Player Matchup

Hera
Hera
Gold II
WagFather
Hera
Gold II
Level 81
God Stats
33W - 27L
1,661 SR
Queue Stats
723W - 579L
1,358 MMR
Party 1
Odin
Odin
Gold III
eMkxuF
Odin
Gold III
Level 128
God Stats
1W - 0L
1,673 SR
Queue Stats
11W - 9L
1,739 MMR
Party 1
Ares
Ares
Gold II
xStud McMuffin
Ares
Gold II
Level 108
God Stats
6W - 6L
1,683 SR
Queue Stats
81W - 70L
1,681 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,672 SR
1,593 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,402 SR
1,512 MMR
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
KingArnez123
Chaac
Silver I
Level 101
God Stats
0W - 1L
1,278 SR
Queue Stats
20W - 20L
1,537 MMR
Solo
Bakasura
Bakasura
Bronze III
jorliplay
Bakasura
Bronze III
Level 65
God Stats
0W - 1L
1,429 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
7 / 1 / 5
11,130
742
13,887
6,159
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
eMkxuF
Odin
13
4 / 2 / 6
10,358
691
7,723
13,418
11,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 3 / 9
10,932
729
10,740
17,031
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirKukulkanPersephoneKumbhakarnaGilgamesh

VS

Bans
KuzenboArtioAphroditeCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 8 / 2
8,749
583
6,319
20,323
8,670
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 4 / 1
9,734
649
10,313
14,292
16,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
jorliplay
Bakasura
6
0 / 2 / 2
7,568
505
0
2,276
423

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
6
6
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
8
2
0.25
L
5
4
1
1.38
W
Hera
7
1
5
9.5
W
Odin
eMkxuF
Odin
4
2
6
3.5
L
Bakasura
jorliplay
Bakasura
0
2
2
0.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,350
Damage
16,632
36,608
Taken
36,891
31,113
Mitigated
26,011
9,549
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,319
344
64
3,332
20,323
8,670
0
14,994
5,329
27,879
0
L
10,313
999
0
1,912
14,292
16,918
0
8,562
5,730
0
46,028
W
Hera
13,887
3,785
180
3,132
6,159
2,713
1,034
1,299
4,593
59,921
0
W
Odin
eMkxuF
Odin
7,723
2,429
345
2,721
13,418
11,363
547
3,503
9,321
0
33,792
L
Bakasura
jorliplay
Bakasura
0
0
0
0
2,276
423
0
1,357
919
0
0
W
10,740
271
0
3,171
17,031
17,037
498
3,097
13,281
21,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,420
Gold Earned
26,051
148
Minions Killed
117
10
Camps Cleared
2
819,077
Distance Traveled
468,754
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,749
583
55
4
0
224,030
3
L
Chaac
9,734
649
62
4
2
244,072
0
W
Hera
11,130
742
88
6
4
279,575
3
W
Odin
10,358
691
38
3
5
281,383
1
L
Bakasura
7,568
505
0
0
0
652
0
W
Ares
10,932
729
22
1
1
258,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role