Player Matchup

Ra
Ra
DudeBroGuyFriend
Ra
Level 78
God Stats
110W - 113L
1,585 SR
Queue Stats
134W - 141L
1,573 Elo+
Solo
Rama
Rama
RudeboyTy
Rama
Level 64
God Stats
2W - 5L
1,599 SR
Queue Stats
139W - 138L
1,526 Elo+
Solo
Nu Wa
Nu Wa
nik0le
Nu Wa
Level 65
God Stats
27W - 23L
1,638 SR
Queue Stats
135W - 119L
1,584 Elo+
Party 2
Tsukuyomi
Tsukuyomi
pplzdude
Tsukuyomi
Level 156
God Stats
10W - 16L
1,482 SR
Queue Stats
189W - 197L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
stephenelite
Kuzenbo
Level 59
God Stats
2W - 2L
1,559 SR
Queue Stats
29W - 34L
1,544 Elo+
Solo
Team Averages
Level 84
1,573 SR
1,562 Elo+

VS

Team Averages
Level 144
1,624 SR
1,543 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ajchristiano
Charybdis
Level 101
God Stats
4W - 3L
1,481 SR
Queue Stats
54W - 52L
1,522 Elo+
Solo
Hercules
Hercules
fresteban2010
Hercules
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
82W - 60L
1,609 Elo+
Party 1
Mercury
Mercury
jonnycp
Mercury
Level 160
God Stats
2W - 0L
1,955 SR
Queue Stats
21W - 17L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,241
1,040
1,883
3,959
1,377
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
1 / 4 / 5
7,143
1,191
7,146
9,772
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
nik0le
Nu Wa
12
1 / 7 / 5
6,927
1,155
7,445
9,802
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
pplzdude
Tsukuyomi
13
1 / 4 / 4
7,052
1,175
8,652
8,874
4,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
stephenelite
Kuzenbo
13
3 / 2 / 3
7,576
1,263
5,529
10,470
14,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

256

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 1 / 11
8,132
1,355
8,047
5,169
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
13
1 / 2 / 8
7,019
1,170
6,960
4,632
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ajchristiano
Charybdis
14
3 / 0 / 11
7,793
1,299
5,445
3,377
1,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
fresteban2010
Hercules
13
2 / 1 / 12
8,035
1,339
8,683
14,734
9,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mercury
jonnycp
Mercury
14
8 / 2 / 7
8,888
1,481
9,818
6,954
2,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
6
Kills
20
20
Deaths
6
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
11
11.5
W
Zeus
 
Zeus
1
2
8
2.5
L
0
3
4
0.67
L
Rama
1
4
5
0.88
W
Charybdis
ajchristiano
Charybdis
3
0
11
8.5
W
Hercules
fresteban2010
Hercules
2
1
12
8
W
Mercury
jonnycp
Mercury
8
2
7
5.75
L
Nu Wa
nik0le
Nu Wa
1
7
5
0.5
L
Tsukuyomi
pplzdude
Tsukuyomi
1
4
4
0.75
L
Kuzenbo
stephenelite
Kuzenbo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,655
Damage
38,953
42,877
Taken
34,866
28,891
Mitigated
15,877
1,408
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,047
1,323
0
883
5,169
1,521
0
2,622
2,459
18,067
0
W
Zeus
 
Zeus
6,960
201
72
554
4,632
1,448
0
2,187
2,381
22,349
0
L
1,883
0
51
277
3,959
1,377
0
1,448
2,511
10,305
0
L
Rama
7,146
5,258
0
679
9,772
4,264
0
3,867
5,905
0
28,854
W
Charybdis
ajchristiano
Charybdis
5,445
3,218
0
1,386
3,377
1,122
0
1,342
1,963
0
28,073
W
Hercules
fresteban2010
Hercules
8,683
3,447
1,039
6,357
14,734
9,414
0
5,413
8,521
0
12,668
W
Mercury
jonnycp
Mercury
9,818
4,216
0
485
6,954
2,372
0
2,735
4,101
0
19,871
L
Nu Wa
nik0le
Nu Wa
7,445
2,715
0
0
9,802
3,868
0
2,104
7,698
16,742
0
L
Tsukuyomi
pplzdude
Tsukuyomi
8,652
1,882
0
151
8,874
4,959
0
2,336
6,538
0
23,147
L
Kuzenbo
stephenelite
Kuzenbo
5,529
2,025
0
250
10,470
14,423
0
5,252
5,218
14,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
39,867
130
Minions Killed
143
6
Camps Cleared
5
582,460
Distance Traveled
670,502
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,132
1,355
27
5
0
135,665
0
W
Zeus
7,019
1,170
30
5
2
108,735
0
L
Ra
6,241
1,040
17
3
1
89,976
0
L
Rama
7,143
1,191
52
9
1
120,975
0
W
Charybdis
7,793
1,299
57
10
1
127,026
2
W
Hercules
8,035
1,339
6
1
0
153,598
0
W
Mercury
8,888
1,481
23
4
2
145,478
0
L
Nu Wa
6,927
1,155
18
3
0
108,836
0
L
Tsukuyomi
7,052
1,175
22
4
4
109,732
0
L
Kuzenbo
7,576
1,263
21
4
0
152,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role