cristiano43
Hun Batz
9,435
3,998
390
4,268
15,912
17,349
173
7,798
8,114
94
26,492
L
Khepri
EraLIAo
Khepri
4,556
636
0
3,305
11,162
10,888
92
2,436
8,726
18,967
0
L
4,894
3,944
0
1,630
12,310
3,637
773
2,087
10,223
0
23,708
W
10,170
3,007
0
5,182
14,470
13,927
161
2,745
11,725
13,987
61,540
W
Izanami
Mesias43
Izanami
14,069
10,142
0
6,428
14,532
5,679
2,373
8,378
6,154
0
84,728
W
Sylvanus
16,527
4,548
2,958
8,495
18,205
10,300
284
10,439
7,766
52,085
12,429
L
Bellona
RBTBEE
Bellona
8,053
1,791
0
4,109
14,664
16,759
63
2,324
12,340
1,163
42,314
L
Persephone
SlenderGamerBr9
Persephone
16,529
981
176
3,181
16,219
6,402
85
5,869
10,341
46,646
0
W
Loki
8,792
2,442
0
4,560
12,264
4,740
59
5,662
6,602
0
64,142
L
Ao Kuang
lokiApenas
Ao Kuang
13,168
3,059
0
6,169
19,708
7,905
360
4,561
15,147
65,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,761
Gold Earned
51,887
369
Minions Killed
541
0
Camps Cleared
0
1,628,794
Distance Traveled
1,753,544
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,899
550
30
2
0
348,740
2
L
Khepri
7,984
444
27
2
0
360,713
7
L
Rama
6,519
362
56
3
0
302,083
2
W
Bellona
10,669
593
165
9
0
377,243
2
W
Izanami
10,448
580
154
9
0
316,171
3
W
Sylvanus
10,126
563
91
5
0
318,911
5
L
Bellona
7,657
425
98
5
0
310,443
2
L
Persephone
9,537
530
84
5
0
307,359
2
W
Loki
10,745
597
101
6
0
392,479
5
L
Ao Kuang
10,064
559
104
6
0
348,196
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role