Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DenzelWatchUsWin
Neith
Level 120
God Stats
23W - 23L
1,585 SR
Queue Stats
69W - 65L
1,527 Elo+
Party 2
Fenrir
Fenrir
HurtRussell
Fenrir
Level 47
God Stats
0W - 1L
1,309 SR
Queue Stats
58W - 57L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
MathUMcGonaslay
Sun Wukong
Level 84
God Stats
48W - 35L
1,550 SR
Queue Stats
349W - 388L
1,370 Elo+
Party 2
Baron Samedi
Baron Samedi
SmackyChan
Baron Samedi
Level 107
God Stats
20W - 23L
1,525 SR
Queue Stats
85W - 79L
1,517 Elo+
Party 2
Team Averages
Level 100
1,494 SR
1,485 Elo+

VS

Team Averages
Level 68
1,550 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AAuro
Izanami
Level 17
God Stats
1W - 0L
1,545 SR
Queue Stats
3W - 3L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
ElOsoPanda
Ne Zha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Solo
Hercules
Hercules
PapiChax
Hercules
Level 149
God Stats
1W - 0L
1,702 SR
Queue Stats
30W - 15L
1,712 Elo+
Party 1
Ares
Ares
Raybeп
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 7 / 2
8,789
676
10,279
11,868
4,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 5
7,805
600
9,540
8,575
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
4 / 3 / 3
9,352
719
4,592
9,961
6,000
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MathUMcGonaslay
Sun Wukong
15
1 / 2 / 5
8,438
649
10,585
15,856
14,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
SmackyChan
Baron Samedi
15
2 / 2 / 5
8,804
677
10,736
10,748
11,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 2 / 7
10,656
820
10,046
8,448
3,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
AAuro
Izanami
16
4 / 5 / 9
9,743
749
8,957
11,827
5,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ElOsoPanda
Ne Zha
16
1 / 1 / 13
9,278
714
7,325
10,437
5,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
PapiChax
Hercules
16
3 / 0 / 14
9,714
747
11,857
13,640
16,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
Raybeп
Ares
16
4 / 1 / 13
10,789
830
10,959
14,259
17,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
9
Kills
18
18
Deaths
9
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
7
2
0.43
W
Janus
 
Janus
6
2
7
4.75
W
Izanami
AAuro
Izanami
4
5
9
1.7
L
0
4
5
0.63
W
Ne Zha
ElOsoPanda
Ne Zha
1
1
13
7.5
L
Fenrir
4
3
3
1.83
L
Sun Wukong
MathUMcGonaslay
Sun Wukong
1
2
5
1.75
W
Hercules
PapiChax
Hercules
3
0
14
10
W
Ares
Raybeп
Ares
4
1
13
10.5
L
Baron Samedi
SmackyChan
Baron Samedi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,732
Damage
49,144
57,008
Taken
58,611
39,979
Mitigated
47,962
12,073
Healing
13,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,279
3,523
0
803
11,868
4,831
0
3,927
7,634
0
39,141
W
Janus
 
Janus
10,046
463
846
1,044
8,448
3,507
505
1,864
6,584
41,567
0
W
Izanami
AAuro
Izanami
8,957
6,418
0
1,809
11,827
5,655
771
3,505
8,322
0
35,294
L
9,540
2,981
0
2,061
8,575
3,299
33
3,815
4,579
0
27,929
W
Ne Zha
ElOsoPanda
Ne Zha
7,325
1,896
0
1,421
10,437
5,097
636
1,978
8,459
0
38,402
L
Fenrir
4,592
1,449
0
412
9,961
6,000
0
2,799
6,891
0
9,792
L
Sun Wukong
MathUMcGonaslay
Sun Wukong
10,585
1,138
0
1,951
15,856
14,824
1
6,505
9,070
5,229
24,658
W
Hercules
PapiChax
Hercules
11,857
2,459
0
6,531
13,640
16,032
0
4,104
9,536
0
17,773
W
Ares
Raybeп
Ares
10,959
141
0
1,861
14,259
17,671
0
2,891
11,368
23,368
0
L
Baron Samedi
SmackyChan
Baron Samedi
10,736
142
1,993
4,853
10,748
11,025
64
3,959
6,396
28,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,188
Gold Earned
50,180
234
Minions Killed
289
6
Camps Cleared
8
1,169,976
Distance Traveled
1,287,919
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,789
676
62
5
1
201,548
5
W
Janus
10,656
820
99
8
1
237,990
0
W
Izanami
9,743
749
72
6
3
224,408
1
L
Neith
7,805
600
50
4
0
227,346
0
W
Ne Zha
9,278
714
71
5
3
262,824
1
L
Fenrir
9,352
719
19
1
1
244,682
0
L
Sun Wukong
8,438
649
62
5
1
256,078
0
W
Hercules
9,714
747
24
2
0
294,509
0
W
Ares
10,789
830
23
2
1
268,188
1
L
Baron Samedi
8,804
677
41
3
3
240,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role