Player Matchup

Fenrir
Fenrir
Supreme120
Fenrir
Level 80
God Stats
6W - 2L
1,552 SR
Queue Stats
146W - 143L
1,414 Elo+
Party 1
Chaac
Chaac
Tythephi
Chaac
Level 49
God Stats
47W - 33L
1,495 SR
Queue Stats
47W - 33L
1,458 Elo+
Party 1
Discordia
Discordia
j reevzy
Discordia
Level 49
God Stats
4W - 3L
1,420 SR
Queue Stats
72W - 69L
1,456 Elo+
Party 1
Team Averages
Level 59
1,489 SR
1,443 Elo+

VS

Team Averages
Level 63
1,506 SR
1,388 Elo+
Ares
Ares
Avenng12
Ares
Level 66
God Stats
31W - 29L
1,487 SR
Queue Stats
239W - 336L
1,329 Elo+
Party 2
Raijin
Raijin
XxlSweetLieslxX
Raijin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,519 Elo+
Solo
Heimdallr
Heimdallr
keylowkey
Heimdallr
Level 86
God Stats
4W - 2L
1,532 SR
Queue Stats
198W - 303L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Supreme120
Fenrir
15
9 / 1 / 14
10,863
724
13,424
13,061
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
Tythephi
Chaac
16
8 / 0 / 17
11,489
766
13,303
14,429
13,402
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
j reevzy
Discordia
15
9 / 1 / 15
11,020
735
17,638
7,561
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 9 / 0
8,119
541
8,446
19,521
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 7 / 0
9,683
646
8,677
15,753
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
keylowkey
Heimdallr
9
0 / 10 / 1
7,858
524
5,012
13,165
4,138
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
3
26
Kills
2
2
Deaths
26
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
9
0
0
W
Fenrir
Supreme120
Fenrir
9
1
14
16
W
Chaac
Tythephi
Chaac
8
0
17
16.5
L
2
7
0
0.29
W
Discordia
j reevzy
Discordia
9
1
15
16.5
L
Heimdallr
keylowkey
Heimdallr
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,365
Damage
22,135
35,051
Taken
48,439
22,888
Mitigated
26,867
16,872
Healing
3,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,446
27
0
1,756
19,521
18,099
0
5,463
13,612
14,818
0
W
Fenrir
Supreme120
Fenrir
13,424
2,357
0
4,042
13,061
6,783
716
6,721
6,194
0
47,059
W
Chaac
Tythephi
Chaac
13,303
963
817
9,583
14,429
13,402
714
6,717
6,911
0
50,472
L
8,677
585
683
391
15,753
4,630
0
5,353
9,920
33,661
0
W
Discordia
j reevzy
Discordia
17,638
855
0
2,430
7,561
2,703
1,127
3,849
3,472
42,092
0
L
Heimdallr
keylowkey
Heimdallr
5,012
2,343
151
160
13,165
4,138
0
5,374
7,269
0
12,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,372
Gold Earned
25,660
211
Minions Killed
99
14
Camps Cleared
0
867,211
Distance Traveled
631,711
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,119
541
7
0
0
229,420
3
W
Fenrir
10,863
724
53
4
11
289,170
3
W
Chaac
11,489
766
90
6
2
307,448
1
L
Raijin
9,683
646
70
5
0
211,212
0
W
Discordia
11,020
735
68
5
1
270,593
0
L
Heimdallr
7,858
524
22
1
0
191,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role