Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DestroyIhosh
Mercury
Level 16
God Stats
1W - 2L
1,688 SR
Queue Stats
4W - 3L
1,554 Elo+
Party 2
Ymir
Ymir
YonatronCarmesi
Ymir
Level 27
God Stats
0W - 1L
1,818 SR
Queue Stats
92W - 77L
1,609 Elo+
Party 2
Zeus
Zeus
camareno27
Zeus
Level 26
God Stats
5W - 4L
1,792 SR
Queue Stats
61W - 49L
1,616 Elo+
Party 2
Hel
Hel
guinapo_idoneo
Hel
Level 24
God Stats
4W - 4L
1,615 SR
Queue Stats
47W - 35L
1,629 Elo+
Party 2
Team Averages
Level 51
1,683 SR
1,582 Elo+

VS

Team Averages
Level 21
1,665 SR
1,614 Elo+
Poseidon
Poseidon
J4vi3rXD
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,310 Elo+
Solo
Ravana
Ravana
OfficialRxmos
Ravana
Level 12
God Stats
4W - 0L
1,886 SR
Queue Stats
77W - 55L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
Rysey_69
Heimdallr
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 52L
1,738 Elo+
Party 1
Ullr
Ullr
llIMarIlI
Ullr
Level 26
God Stats
13W - 3L
1,829 SR
Queue Stats
138W - 40L
1,868 Elo+
Solo
Bacchus
Bacchus
thomas12893
Bacchus
Level 28
God Stats
5W - 4L
1,611 SR
Queue Stats
121W - 128L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 2 / 2
4,923
492
4,040
5,652
1,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
DestroyIhosh
Mercury
8
1 / 2 / 2
4,904
490
917
4,778
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 2 / 0
5,303
530
3,790
8,133
5,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 7 / 1
4,268
427
2,654
5,635
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
5,224
522
4,599
6,338
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
J4vi3rXD
Poseidon
10
7 / 0 / 3
6,757
676
5,754
3,628
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 2 / 2
6,042
604
3,816
4,565
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Rysey_69
Heimdallr
10
3 / 1 / 5
6,048
605
4,157
6,601
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
3 / 0 / 0
6,786
679
3,511
4,709
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
thomas12893
Bacchus
9
1 / 0 / 6
5,478
548
3,790
5,158
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
17
17
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
2
0.5
L
Mercury
DestroyIhosh
Mercury
1
2
2
1
W
Poseidon
J4vi3rXD
Poseidon
7
0
3
8.5
W
3
2
2
2
W
Heimdallr
Rysey_69
Heimdallr
3
1
5
5.5
L
2
2
0
1
L
0
7
1
0.07
L
0
4
1
0.13
W
Ullr
3
0
0
3
W
Bacchus
thomas12893
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,000
Damage
21,028
30,536
Taken
24,661
12,471
Mitigated
9,324
4,832
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,040
1,798
0
70
5,652
1,641
0
2,190
3,462
0
27,791
L
Mercury
DestroyIhosh
Mercury
917
184
0
1,026
4,778
1,732
0
346
4,432
0
22,901
W
Poseidon
J4vi3rXD
Poseidon
5,754
986
0
756
3,628
1,029
114
1,995
1,415
33,122
0
W
3,816
886
0
1,777
4,565
1,542
0
1,628
2,799
0
28,240
W
Heimdallr
Rysey_69
Heimdallr
4,157
1,587
0
1,599
6,601
1,892
0
1,323
5,238
0
33,098
L
3,790
1,059
0
1,172
8,133
5,797
0
3,279
4,854
12,762
0
L
2,654
581
0
470
5,635
1,636
0
3,230
2,405
13,350
0
L
4,599
58
44
2,050
6,338
1,665
0
499
5,839
28,955
0
W
Ullr
3,511
1,956
0
2,616
4,709
1,530
0
3,323
1,074
0
39,184
W
Bacchus
thomas12893
Bacchus
3,790
421
243
1,773
5,158
3,331
0
2,209
2,934
16,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
31,111
218
Minions Killed
305
0
Camps Cleared
0
971,345
Distance Traveled
995,991
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,923
492
62
6
0
180,974
1
L
Mercury
4,904
490
49
5
0
185,463
0
W
Poseidon
6,757
676
61
6
0
184,188
5
W
Ravana
6,042
604
58
6
0
210,647
1
W
Heimdallr
6,048
605
66
7
0
187,774
3
L
Ymir
5,303
530
22
2
0
224,030
3
L
Zeus
4,268
427
21
2
0
169,825
0
L
Hel
5,224
522
64
6
0
211,053
0
W
Ullr
6,786
679
96
10
0
190,432
0
W
Bacchus
5,478
548
24
2
0
222,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role