Player Matchup

Mulan
Mulan
Diana7867
Mulan
Level 68
God Stats
28W - 35L
1,496 SR
Queue Stats
236W - 191L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Herpaderpicneedl
Cthulhu
Level 18
God Stats
21W - 21L
1,812 SR
Queue Stats
132W - 152L
1,603 Elo+
Party 1
Tiamat
Tiamat
Koolten
Tiamat
Level 121
God Stats
23W - 25L
1,485 SR
Queue Stats
159W - 154L
1,483 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,526 Elo+

VS

Team Averages
Level 90
1,568 SR
1,501 Elo+
Achilles
Achilles
Batman196709
Achilles
Level 113
God Stats
10W - 6L
1,351 SR
Queue Stats
102W - 156L
1,326 Elo+
Party 2
Neith
Neith
deathduke14
Neith
Level 15
God Stats
2W - 1L
1,737 SR
Queue Stats
5W - 4L
1,793 Elo+
Party 2
Hel
Hel
kikodobanjo
Hel
Level 141
God Stats
24W - 14L
1,615 SR
Queue Stats
219W - 285L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Diana7867
Mulan
19
6 / 2 / 11
15,432
594
14,448
26,806
40,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 4 / 12
15,405
593
20,517
36,446
46,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Koolten
Tiamat
20
10 / 4 / 10
16,447
633
36,024
25,671
19,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Batman196709
Achilles
19
4 / 7 / 6
16,216
624
19,095
40,093
34,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 5 / 4
17,118
658
41,549
22,146
8,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 9 / 6
14,634
563
16,998
25,974
11,348
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
10
10
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Batman196709
Achilles
4
7
6
1
L
Mulan
Diana7867
Mulan
6
2
11
5.75
L
5
4
12
2.75
L
Tiamat
Koolten
Tiamat
10
4
10
3.75
W
5
5
4
1.4
W
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,989
Damage
77,642
88,923
Taken
88,213
106,305
Mitigated
54,679
11,449
Healing
39,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Batman196709
Achilles
19,095
5,417
464
13,442
40,093
34,678
1,027
21,873
17,443
1,029
37,948
L
Mulan
Diana7867
Mulan
14,448
1,701
90
5,691
26,806
40,341
640
6,081
20,725
0
49,135
L
20,517
748
976
1,570
36,446
46,606
0
5,471
30,975
51,647
0
L
Tiamat
Koolten
Tiamat
36,024
2,018
0
3,122
25,671
19,358
606
6,945
18,726
108,380
0
W
41,549
14,864
0
2,760
22,146
8,653
2,329
15,071
6,470
0
90,294
W
16,998
390
10,609
12,584
25,974
11,348
747
18,239
7,328
88,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,284
Gold Earned
47,968
287
Minions Killed
277
12
Camps Cleared
7
1,327,782
Distance Traveled
1,294,744
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,216
624
30
1
2
438,630
1
L
Mulan
15,432
594
49
2
5
461,992
11
L
Cthulhu
15,405
593
53
2
0
425,976
0
L
Tiamat
16,447
633
185
7
7
439,814
1
W
Neith
17,118
658
97
4
1
425,412
2
W
Hel
14,634
563
150
6
4
430,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role