Player Matchup

Arachne
Arachne
SurefireBoar201
Arachne
Level 8
God Stats
1W - 1L
1,318 SR
Queue Stats
13W - 12L
1,447 Elo+
Solo
Geb
Geb
That_Edgy_Weeb
Geb
Level 17
God Stats
7W - 6L
1,436 SR
Queue Stats
38W - 26L
1,488 Elo+
Party 2
Agni
Agni
alien2222222222
Agni
Level 19
God Stats
5W - 1L
1,806 SR
Queue Stats
32W - 21L
1,501 Elo+
Solo
Medusa
Medusa
cohanssj2
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Nemesis
Nemesis
mario246820
Nemesis
Level 37
God Stats
4W - 3L
1,503 SR
Queue Stats
48W - 49L
1,463 Elo+
Party 2
Team Averages
Level 17
1,513 SR
1,475 Elo+

VS

Team Averages
Level 17
1,445 SR
1,485 Elo+
Nu Wa
Nu Wa
Dizzy8201
Nu Wa
Level 27
God Stats
5W - 2L
1,686 SR
Queue Stats
30W - 21L
1,496 Elo+
Party 1
Ares
Ares
SomnusNyx
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 14L
1,496 Elo+
Party 1
Cerberus
Cerberus
chetoosvsdoritos
Cerberus
Level 4
God Stats
3W - 9L
1,353 SR
Queue Stats
14W - 19L
1,458 Elo+
Party 3
Kukulkan
Kukulkan
spartan6134
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Zeus
Zeus
zoxer123
Zeus
Level 10
God Stats
2W - 6L
1,184 SR
Queue Stats
37W - 53L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
11 / 1 / 3
7,372
737
7,996
6,484
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
1 / 0 / 7
5,656
566
3,827
7,149
4,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 0 / 3
7,326
733
6,320
5,218
1,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
cohanssj2
Medusa
8
2 / 4 / 2
5,103
510
2,187
5,072
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
mario246820
Nemesis
10
4 / 0 / 0
6,346
635
2,176
3,423
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dizzy8201
Nu Wa
7
1 / 6 / 1
5,083
508
2,535
4,689
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
1 / 1 / 0
4,658
466
1,787
4,243
2,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
1 / 5 / 2
4,272
427
1,888
7,664
4,820
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
spartan6134
Kukulkan
7
1 / 10 / 1
4,810
481
2,609
6,274
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
6
1 / 5 / 1
4,397
440
4,362
6,265
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
26
Kills
5
5
Deaths
27
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Dizzy8201
Nu Wa
1
6
1
0.25
L
Ares
1
1
0
1
W
11
1
3
12.5
W
1
0
7
4.5
W
8
0
3
9.5
L
1
5
2
0.4
W
Medusa
cohanssj2
Medusa
2
4
2
0.75
W
Nemesis
mario246820
Nemesis
4
0
0
4
L
Kukulkan
spartan6134
Kukulkan
1
10
1
0.15
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
13,181
27,346
Taken
29,135
11,606
Mitigated
11,780
8,830
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Dizzy8201
Nu Wa
2,535
670
0
160
4,689
1,264
0
1,996
2,693
12,844
0
L
Ares
1,787
77
0
1,181
4,243
2,319
0
1,643
2,600
12,269
0
W
7,996
5,196
0
3,504
6,484
2,476
0
1,433
5,051
0
46,674
W
3,827
296
0
1,317
7,149
4,547
384
4,774
2,375
12,374
0
W
6,320
1,073
0
3,330
5,218
1,804
798
2,112
3,106
41,833
0
L
1,888
108
0
1,119
7,664
4,820
156
2,635
5,029
7,015
0
W
Medusa
cohanssj2
Medusa
2,187
828
0
175
5,072
1,525
432
3,467
1,605
0
16,536
W
Nemesis
mario246820
Nemesis
2,176
906
0
504
3,423
1,254
1,564
1,395
2,028
0
23,997
L
Kukulkan
spartan6134
Kukulkan
2,609
743
0
0
6,274
1,607
204
1,078
5,196
13,089
0
L
Zeus
4,362
1,183
0
1,915
6,265
1,770
0
2,795
3,470
19,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
23,220
268
Minions Killed
122
0
Camps Cleared
0
933,424
Distance Traveled
905,678
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,083
508
24
2
0
174,923
0
L
Ares
4,658
466
30
3
0
175,655
0
W
Arachne
7,372
737
67
7
0
218,145
1
W
Geb
5,656
566
22
2
0
209,676
1
W
Agni
7,326
733
78
8
0
180,435
1
L
Cerberus
4,272
427
11
1
0
200,006
0
W
Medusa
5,103
510
36
4
0
141,167
0
W
Nemesis
6,346
635
65
7
0
184,001
0
L
Kukulkan
4,810
481
23
2
0
188,268
0
L
Zeus
4,397
440
34
3
0
166,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role