Player Matchup

Arachne
Arachne
EliteVe
Arachne
Level 125
God Stats
2W - 3L
1,992 SR
Queue Stats
204W - 210L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
KRAZYCLOWN567
Sun Wukong
Level 102
God Stats
0W - 1L
1,678 SR
Queue Stats
4W - 8L
1,259 Elo+
Party 2
Nu Wa
Nu Wa
KyraKupcake
Nu Wa
Level 24
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 3
Danzaburou
Danzaburou
MaliciousQ-
Danzaburou
Level 148
God Stats
15W - 17L
1,736 SR
Queue Stats
155W - 178L
1,473 Elo+
Party 3
Apollo
Apollo
Rising__Phoenix5
Apollo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,259 Elo+
Party 2
Team Averages
Level 83
1,728 SR
1,377 Elo+

VS

Team Averages
Level 68
1,451 SR
1,334 Elo+
Jormungandr
Jormungandr
CT75674040
Jormungandr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Tedsnicker
Cthulhu
Level 105
God Stats
2W - 2L
1,421 SR
Queue Stats
71W - 78L
1,379 Elo+
Party 1
Neith
Neith
UnrulyDragon55
Neith
Level 43
God Stats
3W - 7L
1,430 SR
Queue Stats
7W - 11L
1,323 Elo+
Solo
Scylla
Scylla
kalebvlone
Scylla
Level 45
God Stats
10W - 6L
1,489 SR
Queue Stats
40W - 38L
1,424 Elo+
Party 1
Gilgamesh
Gilgamesh
zettaikun
Gilgamesh
Level 57
God Stats
3W - 3L
1,416 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EliteVe
Arachne
20
6 / 6 / 6
14,688
773
12,799
20,529
9,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
KRAZYCLOWN567
Sun Wukong
17
0 / 5 / 11
12,267
646
13,437
26,738
25,879
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 6 / 8
14,223
749
25,323
16,494
6,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MaliciousQ-
Danzaburou
20
8 / 5 / 5
15,166
798
15,330
17,701
7,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 8 / 6
11,289
594
5,023
14,325
5,297
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CT75674040
Jormungandr
20
4 / 3 / 8
13,840
728
15,822
19,325
21,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Tedsnicker
Cthulhu
20
8 / 3 / 11
14,711
774
16,464
21,810
21,608
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
1 / 4 / 13
13,661
719
13,064
13,210
5,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kalebvlone
Scylla
20
7 / 4 / 6
14,140
744
12,983
13,915
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
zettaikun
Gilgamesh
20
9 / 6 / 13
16,012
843
18,283
26,498
19,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
80
20
Kills
29
30
Deaths
20
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CT75674040
Jormungandr
4
3
8
2.67
L
Arachne
EliteVe
Arachne
6
6
6
1.5
L
Sun Wukong
KRAZYCLOWN567
Sun Wukong
0
5
11
1.1
L
5
6
8
1.5
L
Danzaburou
MaliciousQ-
Danzaburou
8
5
5
2.1
L
1
8
6
0.5
W
Cthulhu
Tedsnicker
Cthulhu
8
3
11
4.5
W
1
4
13
1.88
W
Scylla
kalebvlone
Scylla
7
4
6
2.5
W
Gilgamesh
zettaikun
Gilgamesh
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,912
Damage
76,616
95,787
Taken
94,758
54,904
Mitigated
71,716
18,865
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CT75674040
Jormungandr
15,822
4,290
0
1,079
19,325
21,059
728
5,051
14,274
52,828
0
L
Arachne
EliteVe
Arachne
12,799
9,609
0
2,097
20,529
9,574
250
8,443
12,014
0
45,062
L
Sun Wukong
KRAZYCLOWN567
Sun Wukong
13,437
2,955
483
7,595
26,738
25,879
296
15,527
10,995
0
38,657
L
25,323
6,653
535
3,582
16,494
6,237
2,567
7,039
9,315
54,846
0
L
Danzaburou
MaliciousQ-
Danzaburou
15,330
4,299
0
3,657
17,701
7,917
2,231
6,757
10,794
0
75,086
L
5,023
2,351
0
916
14,325
5,297
533
7,442
6,819
0
15,255
W
Cthulhu
Tedsnicker
Cthulhu
16,464
530
939
1,449
21,810
21,608
868
5,192
16,333
45,717
0
W
13,064
1,890
0
2,931
13,210
5,745
2,020
3,331
9,879
0
77,448
W
Scylla
kalebvlone
Scylla
12,983
495
0
3,102
13,915
3,723
1,537
5,520
8,395
56,266
0
W
Gilgamesh
zettaikun
Gilgamesh
18,283
5,912
327
4,568
26,498
19,581
948
6,905
19,548
0
45,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,633
Gold Earned
72,364
373
Minions Killed
423
9
Camps Cleared
7
1,585,613
Distance Traveled
1,780,230
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,840
728
74
4
1
334,292
3
L
Arachne
14,688
773
85
4
3
337,984
1
L
Sun Wukong
12,267
646
43
2
0
353,510
3
L
Nu Wa
14,223
749
74
4
0
275,157
0
L
Danzaburou
15,166
798
137
7
5
309,688
1
L
Apollo
11,289
594
34
2
1
309,274
0
W
Cthulhu
14,711
774
51
3
0
392,092
1
W
Neith
13,661
719
150
8
4
356,255
9
W
Scylla
14,140
744
95
5
0
341,830
0
W
Gilgamesh
16,012
843
53
3
2
355,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role