Player Matchup

Sylvanus
Sylvanus
LongBobcat30456
Sylvanus
Level 77
God Stats
5W - 3L
1,552 SR
Queue Stats
448W - 408L
1,461 Elo+
Party 2
Bacchus
Bacchus
MISFIT Delta984
Bacchus
Level 6
God Stats
2W - 5L
1,370 SR
Queue Stats
6W - 14L
1,263 Elo+
Party 4
Bakasura
Bakasura
Sticc1233
Bakasura
Level 86
God Stats
0W - 2L
1,305 SR
Queue Stats
350W - 364L
1,420 Elo+
Party 4
Tiamat
Tiamat
somkesomeweed
Tiamat
Level 89
God Stats
249W - 189L
1,558 SR
Queue Stats
557W - 523L
1,424 Elo+
Party 4
Ullr
Ullr
vqqs
Ullr
Level 29
God Stats
3W - 9L
1,289 SR
Queue Stats
83W - 79L
1,451 Elo+
Party 2
Team Averages
Level 57
1,415 SR
1,404 Elo+

VS

Team Averages
Level 69
1,488 SR
1,414 Elo+
Hades
Hades
FUSEDHURDLE1915
Hades
Level 49
God Stats
19W - 15L
1,516 SR
Queue Stats
45W - 47L
1,413 Elo+
Party 3
Sun Wukong
Sun Wukong
MrHacks24
Sun Wukong
Level 102
God Stats
8W - 7L
1,610 SR
Queue Stats
457W - 474L
1,421 Elo+
Party 1
Thanatos
Thanatos
SSSalvador
Thanatos
Level 116
God Stats
46W - 40L
1,552 SR
Queue Stats
409W - 422L
1,393 Elo+
Party 1
Scylla
Scylla
YaMooseMilk
Scylla
Level 38
God Stats
1W - 1L
1,548 SR
Queue Stats
67W - 68L
1,435 Elo+
Party 3
Set
Set
rspelos
Set
Level 40
God Stats
2W - 0L
1,213 SR
Queue Stats
81W - 83L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 3 / 4
8,951
426
8,904
19,775
17,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 0
7,696
366
4,218
13,070
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Sticc1233
Bakasura
15
3 / 9 / 2
9,676
461
6,360
16,156
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 5 / 4
9,972
475
12,320
14,048
9,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
vqqs
Ullr
14
3 / 5 / 2
9,302
443
7,955
16,207
5,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
10,216
486
14,939
14,875
6,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MrHacks24
Sun Wukong
19
7 / 0 / 8
11,559
550
14,410
18,498
15,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
SSSalvador
Thanatos
20
9 / 2 / 4
11,958
569
10,713
14,764
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
5 / 2 / 4
10,304
491
12,266
9,619
3,571
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
14
1 / 1 / 7
9,541
454
8,468
12,487
8,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
28
28
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
4
1
1.63
L
Sylvanus
1
3
4
1
L
0
6
0
0
W
Sun Wukong
MrHacks24
Sun Wukong
7
0
8
11
W
Thanatos
SSSalvador
Thanatos
9
2
4
5.5
L
Bakasura
Sticc1233
Bakasura
3
9
2
0.44
W
Scylla
5
2
4
3.5
W
Set
1
1
7
4.5
L
2
5
4
0.8
L
Ullr
vqqs
Ullr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
60,796
79,256
Taken
70,243
51,692
Mitigated
40,111
18,728
Healing
34,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,939
2,423
528
5,124
14,875
6,617
2,112
5,577
9,298
64,267
0
L
Sylvanus
8,904
2,783
3,539
5,575
19,775
17,456
84
8,910
10,712
34,003
0
L
4,218
1,271
0
583
13,070
12,129
0
669
11,668
21,787
0
W
Sun Wukong
MrHacks24
Sun Wukong
14,410
5,135
0
9,814
18,498
15,009
0
4,836
12,214
0
69,062
W
Thanatos
SSSalvador
Thanatos
10,713
3,476
0
12,976
14,764
6,073
315
4,064
10,655
0
97,140
L
Bakasura
Sticc1233
Bakasura
6,360
3,892
0
3,184
16,156
6,562
451
4,164
11,536
0
54,047
W
Scylla
12,266
1,625
0
2,417
9,619
3,571
2,024
5,862
3,744
64,620
0
W
Set
8,468
2,703
1,727
1,718
12,487
8,841
606
4,267
8,029
8,336
24,726
L
12,320
672
320
4,275
14,048
9,598
377
4,954
8,970
80,024
0
L
Ullr
vqqs
Ullr
7,955
2,645
0
1,252
16,207
5,947
416
10,061
6,146
0
56,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
53,578
430
Minions Killed
538
0
Camps Cleared
0
1,870,589
Distance Traveled
1,948,581
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,216
486
122
6
0
336,919
7
L
Sylvanus
8,951
426
53
3
0
357,287
1
L
Bacchus
7,696
366
40
2
0
358,203
0
W
Sun Wukong
11,559
550
129
6
0
401,580
4
W
Thanatos
11,958
569
153
7
0
440,609
0
L
Bakasura
9,676
461
117
6
0
408,431
1
W
Scylla
10,304
491
109
5
0
387,267
6
W
Set
9,541
454
25
1
0
382,206
1
L
Tiamat
9,972
475
126
6
0
372,134
2
L
Ullr
9,302
443
94
4
0
374,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role